A nice article about Catacombs

Helme

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Sounds very promising, makes DAoC a even harder nut for WoW to crack.
 

Escape

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The Dark Spire is the toughest zone in Catacombs and is geared towards a solid level 50 group of eight ... Completing such a fiendish dungeon with only eight players requires skill and strategy, unlike the zerg rush tactics of raids held in ToA for master levels.

= Focus shield + bb farming

The only thing offered by the expansion are new XP'ing zones and the 5 new classes. 4 of which will be overpowered and albs get the gimp.
 

Helme

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Thats sort of what WoW offers aswell.. new xp zones and different classes :p
 

Overdriven

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Maia: Will you allow folks to /level the new Catacombs classes at release? Or will folks have to rough it?

Destin: No, they will have to rough it. There will be no /level for the new classes.






ZZZZZZZZzzzzzzzzzzzzzzZZZZZZZZZzzzzzzzzzzzzzzz
 

Leathas

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really nice stuff,especially /level command about new characters.Time to wait :clap:
 

Danamyr

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Leathas said:
really nice stuff,especially /level command about new characters.Time to wait :clap:

You'll see the first Lvl 50 characters of the new classes within 3 days of the expansion going live.
 

SigvartH

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Helme said:
Sounds very promising, makes DAoC a even harder nut for WoW to crack.

But it is the way of the nut too crack. Hence nut cracker. But there is also the expression a hard nut too crack.

Besides tell a new player,"yes u will have too solo too 50 or get a buff bot. And when u hit 50 u need too do the Master levels, ohh yes and you need artifacts. Whom you need too camp. And then get scrolls, whom u need too farm, and then u need too xp the artyfacts. And then you can go rvr :drink: Or wait for a "perfect" grp build as rvr is called. Then you can die at the hands of rvr guild grps".

The word of a fameous US general comes too mind when asked too surrender at bastogne. "NUTS"<----- And we are back too the nut.

Or he can start fresh on wow with the rest of the sane world. Hence there is no nut too crack =) Simply offer him a Pizza instead of the nut.

Sigvart "Nuts" Jorsalafare - Playing WoW and having fun.
 

Rookiescot

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For many of us I feel this expansion is 2 little 2 late.
Had Mythic listened to the player base 2 years ago then this would have been worthwhile.
However Mythic have only decided to implement this sort of expansion due to increased competition from other games.
Up till then Mythic only wanted to develope player base time sink types of expansions.
I personally feel no desire to remain "faithfull" to Mythic.
Which is a sad reflection since I have played from UK release and have multipul level 50 charcaters.
But for the last year or so I have started to look upon DAoC as a place of work rather than a place of fun and enjoyment.
Many people will of course have a completely different opinion and to them I /salute.
 

Elewyth

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its good theyre not allowing /level 20 for new chars it will give the new players someone to level with... but only 8 people in final dungeon? thats a bit stupid... so i cant go in with my guild unless i only have 8.. great.. seems a bit silly to limit it when apparently they can instance the dungeon tosuit your players... would make sense to allow upto 16.
 

feac

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any class can level very fast in catacombs without power level there is a huge amount of quests and tasks and ID's are nice xp in small groups solo the ID tasks are very nice xp, the chips you get in the level 10 and higher ID's some level 50 armour it costs 600 chips :) for 1 piece

and the inconnu crypt and the abandoned mines are a real pain in the ass and you get lost very easy
 

Frosen

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Not a hair on my head is thinking about ever buying this expantion, instanced dungeon ? this way the community can get to know each other by talking to dungeon walls ?
More pve ? ooh plzplz i wanna bash mobs some more.
More items ? sure why not i'l just toss this old toa junk away now and start again.
Ok the graphics look stunning but what kind of comp wil you need to rvr with this new engine with NF beeig laggy as it is now.

This is just my point of view tho don't let me ruin anyones fun, but the next 50 euro's i pay wil be for wow or another game tbh.
 

Sorro

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Rofl Frosen

You cry bout PvE, and then in the same breath u say how much you look forward to WoW... thats... irony.

Fact is, DAoC is the best RvR game out there, ofcourse it can always be improved, but the game lacks in the PvE aspect, that is why they release such expansion. Sounds like good marketing for me.
 

feac

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catacombs is worth it for the graphics engine alone it handles its job a lot better than the current engine, if you can play toa then you can play catacombs with less graphic lag than you get now, i only have a nvidia 5700 fx card and catacombs is very smooth even in a zerg

and ID's support groups and solo players so its up to you if you go alone or not, the bigger the group the more instance bonus you get so it pays to group.
 

