2h template - feedback please

Graendel

Fledgling Freddie
Joined
Apr 29, 2004
Messages
2,084
Meant for a 2h saracen thrust paladin. Comments?

--

Stats
Hits: 388
Str: 18
Con: 93
Dex: 89
Qui: 63

Resists
Body: 31
Cold: 23
Heat: 24 (5)
Matter: 18
Energy: 22
Spirit: 31
Crush: 25
Slash: 22 (2)
Thrust: 27 (3)

Skills
10 Thrust
2 Two Handed

Cap Increases
21 Dex
200 Hits
5 Str
19 Con

Other Bonuses
5 Fatigue
8 Melee Damage Bonus
7 Melee Speed Bonus
6 Style Damage Bonus

Artifacts
Guard of Valor
Spear of Kings
Gem of Lost Memories
Band of Stars
Ceremonial Bracers

Drops
Ancient Copper Necklace
Cyclone Bracer
Mantle of Desert Shadow
Belt of Thunder
Ring of Moirai

SC
Arms
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 22 Constitution - 99 precious Earthen Essence
Gem 2: 9 Cold Resist - 99 polished Icy Shielding
Gem 3: 7 Heat Resist - 99 imperfect Heated Shielding
Gem 4: 22 Quickness - 99 precious Airy Essence
Utility: 61.33

Head
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 5 Thrust - 99 imperfect Dusty War Sigil
Gem 2: 22 Quickness - 99 precious Airy Essence
Gem 3: 5 Heat Resist - 99 flawed Heated Shielding
Gem 4: 7 Energy Resist - 99 imperfect Light Shielding
Utility: 63.67

Legs
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 60 Hits - 99 precious Blood Essence
Gem 2: 28 Dexterity - 99 perfect Vapor Essence
Gem 3: 7 Heat Resist - 99 imperfect Heated Shielding
Gem 4: 3 Thrust - 99 rough Dusty War Sigil
Utility: 62.67

Hands
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 68 Hits - 99 flawless Blood Essence
Gem 2: 28 Dexterity - 99 perfect Vapor Essence
Gem 3: 5 Matter Resist - 99 flawed Earthen Shielding
Gem 4: 7 Cold Resist - 99 imperfect Icy Shielding
Utility: 59.67

Feet
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 76 Hits - 99 perfect Blood Essence
Gem 2: 19 Quickness - 99 faceted Airy Essence
Gem 3: 7 Cold Resist - 99 imperfect Icy Shielding
Gem 4: 7 Energy Resist - 99 imperfect Light Shielding
Utility: 59.67
 

Sycho

Can't get enough of FH
Joined
Dec 22, 2003
Messages
2,255
Cap +11 2h skill since it alter's your damage caps(output too then in this case) and do not bother with +thrust if you are using 2h always as that doesn't alter caps at all only your damage variance when wielding 2h.(it would however alter caps if you used 1h sometimes obviously, aka hybrid)

Remove all dex too unless you plan on pve'ing in that suit or soloing now and then.(or if you going to use s/s sometimes then keep dex as it is)
 

Graendel

Fledgling Freddie
Joined
Apr 29, 2004
Messages
2,084
Ok wasn't sure about that but easy to fix. Thanks Sycho.
 

Chimaira

Can't get enough of FH
Joined
Jan 21, 2004
Messages
4,462
Farm Battler/Erinys mob and get a Mp celerity 5.9 spd tohander and have fun
 

Sycho

Can't get enough of FH
Joined
Dec 22, 2003
Messages
2,255
Heh i just noticed there's 18 str too....cap that, 2h thrust is 75% str 25% dex.(though you can easily test this ingame by using a base str buff then seeing weaponskill difference then cancel and use base dex)

Maybe look around VN or these forums for a 2h template for arms/pala since they are very similar so.
 

Graendel

Fledgling Freddie
Joined
Apr 29, 2004
Messages
2,084
Boohoo. The slash version then.

