1.62i and respec

A

Aoln

Guest
click me--> ;)

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Here's 1.62I, which has some notes about Respecs, scheduling, and other bug fixes and updades. If testing goes well the rest of the week, we'll take 1.62 live on Wednesday the 28th. We'll make an announcement here on the Herald if that date changes.

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Dark Age of Camelot

Test Version 1.62i Release Notes

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Today's version is the last scheduled Pendragon update to 1.62. We'll keep the version up on Pendragon until after the holiday weekend (Memorial Day here in the States) and keep an eye on it for additional needed bugs and tweaks. If everything goes well, and nothing new pops up, we'll take 1.62 live on Wednesday the 28th.

1.62 started out development as a "Hibernia class update", but obviously it has mushroomed to be much more than that. We've substantially updated/tweaked light tanks, pet classes, archers, and made many more changes to other classes such as the Animist, Spiritmaster, Valewalker, Eldritch and many more.



CLASS CHANGES AND 1.62

Because 1.62 has so many sweeping changes to so many classes, we are designating this a "class balance patch" and will be granting single line respecs to everyone in the game (level 5 and above) regardless of class or Realm. In the future, when we do a major "class balance patch" such as this one (and designate it as such), we'll adhere to this new policy of giving out single line respecs.

Things to remember when using this type of "gift" single line respecs:

- YOU WILL NOT BE GIVEN THE RESPEC IF if you already have 2 unused single respecs, or if your character has a full respec that you haven't used.

- THE RESPEC WILL BE STRIPPED FROM YOUR CHARACTER if you do not use it before the next time you level. If you want to use the respec, use it immediately after logging in; otherwise you risk leveling and losing the respec.

All Assassin classes in 1.62 who had the See Hidden Realm Ability will have that ability stripped from their character and have the points invested in it returned to them, for use in specializing in any other Realm Abilities they wish (including re-investing in See Hidden if they so choose).



CLASS NOTES

- We have removed the ability for Celts to become Nightshades, at least for the time being, while we assess the consequences of this change. We may re-implement Celt Nightshades in a future patch, but it won't go live in 1.62. This was removed based on testing feedback that showed the Celt Nightshades may have a distinct advantage in RvR over Lurikeen and Elven Nightshades due to their inherently greater strength. It was not our intent to redefine the class based on a new race/class combo.



NEW THINGS AND BUG FIXES

- Many spell icons were set incorrectly - we've scrubbed through all of them and made many fixes and adjustments.

- You can use now the "/level" command only in cities.

- Monsters should no longer target a necromancer in shade mode after the pet has been rooted.

- There was a bug when repairing an object directly from the trade window would display a timer bar with a "flashing" indicator bar. Now, repairing in the trade window should no longer give any repair timer bar - repair is instant, so no bar is needed.

- Specialization will now adjust the amount healed in heal over time spells.

- There was a bug on the PvP servers where some Bard pulsing songs would not take effect because of the immunity timer. This has been fixed.

- Alliances on the Co-Op server (Gaheris) will no longer be reset every time a new patch is launched.



CLASSIC CAMELOT WORLD NOTES

Hibernia Quests

- Season of Remorse - Irksa, in Howth, has been asking for a brave soul to help rescue some noble empyreans.


Midgard Quests

- Dying wish and Burning Realm - Gudlor, in Huginfell, is seeking adventurers to help defend the realm.


Item Notes

- The Sword of the Fiery Heart (Midgard) now has stat increases.



SHROUDED ISLES WORLD NOTES:

Item Notes

- The Ring of Tangled Vines (Hibernia) now has a use timer and can be recharged.

- The following weapons from Tuscaran Glacier can now be dyed: Tuscarian Runewalkers Staff, Tuscarian Soul-tethering Staff, Tuscarian Nifl-tethered Staff, Tuscarian Soul-wrenchers Staff, Tuscarian Bonesplitters Staff, Tuscarian Bonewalkers Staff, and Tuscarian Shadow-tethered Staff.;) ;)
 
A

Athralmall

Guest
Originally posted by Zordo
no more celt nightshades :(

That's a good thing (TM) - at least for avoiding any nerfage coming the way of all NS anytime soon.

As far as Respecs go, it's good Mythic are finally beginning to see if they change stuff they can't expect the player to foot the penalty. However, they should just have bit the bullet and gave free respecs to all, imo.
 
R

Roo Stercogburn

Guest
Hehe

Assorted dragons will sleep easier on their treasure hordes for a while after that patch :)
 
B

Brannor McThife

Guest
Didn't Mythic once say they'd never give respecs in patches anymore?

-G
 
A

arrakeen

Guest
guess they changed there minds, and i like it :)
 
G

Glacier

Guest
:clap: :hat: :clap:

yay for single line respecs :)

... u have no idea howmuch i was looking forward to Celt NS tho :( :( :( :(
 
C

Cyradix

Guest
Originally posted by Glacier
... u have no idea howmuch i was looking forward to Celt NS tho :( :( :( :(

If you make one now they can't take it away from you...
 
O

old.Niljindil

Guest
Originally posted by Cyradix
If you make one now they can't take it away from you...

Uh, and how do you suggest one does that? :rolleyes:
 
F

Falcon

Guest
Single line respecs aren't the best of ideas, some classes have 5 lines <cough> rangers <cough> whereas single line maybe fine for a mage wanting to swap from mana to say light, it leaves some of us fucked still. Luckily I don't personally need to respec but this patch some classes didn't even any respecs, other classes needed full respecs so it's a bit of a cock up really IMO.
 
T

tris-

Guest
Originally posted by old.Niljindil
Uh, and how do you suggest one does that? :rolleyes:

you click on celt stealther when you make your character, get level 5 then go to the NS trainer i pressume. no way are they going to turn all celts into lurikeens, what about people with level 50 celt shades.
 
A

arrakeen

Guest
ehh, its not possible now :p it was a change but it never made it further then Test server :)
 

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