1.62d notes are up

G

Gray-CF

Guest
if thats mythics idea of fixing archers im out of here asap unless later 1.62 notes contain something better than that poo :(
 
N

noaim

Guest
I hope they are not charging people to play the game, cause they aint improving it anymore, just adding old stuff and fixing things that should have been done long time ago.

And archers can now penetrate BT? But not on the one who cast it?

Thats great, since all casters have their own BT, and I assume that it is on those that you want to be able to penetrate?
 
A

Aule Valar

Guest
well casters are fucked now, without bt we're mince for archers, and if they can just ignore it or pretty much insta shoot the first arrow, bye bye life
 
P

Pin

Guest
okaaaay...

So they made Enchanters need to spec 49 mana for the top heat debuff...

They also added a level 50 baseline cold nuke to Runemasters and the 50% cold debuff remains at 46 spec...

Inconsistency?
 
P

Pin

Guest
Originally posted by Aule Valar
well casters are fucked now, without bt we're mince for archers, and if they can just ignore it or pretty much insta shoot the first arrow, bye bye life

try reading again
 
K

katt!

Guest
Originally posted by noaim
I hope they are not charging people to play the game, cause they aint improving it anymore, just adding old stuff and fixing things that should have been done long time ago.

servers and bandwidth are free you know.
 
O

old.LandShark

Guest
Originally posted by Aule Valar
well casters are fucked now, without bt we're mince for archers, and if they can just ignore it or pretty much insta shoot the first arrow, bye bye life

You didn't get nerfed. Unless you relied heavily on PBT stacking with selfBT, which, well... okay, it's a nerf, but seriously, you are not 'fucked' because of this :p
Although god knows 1.62E really needs to look at some interuption issues ;)
 
P

Pin

Guest
Originally posted by old.LandShark
You didn't get nerfed. Unless you relied heavily on PBT stacking with selfBT, which, well... okay, it's a nerf, but seriously, you are not 'fucked' because of this :p
Although god knows 1.62E really needs to look at some interuption issues ;)

It's not even that.

Looking at if from his Theurgist... Nothing has changed. Archers cannot penetrate through his own BT/PBT.

Looking at it from another caster... All that has changed is archers can now penetrate through a BT cast by a Theurgist upon him (cannot penetrate the Sorcerer's own BT, e.g).
 
A

Aule Valar

Guest
possibly a little over the top..
but just rapid fire arrow 1 instantly to knock down bt, then twat away

would have been much better if they just got rid of fumble, come on, a lvl 50 archer, who will probably have fired 50000 arrows by that point, dropping his arrow as he trys to shoot someone whilst he's stealthed and they don't even know he's there....

check hatts screens of ganking outlaw, most of the time he's doing equal or greater damage than i do with sced resists against a mid, and a lot more than i do to a hib
 
S

StormriderX

Guest
Originally posted by Aule Valar
check hatts screens of ganking outlaw, most of the time he's doing equal or greater damage than i do with sced resists against a mid, and a lot more than i do to a hib

that's only when he's not missing/fumbling/being bladeturned etc
 
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old.LandShark

Guest
BT is a problem... they have given archers BT counters, not damage boosts. The miss/fumbles are still going to suck, unless the BT-piercing and rapid shots have a hidden 'style' to-hit bonus that critstrike has never had.

Incidentally, where's CD l0ve? ;p
 
S

StormriderX

Guest
Originally posted by old.LandShark
Incidentally, where's CD l0ve? ;p

never gonna happen they content to force all light tanks into using their base lines styles only.
 
B

Belomar

Guest
- All Nearsight spells have had their duration reduced from 2 min to 1 min, and have the 1 minute immunity timer. This should help archers and casters to not be "blinded" for quite so long as before.
NOOOOOOOOOOOOOOOOOOOOOOOO! :(
 
D

Danya

Guest
Yay for nerfed nearsight. :)

Boo for no mentalism spec line changes.
 