Flimgoblin

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It will be very funny to see all the 3-day-pled noob warlocks/vampiirs that haven't the slightest clue how to play their characters ;)

but even if you hate pve (if so why WoW?) then you can get one of these, get it pled and go pwn in RvR instead :p
 

Bracken

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SigvartH said:
Besides tell a new player,"yes u will have too solo too 50 or get a buff bot. And when u hit 50 u need too do the Master levels, ohh yes and you need artifacts. Whom you need too camp. And then get scrolls, whom u need too farm, and then u need too xp the artyfacts. And then you can go rvr :drink: Or wait for a "perfect" grp build as rvr is called. Then you can die at the hands of rvr guild grps".


Sigvart "Nuts" Jorsalafare - Playing WoW and having fun.

As you're playing WoW you obviously aren't aware that since NF rvr is much more accessible to everyone. The other changes to artifact xp and grouping low level chars coming in will also help. But you play WoW now so wouldn't know that...
 

Sendraks

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Sorro said:
but the game lacks in the PvE aspect, that is why they release such expansion. Sounds like good marketing for me.

Well said.

DAoC needs more PvE. RvR, with NF, is broadly fine though we all know tank classes need some love.

But DAoC needs more quests, a lot more quests, though perhaps not so many for the level 50 crowd. The game needs more quests for those people who are still going through the levelling grind. Once you've played 2 characters to level 50 (assuming one is a caster and one a fighter) you've seen the bulk of the games quests. The game needs more quality quests. Secret Orders is an excellent example of a DAoC quest thats worth doing, shame about the travelling.

Thats another thing that needs fixing. Ok the increased number of teleporters, horse routes, helps, but some interesting quests are still a chore due to the travel time. If Mythic fixes that as well, it will improve PvE no end.
 

feac

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Flimgoblin said:
It will be very funny to see all the 3-day-pled noob warlocks/vampiirs that haven't the slightest clue how to play their characters ;)

but even if you hate pve (if so why WoW?) then you can get one of these, get it pled and go pwn in RvR instead :p
there was a couple of those on last weeks stress test they sucked so bad it was silly :D even the Dev laughed at them , from personal experience heretics and vampiir's level very fast not 100% but think quickest so far with no PL was 5 days /play.

for the low levels there is ID tasks, guard tasks and a huge amount of quests in roman aquaducts level 1 to 20 goes very fast indeed throw in the free levels, also no more running around looking for guard to give you a task same guard gave me quests for 5 levels

a heretic wearing nothing but 70% quality armour and no jewlery or items can solo a orange very easy indeed, mob is dead before it gets to you (depending on resists)

3 of thier self buffs sound great like a evil chant from a horror film :)
 

Frosen

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Sorro said:
Rofl Frosen

You cry bout PvE, and then in the same breath u say how much you look forward to WoW... thats... irony.

Fact is, DAoC is the best RvR game out there, ofcourse it can always be improved, but the game lacks in the PvE aspect, that is why they release such expansion. Sounds like good marketing for me.

Hmm where exactly did i say i was looking forward to WOW ?
what i said was:
This is just my point of view tho don't let me ruin anyones fun, but the next 50 euro's i pay wil be for wow or ANOTHER game tbh.

wich means the next time i wil spend money on a game it wont be daoc.

Meanwhile i'l be rvr'ing (and indeed daoc still has the best pvp untill now) and not touching any mobs.

feac said:
catacombs is worth it for the graphics engine alone it handles its job a lot better than the current engine, if you can play toa then you can play catacombs with less graphic lag than you get now, i only have a nvidia 5700 fx card and catacombs is very smooth even in a zerg

I've heard ppl say the exact same thing about TOA tbh.

:wub:
 

Flimgoblin

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feac said:
there was a couple of those on last weeks stress test they sucked so bad it was silly :D even the Dev laughed at them , from personal experience heretics and vampiir's level very fast not 100% but think quickest so far with no PL was 5 days /play.

hmm sounds dodgy ;) sure that wasn't a bumped TL? :)

that said I've got mine to 2 bubs off 48 in 12 days or so and I spent most of my time trying to draw maps in pencil :) so a proper dedicated player probably would get up the levels pretty fast (levelling on pendragon is rather nuts too - 2 day free levels, massive camp bonus unless the server just reset)
 

feac

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nah was a PL heretic he was bragging how quick he done it :) he couldnt solo a yellow let alone a orange hehehe

i always miss it when they bump the level in a stress test :(

frosen its a big expansion so gorre is bound to be open to all to test like NF so try it when we get it and make your own mind up, take what you read on VN and here with a pinch of salt , i like it and will be buying it but then i got to try before i buy so i suggest you do the same when we test it over here

:wub:

edit: 12 days whats the /play on that ?

edit 2 : cata maps just fill in what you find :) http://daoc.segamer.com/
 

SigvartH

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Bracken said:
As you're playing WoW you obviously aren't aware that since NF rvr is much more accessible to everyone. The other changes to artifact xp and grouping low level chars coming in will also help. But you play WoW now so wouldn't know that...

