1.84F WOW! Some nice stuff in here

illu

Part of the furniture
Joined
Mar 18, 2004
Messages
1,867
http://www.camelotherald.com/more/2428.shtml

I REALLY like some of this, very much :>
Highlights:
Hunter
- Hunter pets will no longer trigger reactive armor procs on other players.

- The docks at Caer Benowyc and Bledmeer Faste have been moved back to their original position. Boat paths, NPCs, maps, and the like have been adjusted to accommodate the old dock locations.

- The dock at Dun Crauchon has been moved. It is now on the coast facing the island that Dun Crauchon is located on; this brings it in line with the position of the docks at Caer Benowyc and Bledmeer Faste. Boat paths, NPCs, the map, and the like have been adjusted to accommodate the new dock location. (about bloody time!!!!)

Armorcrafting and Tailoring
- Steeple hat, crown, circlet, and wreath patterns will now stack up to 200. The weight for these patterns has also been significantly reduced.

- Artifact repair costs have been reduced by 50%.

- Teleporters have been added near the Market Explorers in the Housing zones.




Full Notes:


1.84F

Posted By: Sanya Thomas 2006-06-09 10:59:19



Some nice fixes in here:


===================================

Dark Age of Camelot
Test Version 1.84f Release Notes
New Battleground and Class Updates
June 8, 2006

===================================


NEW THINGS AND BUG FIXES


Bug Fixes

- Players on horses must now dismount in order to pray and receive experience.

- The numerical value of delve information for power rend spells will now display correctly as positive instead of negative numbers.

- The list of commands shown when using "/gc" now includes "/gc logins".


Master Level Experience Changes

- Almost every monster level 61 or higher is now worth some amount of Master Level experience. This includes monsters found throughout the game in Classic zones, Shrouded Isles, Catacombs, Atlantis, etc.

- Many monsters have had their Master Level experience values increased.

- Players are now worth more Master Level experience in RvR.



CLASS CHANGES AND FIXES


Master Level Ability Changes - General

- When a Ravenclan Giant is charmed and the ML9 ability, Summoning Mastery, is used on it, the giant will no longer be made miniature, but instead will remain the same size.


Armsman

- Polearm: The bleed spell from Defender's Aegis will no longer be resisted.


Friar

- The heal associated with Holy Staff will now pulse at a faster speed.


Hunter

- Hunter pets will no longer trigger reactive armor procs on other players.


Necromancer

- When Necromancer pets are attacked, the shade will now see the attack messages in the correct (You are hit) message channel.

- If a Necromancer releases a pet (through zoning, releasing the pet, or by moving beyond tether range of the pet), the Necromancer will now be left with the same percentage of hit points that the pet had upon release. (Previously, the Necromancer would be left with 10% hit points regardless of how much health (under 100%) the pet had when released.) For example, if a pet is released with 50% hit points, the Necromancer will be left with 50% hit points as well.


Thane

- Call of a Thousand Storms is now an instant cast spell


Valewalker

- Conflagration damage type has been set to Heat.


Valkyrie

- The following changes have been made to Sword styles for Valkyries:

Ice Storm now has a 50 DD
Polar Rift now has a 75 DD
Ragnarok now has a 150 DD

- Wild Healing and Mastery of Healing are now available to Valkyries as Realm Abilities.

- Call of a Thousand Storms is now an instant cast spell.

- The Valkyrie style Sif's Revenge will now chain correctly off of the Ice storm style.

- Redeem from Valhalla no longer shares a recast timer with Call of a Thousand Storms.



NEW FRONTIERS WORLD NOTES

- The boat path from the dock near Hurbury to Nottmoor Faste has been fixed to drop you off near Nottmoor Faste rather than near Bledmeer Faste.

- The docks at Caer Benowyc and Bledmeer Faste have been moved back to their original position. Boat paths, NPCs, maps, and the like have been adjusted to accommodate the old dock locations.