O

old.[BF]MaD

Guest
giving dark tendrils a parry based hit is rediculouuuuuuuuuuuuus ....

we already have a front based bleed style ..
so why the need to get ANOTHER bleed style off parry
just useless ..
 
T

Tigerius

Guest
Seems to be a real crap patch. They "fix" Cabalist & Spiritmaster pet lines by giving them, you know it, more pet buffs. Meanwhile they boost the chanter pet, do a slight rearrangement of debuffs which will only result in lower Light spec and more farming of the Dragon, and make WHAT spell line instant?!

Also as Pin pointed out, Runecarvers will get an improved debuff own damage ability while they see fit to nerf chanter one. 's odd.

And then the laughable Light Tank changes rolled on by, shock and awe, increasing DURATION of BM/Merc bleeds, not damage but DURATION, because over time that increases their damage... why THANK YOU. And then nerfing rear positionals which I guess is a pretty general tank nerf while upping side positionals which... ugh.. doesn't really help anyone. LA improvements are part valid and part stupid, moving AB to something you remotely can pull off is good but where on earth did that Cold proc come from? Are zerkers a magic focusing class suddenly? :/ Reducing the damage iis acceptable (but depends on numbers) but not applying it to SBs which are getting hard hardest is a bit odd, and why not boost Comeback as it was most heavily nerfed is a bit odd but again anti-SB I think.

Archer changes seem mostly pointless, release shots before they are fully drawn for full End cost but % decreased dmg cost, where is the gain? Meant as an anti-PBT thing too? And the BT breaking arrow which still won't work on their casters and does reduced damage seems of sceptical use.
 
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old.LandShark

Guest
Originally posted by StormriderX
never gonna happen they content to force all light tanks into using their base lines styles only.

DW and LA both have at least SOME good-enough, not-too-good-or-too-bad styles now. CD seems to still be all-too-bad except the parry reactive chain? :p

btw, rear-positional 'nerf': nah. How often do you pull off a back pos style without being stuck on a fleeing target? And side-style love is valid, you can choose where to start on a mezzed target after all, even if it is ludicrous hard to pull side styles off on a fighting target.
 
T

Tranquil-

Guest
What is the use of the Rapid Fire skill... It's a fast bow presented as a skill.. What's the use of fast bows now?
 
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old.LandShark

Guest
Originally posted by Tranquil-
What is the use of the Rapid Fire skill... It's a fast bow presented as a skill.. What's the use of fast bows now?

Half of 2.5 is more than half of 1.5 :great:
:p
 
S

StormriderX

Guest
Originally posted by old.LandShark
DW and LA both have at least SOME good-enough, not-too-good-or-too-bad styles now. CD seems to still be all-too-bad except the parry reactive chain? :p

Aye and that doesn't get used at all in group rvr for obvious reasons.
 
P

Pin

Guest
Originally posted by old.LandShark

btw, rear-positional 'nerf': nah. How often do you pull off a back pos style without being stuck on a fleeing target?

That's only true if the guy runs away from you in a straight line. mostly people run away, but circle their groups so they can continue to get healed or you continue to get nuked, etc.
 
P

Pin

Guest
Originally posted by Tigerius
moving AB to something you remotely can pull off is good but where on earth did that Cold proc come from? Are zerkers a magic focusing class suddenly? :/

= Leviathan as 3rd in the chain :/
 
A

Aussie-

Guest
Is there any reason why you should play with the dragonbow or sidi bow now? ;>
 
S

Spamb0t

Guest
i think many chanters r specced 50 mana anyways? atleast mine is :eek: with 20+14 light atm (yej rr4 :eek:)

without INT buff i mostly hit for 500+ on anyone after debuff with baseline light nuke.. and gimme an INT buff and i hit for cap (544) dmg most of the time... overpowered? prolly :x
 
S

-Shaz-

Guest
Darkcarver with bolts that might work!

...ooh!
 

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