Have ofc played NF =) But it was still old daoc. Guess as many point out, NF and Catacombs is all a little too late for many players (me included).

But if people still find daoc funny, then way too go. Do what you like and not what others tell you too like. After pvp'd in wow and going back too the "interupt if you sneeze" system in daoc it was just not fun for me<--- anymore.

But yeah catacombs sounds interesting. Its just more fun for me<--- trying a Peperoni Pizza with uzi 9mm bullets. Instead of the old Ham and cheeze with some new Ham types on it.
 

Flimgoblin

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feac said:
nah was a PL heretic he was bragging how quick he done it :) he couldnt solo a yellow let alone a orange hehehe

i always miss it when they bump the level in a stress test :(

edit: 12 days whats the /play on that ?

only the TLs got to bump and most of them were 40+ anyway.

There are some level 50s that got there the hard way, a couple of 48s :) and some pled noobs ;)

12 days is the /played, I've been in the beta for over a month maybe 5 weeks?
 

Dakkath

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I like asking stupid questions, so here goes...

What exactly does this mean...

"Dark Spires , the final zone, you can only have eight people"

If it literally means only 8 people allowed in there at a time, then isn't that an invitation for some pathetic excuses for human beings (mentioning no names but giving a few ppl the evil eye) to gather 8 chars together, enter the zone and idle? Thus preventing any1 else going in there...

Now, I know the majority of people wouldn't do something like this but I bet some people would :(
 

Helme

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As i think the dungeons works, every 8 people (or less) get thiere own version of the dungeon, with own spawns etc.
 

Dakkath

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Maybe...

The way the article read to me was that some of the expansion was certainly instanced dungeons but some of it wasn't???

Perhaps I got it wrong but that last bit didn't read that way... I read that to mean that the Dark Spires part was a static dungeon...
 

Smurflord

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One of the issues that a lot of people are missing in this WoW vs DAOC debate is that in the end for a lot of people it's not the game that matters. DAOC was brilliant and innovative at release and is constantly changing to remain so. It has features to it that are unrivalled in the currently available range of mmprpgs.

BUT, having played it for almost 3 years, many people are just bored of it, no matter how good it is or what content they bring out. It's just time for a change for many, myself included. WoW just feels different, a change of scene, new people, a new start.

In the end a lot of this is not about the game itself, just a chance for a fresh start for many players. Nothiing they add to daoc will change that.
 

Flimgoblin

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Dark Spire is an instanced zone - it's pretty damned big, and basically just your group can go in. If people LD or log they get put outside the zone (or if they disband) but you can /invite across zones and they can join you back inside.

If everyone in the group leaves the instance resets after about 5 minutes or so (the final duration on that isn't set apparently), so if you all release and get back quick enough it'll stay (safer for just a resser to release though ;) since there's no repops they can get back to the group).

Basically it seemed to me to be something like Sidi but all to yourself and not quite so silly high level monsters. Imagine your own version of Krondon or wherever but with no repops, just clear your way through the dungeon till you get to the big bad boss.

It's not a quick speed through either - takes a long time to get through it so it's more like a Sidi raid or a ML raid for one group rather than an artifact encounter (that said you can go afk and sit about and have breaks since nothing repops - there's no timer on it)
 

Frosen

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feac said:
frosen its a big expansion so gorre is bound to be open to all to test like NF so try it when we get it and make your own mind up, take what you read on VN and here with a pinch of salt , i like it and will be buying it but then i got to try before i buy so i suggest you do the same when we test it over her

Yeah i guess i'l test it, i remember now saying i would never buy TOA either and look where i am now :D :m00:
The least they can do tho is making sure this will not affect rvr so you don't have to do more grind to be competitive.
 

Falcon

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Catacombs wont effect RvR.

It does bring new bonuses such as +block%, +parry%, +evade% etc. but they're all PvE only.

I haven't seen drops from Darkspire and such yet, however, so far I've not even seen anything with the ToA bonuses. Good in that it likely means Catacombs will make 0 difference on RvR, bad in that it still doesn't solve the problem of everyone's artifacts decaying away - I haven't seen the durability repair stuff that Mythic originally planned for Catacombs so I'm almost certain it's been axed :(
 

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