1.88b another animist patch

Enli

Fledgling Freddie
Joined
Jan 4, 2004
Messages
2,523
Ok i was bored, no acces to a decent pc etc :p
But they are messing with the ani again.

-Animists are now limited to a total of 5 active fire and forget (FnF) turrets at any given time. This does not include bombers or controlled pets.
- The hitpoints on fire and forget turrets have been increased by 50%.

Jup pretty hard nerf pve-wise with an attempt to rectify on the 2e line wich imo fails in that. Sux big time :/

- The following Animist bomber spell lines are now no longer bombers and have been converted to normally cast spells.

Creeping Base Line:

Rampant Vines - Root
Wisp Inferno - Direct Damage/Debuff


Creeping Spec:

Dancing Flare - Area Effect (AE) Armor Debuff
Binding Spirit - Area Effect (AE) Root


Verdant Base Line:

Rejuvenating Spirit - Pet Heal
Spirit of Nourishing - Pet Regen


Verdant Spec:

Fortifying Emissary - Short duration absorption (ABS) Buff
Essence of the Forest - Long duration absorption (ABS) Buff
Woodspirit Seal - Bladeturn
this on the other hand is a good thing and especially the dd/debuff, will make the arboreal ani even more painfull. So horl, use it now !!
Altho hardcore anis will have to adjust their timing on attacks/tactics.

the full patch here
 

Solari

Can't get enough of FH
Joined
Mar 13, 2005
Messages
1,824
Ani nerf is so brilliant, we all know they were bordering completely godmode in RvR.
 

judas

One of Freddy's beloved
Joined
Dec 22, 2003
Messages
756
pretty much sucks they nerf pve.
would be much better to just limit them in RvR areas to lower lag etc.
 

Enli

Fledgling Freddie
Joined
Jan 4, 2004
Messages
2,523
rumour says, the ambusher is returning to the scene
 

Cromcruaich

Can't get enough of FH
Joined
Nov 29, 2004
Messages
2,767
Nerf for PvE is very bad for hibernia on duvet in it's current state. Ive discussed it before.
 

horlely

Fledgling Freddie
Joined
Jan 4, 2004
Messages
131
New stuf for the animist

CLASS CHANGES AND FIXES

Animists

- Animists will now receive a new ability in their Creeping Baseline at level 29 called “Fungal Potency”. It is only usable in PVE zones, has a 2 second cast time, is non-interruptible and castable while on the move. The effect is a 350 radius pet cast ability that reduces resists against high level monsters. This will enhance the Animist pet's ability to hit high level PVE targets.
 

Shar_Reloaded_Ranger

Fledgling Freddie
Joined
Oct 5, 2005
Messages
285
New stuf for the animist

CLASS CHANGES AND FIXES

Animists

- Animists will now receive a new ability in their Creeping Baseline at level 29 called “Fungal Potency”. It is only usable in PVE zones, has a 2 second cast time, is non-interruptible and castable while on the move. The effect is a 350 radius pet cast ability that reduces resists against high level monsters. This will enhance the Animist pet's ability to hit high level PVE targets.


nice:), but wil it have the same effect as xxx shrooms?:p

atleast is nice of them to not totally nerf pve for anis:p
 

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