- The dock at Dun Crauchon has been moved. It is now on the coast facing the island that Dun Crauchon is located on; this brings it in line with the position of the docks at Caer Benowyc and Bledmeer Faste. Boat paths, NPCs, the map, and the like have been adjusted to accommodate the new dock location.

- Keep lords are now worth a substantial amount of Master Level experience.

- (Pendragon Only) Cathal Valley has been slightly tweaked. Cathal Valley itself is now more threatening than ever and will require smart maneuvering tactics. Players now have the option to take the high ground route or the low ground route. Players will be unable to run up the hillside in the valley unless they are at the appropriate entry points.

- (Pendragon Only) Various ambient sounds and effects have been added to Cathal Valley.


Cathal Valley Battleground - General

- Each realm has sent out a contingent of guards to protect their portal keep in the new battleground of Cathal Valley.

- A basic monster population has been added to the new battleground, Cathal Valley. This population includes charmable monster camps for the classes that utilize charmed monsters.

- The gatehouse doors on the milegates have been changed from a standard door that will open to anyone to a realm specific door. This means players can use their realm specific doors at any time (just left or right click on the door when near it), but enemy realms must beat down the door to enter the gatehouse. The gatehouse doors are not upgradable and they will not repair themselves but they are repairable by players. This change will give players a safe spot to rest up while defending their milegate, but allows the enemy a chance to flush them out as well.



TRADESKILL NOTES


Armorcrafting and Tailoring

- Steeple hat, crown, circlet, and wreath patterns will now stack up to 200. The weight for these patterns has also been significantly reduced.


Alchemy

- The extraordinary behemoth potion will now stack up to 50.


Spellcrafting

- The etched aquamarine eye will now stack up to 50.



GENERAL WORLD NOTES

- All towers in the Bog of Cullen have had their artwork updated.



CAMELOT CLASSIC WORLD NOTES


General Notes

- Tinderboxes of various levels have been spread far and wide across classic zones on humanoid monsters of all levels.



SHROUDED ISLES WORLD NOTES


General Notes

- Server channelers have been added to the Shrouded Isle primary cities near the portals: Caer Gothwaite, Aegirhamn and Domnann.



TRIALS OF ATLANTIS WORLD NOTES


General Notes

- Added a djinn stone and server channeler to the Ruins of Atlantis.

- Added a server channeler to Oceanus Haven.


Quest Notes - Aerus

- Cyclops' Eye Shield: Adjusted the 'bronzed guardian' and 'stone guardian' monsters to eliminate the chance that they go dormant while still engaged in combat. This fixes a rare bug where the guardians could go dormant and become unattackable during the course of an extended fight.


Quest Notes - Oceanus

- The Skyros Order, 30-39: The faction reward for this quest was increased. Players only need to complete the quest once to receive the required faction amount.

- The Skyros Order, 40-50: The faction reward for this quest was increased. Players only need to complete the quest once to receive the required faction amount.

- The Naxos Society, 30-39: The faction reward for this quest was increased. Players only need to complete the quest once to receive the required faction amount.

- The Naxos Society, 40-50: The faction reward for this quest was increased. Players only need to complete the quest once to receive the required faction amount.


Item Notes - General

- Artifact repair costs have been reduced by 50%.

- The underwater monsters in the classic zone revamps have been itemized for Albion and Hibernia. As well the itemization for Midgard's underwater monsters was modified to provide more variety. In addition, all three realm's underwater monsters have been added to the ROG and spellcrafting items loot tables that were added to certain mob types earlier in this patch cycle.


Item Notes - HIbernia

- Players may now trade the current version of Eirene's Chestpiece for an Empathy, Intelligence, or Strength version. Please see Artifact Scholar Elmer for this trade.


Item Notes - Midgard

- Players may now trade the current version of Eirene's Chestpiece for a Strength, Piety/Buff Bonus, Piety/Spell Range, or Charisma version. Please see Artifact Scholar Alaria for this trade.