---

Stats
Hits: 404
Str: 102
Con: 101
Dex: 19
Qui: 43

Resists
Body: 30
Cold: 26
Heat: 27 (5)
Matter: 12
Energy: 14
Spirit: 25
Crush: 26
Slash: 24 (2)
Thrust: 25 (3)

Skills
11 Two Handed
3 Parry
3 Crush
3 Slash
3 Thrust

Cap Increases
200 Hits
26 Str
26 Con

Other Bonuses
6 Melee Damage Bonus
5 Fatigue
10 AF Bonus
9 Melee Speed Bonus
9 Style Damage Bonus

Artis
Eirene's Hauberk
Malice's Axe
Shades of Mist
Ceremonial Bracer - con

Drops
Legs of the Subjugator
Ancient Copper Necklace
Gem of Moirai
Belt of Thunder
Zahurs Ring
Ring of Moirai
Ebon Hide Bracer

SC
Arms
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 76 Hits - 99 perfect Blood Essence
Gem 2: 19 Strength - 99 faceted Fiery Essence
Gem 3: 7 Crush Resist - 99 imperfect Fiery Shielding
Gem 4: 7 Cold Resist - 99 imperfect Icy Shielding
Utility: 59.67

Head
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 22 Constitution - 99 precious Earthen Essence
Gem 2: 19 Strength - 99 faceted Fiery Essence
Gem 3: 60 Hits - 99 precious Blood Essence
Gem 4: 9 Crush Resist - 99 polished Fiery Shielding
Utility: 60.33

Hands
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 44 Hits - 99 polished Blood Essence
Gem 2: 5 Two Handed - 99 imperfect Heated War Sigil
Gem 3: 7 Heat Resist - 99 imperfect Heated Shielding
Gem 4: 7 Cold Resist - 99 imperfect Icy Shielding
Utility: 64.00

Feet
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 44 Hits - 99 polished Blood Essence
Gem 2: 3 Two Handed - 99 rough Heated War Sigil
Gem 3: 9 Heat Resist - 99 polished Heated Shielding
Gem 4: 28 Quickness - 99 perfect Airy Essence
Utility: 62.67
 

Sycho

Can't get enough of FH
Joined
Dec 22, 2003
Messages
2,255
Hate to sound like a **** but get 85-90 qui with some con cap/hits cap if possible.Maybe use a pair of darkspire qui cap rings.
 

Manisch Depressiv

Part of the furniture
Joined
Mar 6, 2005
Messages
7,727
Graendel, 2H and Pole in Thrust mode is purely strength based. I'd never go Slash for 2H or Pole, rather Thrust which is strong vs. Mid support and neutral to all Hibbies or Crush which is strong vs. Hibs.

You need a composite of 51 in your damage type, so you will need +11 thrust/crush/slash in the template too, you don't want to waste spec points by speccing into a dmg type of 50, (can only get composite 51 at higher RR with chants at 48) and you need 50 + 11 in 2H to have maximum style damage.

I'll look up a template for you and PM it as soon as I find some time.

As for 85-90 quickness, I think it's a waste, con, str and resists are more important. Get a 30% celerity weapon and self hastes, 80 quickness will do it then.

(Edit: While typing this I died underwater, potion wear off :(.)
 

Sycho

Can't get enough of FH
Joined
Dec 22, 2003
Messages
2,255
Are you sure 2h thrust is 100% str based?(i never got the chance to test on my armsman as he was pole thrust and mythic said it was 75% str/25% dex but knowing them they always get some things wrong...)

To be honest +11 thrust/slash/crush isn't much variance difference than having without when using 2h/pole, it's like 5% variance...you wouldn't see it anyway put it that way as alb 2h/pole always has the variance double speccing crap. xE
 

Manisch Depressiv

Part of the furniture
Joined
Mar 6, 2005
Messages
7,727
Sycho said:
Are you sure 2h thrust is 100% str based?(i never got the chance to test on my armsman as he was pole thrust and mythic said it was 75% str/25% dex but knowing them they always get some things wrong...)

To be honest +11 thrust/slash/crush isn't much variance difference than having without when using 2h/pole, it's like 5% variance...you wouldn't see it anyway put it that way as alb 2h/pole always has the variance double speccing crap. xE

Yes, I'm sure.

