1.82j

illu

Part of the furniture
Joined
Mar 18, 2004
Messages
1,867
Didn't see this posted anywhere.....so apologies if it has (I did do a search and found nothing :>)

I think there is a bug fix for people that were putting on GSV and then their normal vest. Doesn't seem much else there. I like the sound of the Valkyrie spells?styles? Windmill and Roundhouse - sounds like a karate film :>

===================================

Dark Age of Camelot
Test Version 1.82j Release Notes
Class Changes and Cross Cluster Guilds and Alliances
February 22, 2006

===================================


NEW THINGS AND BUG FIXES

- Dropping a worn item with a magical effect, which was triggered by wearing it, will now properly remove the magic effect.

- Spiritmaster pets will no longer be destroyed by critical strikes the way brittle guards can be.

- Brittle guards will now obey the leash range field of the spell that is used to summon/charm them. If the monster is ever beyond that leash range, it will despawn.

- Guilds formed by players who were previously in a guild on a different server from the cluster will no longer exhibit crossover issues.

- Houses will now track the server of the guild a player belongs to, so in the case of personal houses owned by players who belong to a guild from another server, the banners will now display properly.

- Casting regeneration spells, such as Blessed Encouragement, Holy Encouragement, Champion's Encouragement and Friar HoT spells, will no longer break Speed of Sound.

- Melee stuns will no longer apply to targets with the charge ability active.

- (Mordred Only) Heal spells and proc buffs will fail if they target anyone not in the caster's group, guild, alliance or battlegroup.



CLASS CHANGES AND FIXES


Valkyrie

- Windmill and Roundhouse should now correctly be centered on the target and not the Valkyrie.



CAMELOT CLASSIC WORLD NOTES


Item Notes

- Players may now sell the Trifecta pet objects, garden gnomes, steins, pitchers, mugs, and flowers to NPC's. The pet objects may now be traded to other players.



TRIALS OF ATLANTIS WORLD NOTES


Item Notes

- Shade form from Traitor's Dagger and Shades of Mist now have icons for the shape-change spells and mini-info windows.



DARKNESS RISING WORLD NOTES


Item Notes - Hibernia

- Base Ranger Champion Weapons now have the proper graphic associated with them.


Quest Notes - General

- The Royal Expeditions should now only be offered to players with the Darkness Rising expansion.



NEW FRONTIERS WORLD NOTES

- The NPC's in the Relic Towns will now attack players from enemy realms.

- The secondary timer on the mechanism that moves an idle player to the relic village has been reduced from 15 minutes to 5 minutes. This means that once you get moved down the hill from the primary border keep and get the accompanying pop-up, you will now have 5 minutes to leave the area versus the previous 15 before you are moved to the relic village.
 

Neffneff

Fledgling Freddie
Joined
Oct 22, 2004
Messages
2,064
illu said:
- Melee stuns will no longer apply to targets with the charge ability active.


had a few people whine about this, thought they were jsut mad, but nice fix now i know they weren't imagining it.
 

mikke

Can't get enough of FH
Joined
Apr 25, 2004
Messages
2,299
Dropping a worn item with a magical effect, which was triggered by wearing it, will now properly remove the magic effect.

this means i cant run around with buff items in backpack for pve?
 

Ging

Part of the furniture
Joined
Jan 23, 2004
Messages
2,801
Neffneff said:
had a few people whine about this, thought they were jsut mad, but nice fix now i know they weren't imagining it.

hehe intimate, ill just need to find u on merc now :)

PA -- CHARGE!!!! -- CD <merc chuckles>
 
Joined
Dec 31, 2003
Messages
1,875
"- Casting regeneration spells, such as Blessed Encouragement, Holy Encouragement, Champion's Encouragement and Friar HoT spells, will no longer break Speed of Sound."

Hmm, wierd then that every spell a minstrel can cast, passive or active breaks his SoS. For examaple sos+energizing aura = breaks sos :/
 

kivik

Part of the furniture
Joined
Jan 21, 2004
Messages
2,623
no, means you can't equip GSV (wich gives you 3% to all melee resists when equipped) and then unequip it and still have the buff.
 

Neffneff

Fledgling Freddie
Joined
Oct 22, 2004
Messages
2,064
mikke said:
this means i cant run around with buff items in backpack for pve?


no, you can do that still, what it refers to is things like GSV's 3% magically given melee sists. there is a way to have the 3% sists, but not wear gsv, so you could still wear gov, yet benefit from the gsv resists. i wont say exactly how its done as we dont have the fix yet afaik, but its pretty obvious when you read these notes.
 

Neffneff

Fledgling Freddie
Joined
Oct 22, 2004
Messages
2,064
Ging said:
hehe intimate, ill just need to find u on merc now :)

PA -- CHARGE!!!! -- CD <merc chuckles>

that just wouldnt be funny tbh.
 

Users who are viewing this thread

Top Bottom