1.51f Yay!!!

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old.Takahome

Guest
All hib run to read 1.51F patch note now!

http://www.camelotherald.com/more/378.php

All but chanters... last patch with 3 a.speed debuff was enough :p (j/k) they´ve got better pets, sb in vault said that now compatriot will automaticly draw aggro from u if u r hit even while he´s hitting one mob, good 4 those baf mobs coupled with new damageshield... Zealots got a bit more DD damage, now it seems to do about 200, v weak in melee, but hei sth > nothing (again remember m from bugged a.speed debuff hehe)

Champs now they can be V HAPPY: str/con + 75 at 50 in valor, WOT! That´s on the slot of imporved buffs so it won´t stack with druids... but hei, highest thane´s str buff´s 50 and no druid will have almost full in nuture, so it´s V big deal, having 300+ hp and 200+ w.skill sure helps, tested shows that indeed they hit harder and take less!!! :D Again they said they improved debuff, still need to c the tests done but it seems that in r vs r it works...

Friars got another bump, dex/quick buff, with taunt spell, they can sure kick serious asses!

Zerker got at last a pull skill: throwing weapon no specble, again, that´s wot they begged 4 ^_^

Hunters got evade II (pathetic really.... anyway...)

Ment´s curative trance have been bumped to 2000 range as other healing spells.

Downscaling a bit cleric´s AE DD (dunno if it´s a nerf or just correct previous patched mistake)

Druid´s pets now PROC ^_^ And no more AE stun, just STUN hehe nice :clap:
 
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old.Laryssa

Guest
2000 range for HoT :)

if I have to cast that the recipient is fresh rezzed or during downtime after mob-pull - this means he is standing/sittign next to me :D
 

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