You are wrong on the 5% variance, the formula is ((Growth Rate * Weapon Spec) * Effective Speed) / Unstyled Damage Cap with Effective Speed = SPD * ( 1 – ( Quickness – 60 ) / 500) ) * ( 1 – Haste%). And I am quite sure that weapon spec also effects weapon skill in general and you need that as high is possible, up to a maximum of 51, points after it do affect weapon skill to a minimum degree and it's basicly a waste.
 

Sycho

Can't get enough of FH
Joined
Dec 22, 2003
Messages
2,255
I am not because i tested that with like 500 swings ingame....i do not believe those calculations i rather test stuff myself.The +11 thrust/crush/slash only effects 1h weaponskill(i know this for sure) but the +11 2h/pole=154 ws.Then again it's not that hard to test +11 base weapon type with 2h/pole if the person wanted to before sc'ing, just get some rog items with the skill and see the difference.(i didn't see much difference on my armsman but it's worth a try)
 

Manisch Depressiv

Part of the furniture
Joined
Mar 6, 2005
Messages
7,727
Sycho said:
I am not because i tested that with like 500 swings ingame....i do not believe those calculations i rather test stuff myself.The +11 thrust/crush/slash only effects 1h weaponskill(i know this for sure) but the +11 2h/pole=154 ws.Then again it's not that hard to test +11 base weapon type with 2h/pole if the person wanted to before sc'ing, just get some rog items with the skill and see the difference.(i didn't see much difference on my armsman but it's worth a try)

http://www.classesofcamelot.com/other/styles/Styles.htm

Think those guys tested it over and over again and not proven wrong yet. I base all my templates on it and it's funny how people e.g. take uber slow LW weapons for a PA in Thid...

The good templates on the web all have both +11 to weapon spec and style spec, for Armsman it's obvious, you sometimes have to fight with a shield and and the weapon skill bonus is important.
 

Graendel

Fledgling Freddie
Joined
Apr 29, 2004
Messages
2,084
OK having another go then. This time I managed to nerf some resists, but the rest is looking dandy - right? And yes, only 3 crafted pieces.

---

Stats
Hits: 396
Str: 99
Con: 86
Qui: 75
Dex: 19

Resists
Body: 26
Cold: 24
Heat: 23 (5)
Spirit: 12
Energy: 15
Matter: 13
Crush: 22
Slash: 27 (2)
Thrust: 22 (3)

Skills
11 Two Handed
6 Parry
11 Crush
11 Slash
11 Thrust

Cap Increases
5 Qui
200 Hits
25 Str
18 Con

Other Bonuses
9 Melee Damage Bonus
9 Melee Speed Bonus
7 Style Damage Bonus
26 AF Bonus
 

Graendel

Fledgling Freddie
Joined
Apr 29, 2004
Messages
2,084
And yes, had a look at spec.

50+11 2h
40+11 slash
44 chants
9+6 parry
 

Sycho

Can't get enough of FH
Joined
Dec 22, 2003
Messages
2,255
Manisch Depressiv said:
http://www.classesofcamelot.com/other/styles/Styles.htm

Think those guys tested it over and over again and not proven wrong yet. I base all my templates on it and it's funny how people e.g. take uber slow LW weapons for a PA in Thid...

The good templates on the web all have both +11 to weapon spec and style spec, for Armsman it's obvious, you sometimes have to fight with a shield and and the weapon skill bonus is important.

I said it's important for 1 handed. :p
 

Pudzy

Can't get enough of FH
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Jan 10, 2004
Messages
1,121
Manisch Depressiv said:
Yes, I'm sure.

You are wrong on the 5% variance, the formula is ((Growth Rate * Weapon Spec) * Effective Speed) / Unstyled Damage Cap with Effective Speed = SPD * ( 1 – ( Quickness – 60 ) / 500) ) * ( 1 – Haste%). And I am quite sure that weapon spec also effects weapon skill in general and you need that as high is possible, up to a maximum of 51, points after it do affect weapon skill to a minimum degree and it's basicly a waste.

Mythic says: Spell casting is capped at 1.5spd - ask Piffy for logs from his healer. If you actually believe any calculations they, or half their shitty TL's put out, then 'YOU ARE WRONG'. I know its a shitty forum full of assholes but check on VN boards, Mythic are proved wrong so many times its unreal, and one of the areas they keep being proved wrong in is their melee formula's - only way to settle this arguement for sure is to test yourselves.

