Awarkle
Fledgling Freddie
- Joined
- Feb 1, 2004
- Messages
- 1,131
Im just wondering ive been reading a lot of classic posts (going there myself) and a lot of the group setups only have 2 clerics ?
for example
cleric Str/Con Dex/Qui dex(base) con(base)
cleric Str/Con Dex/Qui dex(base) con(base)
sorc Str/Con Dex/Qui dex(base) con(base)
theurg Str/Con Dex/Qui dex(base) con(base)
cabby Str/Con Dex/Qui dex(base) con(base)
pally Str/Con Dex/Qui dex(base) con(base)
merc Str/Con Dex/Qui dex(base) con(base)
merc Str/Con Dex/Qui dex(base) con(base)
thats 32 buffs with no AF and No Int + no Base str
3 int buffs for the cabby theug sorc
= 35 buffs
and
3 str buffs for the tanks
=38 buffs
that leaves 2 buffs for 2 classes to have a baseline af or such.
And thats asuming the clerics have the concentration pool to actually hit the 20 buff cap. Remember no buffbots and not ml abilitys to increase the buff pool.
anywho just an observation just wondered why most of the groups neither have a friar (matter/heat/cold) resists
matter = warlocks heat = hibernian baseline casters
just wondering
for example
cleric Str/Con Dex/Qui dex(base) con(base)
cleric Str/Con Dex/Qui dex(base) con(base)
sorc Str/Con Dex/Qui dex(base) con(base)
theurg Str/Con Dex/Qui dex(base) con(base)
cabby Str/Con Dex/Qui dex(base) con(base)
pally Str/Con Dex/Qui dex(base) con(base)
merc Str/Con Dex/Qui dex(base) con(base)
merc Str/Con Dex/Qui dex(base) con(base)
thats 32 buffs with no AF and No Int + no Base str
3 int buffs for the cabby theug sorc
= 35 buffs
and
3 str buffs for the tanks
=38 buffs
that leaves 2 buffs for 2 classes to have a baseline af or such.
And thats asuming the clerics have the concentration pool to actually hit the 20 buff cap. Remember no buffbots and not ml abilitys to increase the buff pool.
anywho just an observation just wondered why most of the groups neither have a friar (matter/heat/cold) resists
matter = warlocks heat = hibernian baseline casters
just wondering