1.69 dyes

Evok

Fledgling Freddie
Joined
Apr 23, 2004
Messages
97
More interesting was on opening the 'plum', if u look at the buff set, there appears to be aoe acuity and s/c. we getting this too?
 

acei

Fledgling Freddie
Joined
Dec 22, 2003
Messages
387
Evok said:
More interesting was on opening the 'plum', if u look at the buff set, there appears to be aoe acuity and s/c. we getting this too?
1.69 shaman's, druids and cleric's all get AE-buffs if spec'ed high in their buff line. Much weaker than single target buffs though.
 

Elec

Fledgling Freddie
Joined
Feb 14, 2004
Messages
124
im going to look so pretty in light gold :wub:
 

Bullitt

One of Freddy's beloved
Joined
Dec 24, 2003
Messages
665
That's more likely because it's a seperate texture. Clothing dyes simply change the colour of the light being shone on to the grey.
 

Dafft

One of Freddy's beloved
Joined
Jan 28, 2004
Messages
297
Crimson......................I lub the colour of blood dripping down my rusty blade :flame:
 

SeeN

Fledgling Freddie
Joined
Jan 21, 2004
Messages
127
Can all weapons be dyed in future patch? Or still only TG (and other realm equivalent)
 

Shrye

One of Freddy's beloved
Joined
Jan 21, 2004
Messages
859
SeeN said:
Can all weapons be dyed in future patch? Or still only TG (and other realm equivalent)

The new weapon dyes is for player-crafted weapons only.
 

[SS]Gamblor

Fledgling Freddie
Joined
Feb 1, 2004
Messages
1,293
Dracus said:
gotta luv that lime green :p

/Dracus


alot of peeps seem to like that one .... think i'll jsut stick with a deep blue , or the closest i can get to it
 

Lothandar

Fledgling Freddie
Joined
Mar 29, 2004
Messages
1,108
Shrye said:
The new weapon dyes is for player-crafted weapons only.

Mythic and their unending wisdom.

We have player crafted weapons for ages, not dyable. Now the time has come with toa that most people won't ever use crafted weapons in rvr since artifacts pwn them in many aspects, excluding the stats, artis are weak stats wise, but the procs/charges rock crafted weapons bad.
 

Shrye

One of Freddy's beloved
Joined
Jan 21, 2004
Messages
859
Lothandar said:
Mythic and their unending wisdom.

We have player crafted weapons for ages, not dyable. Now the time has come with toa that most people won't ever use crafted weapons in rvr since artifacts pwn them in many aspects, excluding the stats, artis are weak stats wise, but the procs/charges rock crafted weapons bad.

But...! They were never intended lvl 50 chars, but rather all those who just started playing the game, Mythic wanted them to be able to get <insert random colour> weapons on their level 3 seer - guess they forgot that it's not so likely they'll be able to dish out 30g for dye tho :(
 

smolf

Fledgling Freddie
Joined
Jan 21, 2004
Messages
40
any1 know if u will be able to dye Healing embrace and other artifact cloaks in later patches?
 

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