1.51D : clerics smitted by the nerf bat

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old.chesnor

Guest
<sarcasm>
omg, this is outrageous, smite clerics arent overpowered..whinge, whine, moan, complain...
</sarcasm>

Shame this patch is like years away heh.
 
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Tigerius

Guest
What to say... hard to judge the effects by the most loudest whiners. Essentially coherrent damage logs will have to be seen before I will begin whining :)

I just think they succeded in taking a really bad approach to this, giving all other healing classes serious spell upgrades, Friars nothing and Clerics just a big whack. Why is it so hard to learn that if you take away something you can atleast replace it with something else? Most whiners wouldn't be silenced by some new alternative spell in the smiting specline, but it would serve to make it interesting for those who have 48 points in it. Right now it probably won't be and that really does suck. Taking a class where they have succeded in creating 3 interesting speclines (overpowered admittedly) and just disintergrating one, just leaves it a much more uninteresting and poor class.

Ah well, I'll have 2 other lvl50's by the time that patch comes. No not gonna stop playing Cleric, just aint going to be my first choice for emain skirmishing. Keep sieges and I'm there though :)

Edit: Poll, of those who whine because their class gets nerfed and of those who laugh at the enemies they couldn't handle getting nerfed, who's the bigger baby?
 
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old.Demeter

Guest
Dont understand the panic !

Its just 22% DMG decrease, not even close to that it was with Rangers....
I am afraid much more of AOE stun that Earth Wizards gets !
Hibernia has no AOE STUN under any spec lines.

But i am happy with following adds for healers:

Warden Taunt, instacast (my wardden will be able to hold that purple aggro better now !)

There was a bug in the Hibernian healing lines due to them using outdated baselines that resulted in some of the Druid/Bard/Warden healing spells to be less effective than equivalent level healing spells in the other realms; this has been corrected with these changes.

The "third tier" healing spells, a.k.a. "major heals", are the lower heals earned by specializing in healing. These spells have been revised to significantly increase in power efficiency with level. Again, this effectively decreases the power costs of these spells at higher levels, and makes it possible to heal for extended duration in combat.

- Added insta-cast root to Druid Nature spec; these are all on the same 10 minute timer. All Druid roots have been set to "no recast", however. This was done to alleviate Hibernia's lack of instant-cast crowd control

- Added a base group heal to Hibernian Regrowth line. All Druids/Bards/Wardens should have it now. This gives the healing classes in all 3 realms a base group heal.
 
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old.Ebeneezer

Guest
did I miss something? What are they doing to rangers?
 
D

Draylor

Guest
Finally!

Maybe now we'll see some variety in the way clerics spec rather than the same old smite-heavy templates.

As an armsman I wont be complaining if this makes a few clerics spec enhance a bit: For PvE the spec-line dex buffs are great, and for RvR the resist buffs are apparently well worth having too.

The difference in my miss rate with a "decent" spec-line dex buff is impressive (to me at least), and if it stops a few taunt styles from missing then itll be well worth the trade off against damage from smite.

Of course if clerics just spec smite higher to
compensate itll have the opposite effect - which will force Mythic to nerf smite further in order to make the other spec lines more appealing.

Still - it wont happen any time soon for us, so its really not worth bothering about :rolleyes:
 
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Gekul

Guest
I'm not going to say anything about a smite nerf as I don't know enough to comment, but there are clerics on that board that don't want to be a healing class?
 
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old.Niljindil

Guest
If they dont want to be a healing class, DONT F***ING PLAY ONE!

nuff said
 
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Herbal Remedy

Guest
omg nooooooooooooooooooooooooooooooooooooooooooooo smite cant be nerfed im useless now, oh w8 im full spec rejuv muhahahahahhahahhahahahahaha
 
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old.Carnak

Guest
wohey earth wizzies

It seems it was a good idea NOT deleting my earth wizzie yet :). AOE mez, ooooooooo... *drewl*. Btw any other earth wizzies out there or am i the only one? :p
 
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Draylor

Guest
If anyone needs a laugh the whining on the VN boards about this is too good to miss.

"I quit" messages all over the place - given that virtually none of these people have even tried this on the test server they have little/no idea what difference it will make to them.

If every cleric that was created due to it being a uber soloing RvR class deletes/quits itll be a good thing.
 
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old.chesnor

Guest
Precisely the same thing happened with archers. Now its clerics. Next it will be skalds. Mythic will get the balancing right eventually, I do find it amusing reading those threads though.
 
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Talifer

Guest
Originally posted by chesnor
Precisely the same thing happened with archers. Now its clerics. Next it will be skalds. Mythic will get the balancing right eventually, I do find it amusing reading those threads though.