Item Notes - Albion

- Players may now trade the current version of Eirene's Chestpiece for a Strength, Piety/Buff Bonus, Piety/Spell Range, or Charisma version. Please see Artifact Scholar Jarron for this trade.


Monster Notes - Hibernia

- Daewin, the trophy frog has moved from his perch on the bridge from Ardee to Basar. He can be found on the shore next to the bridge now to escape the patrolling guards' wrath.



CATACOMBS WORLD NOTES


Instanced Adventuring

- The boss monsters in the Darkspire instance are now worth a substantial amount of Master Level experience.



DARKNESS RISING WORLD NOTES


General Notes

- The Circle of Five are now worth a substantial amount of Master Level experience in addition to the MLXP gained from shepherding.



FOUNDATIONS WORLD NOTES

- Teleporters have been added near the Market Explorers in the Housing zones.



COOPERATIVE SERVER WORLD NOTES

- Keep lords have had their Master Level experience values increased.
 

Leel

Fledgling Freddie
Joined
Jan 25, 2004
Messages
931
Wow, they actually listen to the players! Nice that they changed their minds on the docks locations:)
 

Septina

Part of the furniture
Joined
Dec 23, 2003
Messages
4,746
Hasnt this been posted earlier? Quite sure i read it and not from the Herald :O
 

Twinky

Fledgling Freddie
Joined
Apr 18, 2004
Messages
1,078
posted in general imo, but anyways, were will docks be now ? :p

moved around abit, and now a stealther can camp the path between
keep-->dock, or is it on same island ? :)

<-- cant read properly due to overload of exam
 

Solari

Can't get enough of FH
Joined
Mar 13, 2005
Messages
1,824
illu said:
- Artifact repair costs have been reduced by 50%.

This made my day :>

Running 1-2 arti weps, som, and 3 arti armour pieces is just QQ at repair cost :(
 

Mithradir

Loyal Freddie
Joined
Jun 5, 2004
Messages
618
Solari said:
This made my day :>

Running 1-2 arti weps, som, and 3 arti armour pieces is just QQ at repair cost :(

Yeah i totaly agree. Time to save some money :)
 

liloe

It's my birthday today!
Joined
Jan 25, 2004
Messages
4,166
Time to respec my valkyrie to sword? :p

Ragnarok = new leviathan for valks aswell

anytime 75DD style

sounds good =)

and can use 2h and 1h swords, which looks rather promising if you ask me.

Sux, cause I gave like +15dex at start, but maybe it works out :p Just have to see with the lower WS (and ofc zzZzz for making a new temp)
 

Ronso

Can't get enough of FH
Joined
Mar 12, 2004
Messages
2,674
Yay ..the necro one is good ..the ml xp one is good ( Even though they should drop ml xp from the game ) the arti repair one is good .. valkeryries getting more love ? why :eek:
 

Gondath

Fledgling Freddie
Joined
May 15, 2006
Messages
121
Yeah lots of snacks in that patch. Kinda typical tho that a lot of PvE fixes/speed-ups comes directly after leveling and gearing up a full guild lol, but nevertheless, nice changes for sure.

The docks being moved back is good too, anything that makes people move out of the safety of towers/keeps is a good thing in my book.

Less artifact repair expenses too - yay
 

Xrystofer

Resident Freddy
Joined
Oct 15, 2004
Messages
2,098
Bonehead said:
Omg, the best change by far! It's still a little bit too much tho, if you ask me. But this change is better then nothing. Now i can finally repair my cloth armor!
:worthy:
we should also get our money back from those repairs :worthy:
 

papaboo

Fledgling Freddie
Joined
May 31, 2005
Messages
154
Looks good! Seems that Mythic FINALLY - after all those years has started to listen to their costumers.

Might aswell reactivate the accounts :)

Now we just need the old emain back and I'm on this game 24/7 :D
 

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