Also the link you provided, theres some growth rates which dont look correct, like Pierce thrust style for example, its higher im sure :eek:
 

Sycho

Can't get enough of FH
Joined
Dec 22, 2003
Messages
2,255
Check this:

http://www.bethelks.edu/personalweb/gamers/Protellect-Spec-Guide.htm#_Toc90799752

Check section C there, what i meaned was if the person was wielding 2h/pole always they wouldn't need +11 weapon really since it would be gained from realm ranks and the variance isn't that big which you can see there.Besides if it was a hybrid armsman then i would have +11 weapon definetly especially when wielding 1h as it is 154 more ws then aswell as altering damage caps.(output)
 

Manisch Depressiv

Part of the furniture
Joined
Mar 6, 2005
Messages
7,727
Sigh, the dude tested Numb, oh yeah... And yeah, go and call Wyrd a TL noob.

The link is a bit outdated, some styles have wrong descriptions and outdated growth rates, but the general idea is still right AFAIK.

For the weapon spec go and hit a mob with a low AF unstyled with 39 in weapon spec and with 39+11 in weapon spec in 2H or Pole and you will get an idea about unstyled damage cap. I'll log my Armsman later on to provide some basic data.
 

Sycho

Can't get enough of FH
Joined
Dec 22, 2003
Messages
2,255
Read section C, i know who wyrd is i have spoken to him various times.

Yes of course the caps will be different with 2h/pole spec but we not talking about that, we talking about the variance of thrust/crush/slash if +11 or no +11 when wielding 2h/pole.
 

Manisch Depressiv

Part of the furniture
Joined
Mar 6, 2005
Messages
7,727
Graendel said:
OK having another go then. This time I managed to nerf some resists, but the rest is looking dandy - right? And yes, only 3 crafted pieces.

No way you can fix the resis and get con to 100 :(?
 

Manisch Depressiv

Part of the furniture
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Mar 6, 2005
Messages
7,727
Sycho said:
Read section C, i know who wyrd is i have spoken to him various times.

Yes of course the caps will be different with 2h/pole spec but we not talking about that, we talking about the variance of thrust/crush/slash if +11 or no +11 when wielding 2h/pole.

Section C says what I have been saying all the time and it supports the Wyrd info, you need a composite of 51 in weapon spec, everything above it is a waste. I mean slash/thrust/crush with weapon spec and 2H/Pole with style cap. Maybe that's the misunderstanding here.
 

Sycho

Can't get enough of FH
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Dec 22, 2003
Messages
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Well when i had max pole and 34 thrust+5 then +11 when using pole(NOT 1h) i didn't see much difference after testing both for a few hours each, there is a difference but you can't really notice it since it isn't that great at least when i tested it.Wyrd's 51 modified weapon spec only usually applies to dw/cd/la and one handed specs as double speccing is different since slash/crush/thrust doesn't give you extra weaponskill whilst wielding 2h/pole.
 

Graendel

Fledgling Freddie
Joined
Apr 29, 2004
Messages
2,084
I think I'm done then. Thanks for all the input. My first tank template so it was very useful.

Stats
Hits: 404
Str: 104
Con: 100
Qui: 74

Resists
Body: 22
Cold: 26
Heat: 24 (5)
Energy: 22
Matter: 12
Spirit: 18
Crush: 24
Slash: 23 (2)
Thrust: 22 (3)

Skills
11 Two Handed
6 Parry
4 Crush
4 Slash
4 Thrust

Cap Increases
5 Qui
200 Hits
23 Str
26 Con

Other Bonuses
10 Melee Speed Bonus
9 Style Damage Bonus
7 Melee Damage Bonus
5 Fatigue
10 AF Bonus

Artis
Eirene's Hauberk
Oglidarsh's Belt
Mad Scalars
Malice's Axe
Shades of Mist

Drops
Smoldering Vambraces
Ancient Copper Necklace
Harpy Feather Charm
Ring of Moirai
Ring of Moirai
Ebon Hide Bracer
Naxos Abalone Bracer
 

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