Nah Blademasters are next, I hear they will be required to use two hands to hold a one handed weapon in 1.5e ;)

Talifer
 
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old.Niljindil

Guest
Re: wohey earth wizzies

Originally posted by Carnak
It seems it was a good idea NOT deleting my earth wizzie yet :). AOE mez, ooooooooo... *drewl*. Btw any other earth wizzies out there or am i the only one? :p

You are wrong on one point.. its not aoe mez.. its STUN! :)

stun > mez
 
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Garnet

Guest
Im glad clerics are finally getting their smites nerfed you dont see a midgard healer having a dd spell spec :p Maybe now i can finally solo a yellow con cleric.

Garnet - LVL 44 Healer
 
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Tigerius

Guest
Just as you don't see Clerics having better CC than Albions pure CC class.

If you can't beat em mez em.
 
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old.Sepiritz

Guest
I have only one thing to say about 1.51d and the smite nerf... Good luck finding a cleric for your groups.
Most smitespec clerics will be working on their alts..
Perhaps the melee wannabe friars can fake healers in the future.
 
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Ifalna

Guest
Originally posted by Draylor
If every cleric that was created due to it being a uber soloing RvR class deletes/quits itll be a good thing.

I couldn't agree more.

On another note, many people don't seem to realise the value of speccing in rejuv. They seem to think that all it is is that you get the major and greater heal lines and the instas. What they don't all seem to realise is that the baseline heals are also affected by your rejuv stat (makes them much less random). Effectively what this means is that a smite-main cleric has to cast a 4-second major heal in order to out heal my 2-second minor heal spell. Which means a rejuv cleric's response time in a battle is 2 seconds faster than a smite cleric's - this can make a big difference.

Personally I think it was a big mistake giving clerics smite in the first place. Powerful direct damage spells are best left to the cloth casters - otherwise there's little point playing a weak cloth caster when you could just play a chain-clad one instead. I'd much rather the cleric had something more suitable for a healer class (I would kill to have a run buff like the bard).

:flame:
 
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old.LandShark

Guest
:rolleyes: :rolleyes: :rolleyes: :rolleyes: :rolleyes:
Yeah. Now wait a mo here before jumping on the "omg mythic loves albion and smite clerics uberr0xxx" bandwagon {tm}.
The guy with 48 smite just lost his entire char. Perhaps it did need doing, but doing it this long after the servers have been live - and this long after they stated clerics were perfectly balanced and finished - is just crap business methods.
Oh. Another thing. The guy with high rejuv/enhance and say 30 in smite.
He just wasted 30 points! 30 points in NERFED smite = waste.
Have a little sympathy ffs. Full smite clerics are a bad thing imho but you can't cheer mythic for telling a hugely popular class that they're "finished" (in my book that means no more nerfs/tweaks) and then stamping on their faces 6 months later.
That's just smite-envy inspired BS...
/me scans US horizons for respec. Hah, my arse, they'll still be changing classes for ages to come and until then, respec is a no-no.
Less nerfing good classes and more improving weak ones, ffs.
And no, i do not play a smite cleric. I do play a friar tho; notice that our weapon damage stat (dex) is still not even so much as our tertiary stat? Oh, or qui? Notice that wardens got nothing? Oh, and while your brain's momentarily switch on, think forward to when all wizards respec to earth.

People who only ever post to make nerf requests, need to be strung up and shot. It's your fault every archer in the game is awful in 1.51 and every minstrel is a gimped skald....
I could even see my way to blaming on you the fact that classes such as spiritmaster are still gimped.
</counterrant>


edit: Bubbles, dear god no. Give albion an extra runspeed class? I can see "mythic favors albion yet again" posts from here. That said, i do agree clerics should never have had a DD line in the first place. CC would have made em too similar to midgard's Healer though; melee spec too much like a friar. What then? Tricky question i admit but THIS was nothing to do with making up for that mistake, it was a knee-jerk reaction to whiners. Nerfing smite = much easier than fixing spiritmaster, warden, friar, etc etc et-fkin-cetera and it won't change cos when so many people whinge constantly (aimed mostly at US community here) then Mythic will continue to listen to the whiners and react only with nerfs.
 
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Flimgoblin

Guest
I've got an earth wiz... goddamn they made them decent! how dare they :) (was gonna put him in my gimp-hut with my merc and my cabby ;) oh well got a while till that happens)


I like the way people totally over-do these things....
storm in a teacup or what?

Since when is a 20% damage reduction totally removing a spec line?

Final smite spec DD did 5 pts more damage than the final fire spec DD. (base)

It did take longer to cast and didn't get criticals... however the smite cleric (unlike the fire wizard) gets Chain armour (i.e. survive more than one hit) base line buffs, base line heals. Not to mention their own weapon buff (which outdoes the earth base one).

Smite by itself wasn't overpowered... smite in combination with all the other stuff that a cleric gets? mythic seemed to think so...

I'm guessing by the sheer number of people rerolling smite clerics that they were a shade over powered...

Also if anyone really really feels their spec line has been gimped by a small toning down in damage then the respec will be along soon (once the strike team has finished fiddling I imagine)

Oh and for all you rejuv clerics or infact any cleric (even the baseline ones), the healing spells were upgraded - better range, better mana efficiency, high level heals are now useful etc.

How that's not helped Cleric's I don't know...
 
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old.Sepiritz

Guest
If the smite spec line is gimped, people will most likely flee from it and go full rejuv or buff. That means a cleric can.. Heal.. And buff.
While a mid healer has three varieties of CC with both single target and AoE, instant stun and instant aoe stun, instant mez and instant aoe mez, all with 1500 range, runspeed, pow regen buff, etc etc.. Druids will have their pets, aoe and single target root, and an instant of both effects. If the rejuv and enhance cleric isnt a gimp i dont know what is. I'd rather play a cabalist (tm) tbh. :)
No, I wont bother playing my cleric anymore unless its needed for something important and instead I will exp some alt which will probably take as long as it will take GOA to catch up with this patch, forever. My motivation isnt very high atm.
 
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Flimgoblin

Guest
Smite line ain't gimped... it's just not as rocking as it was...

You still have pbaoe mezz, stuns, etc.

Just your nukes will do 20% less damage (if those logs are right)
 
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tilde

Guest
Seriously, like Serra said on IRC: "If u didnt expect this to happen then ur a <insert vulgar here>"

U will do 23% LESS dmg, is that REALLY such bad so u must quit!?

1.50: "u smite big ugly troll for 400dmg"
1.51D: "u smite big ugly troll for 312dmg"

or:

200dmg
156dmg
-----------

Well! Nerf an armsman with 23% dmg.reduction and u got pally melee-dmg, but they still got 300 more hp than us. But hey, we can rez :p (23% less dmg is a paladin using his dmg.buff, its 60-70% reduction without it)

As Mythic once stated: We do not advice u to spec all pts into one single line, then u will be "gimped".

But i understand u, its never fun to get nerfed- lots of healers quited when they got their nerf 6months ago, still they are the best CC in all realms. Nerfing isnt the solution, balancing and buffing the other classes is!


Instead of whining (check VN-boards Acolyte-classes page), and not being huge egos- how the f*** do u think SM's and Cabalists feel?! Cabalist is by far the worse class in all realms considering RvR, they got NOTHING in 1.51D so far- they got the right to complain, not u. Its not like they have reduced it by 50%+ u know :/ Sure, whine and quit- but since we never gets healed or rezzed in RvR (no generalisation, but it is a fact that most clerics smites instead of healing their groupm8's) we dont care that much, paladins can rez aswell. Since clerics are the most played class in albion, i highly doubt that more than 50% will quit and make us heal-less.

"-Damn, we cant smite that much anymore, now we actually must heal"

*Healing-range has been buffed to 2000range :)

If u didnt saw this coming then u must be blindfolded, u are not nerfed because u do 23% less dmg imho


There u go, my personal oppinion- flame and comment as much as u like
 
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Tigerius

Guest
Bit of numbers for your viewing pleasure

BASE 50 Cleric = 42.33 dmg/CT sec (Post-1.51d)
SPEC 48 Cleric = 43.75 dmg/CT sec (Post-1.51d)
BASE 50 Cleric = 51 dmg/CT sec (Pre-1.51d)
SPEC 48 Cleric = 56.25 dmg/CT sec (Pre-1.51d)
BASE 47 Eldritch = 57.3 dmg/CT sec (Void)
BASE 48 Runemaster = 58.7 dmg/CT sec (Rune)
BASE 50 Runemaster = 60 dmg/CT sec (Dark)
BASE 43 Spiritmaster = 60 dmg/CT sec
BASE 50 Mentalist = 69.2 dmg/CT sec
BASE 50 Enchanter = 69.2 dmg/CT sec
BASE 50 Eldritch = 69.2 dmg/CT sec (Light)
SPEC 47 Wizard = 73.3 dmg/CT sec
SPEC 45 Eldritch = 74.6 dmg/CT sec
SPEC 47 Theurgist = 74.6 dmg/CT sec
SPEC 45 Sorceror = 75 dmg/CT sec
SPEC 45 Mentalist = 75 dmg/CT sec
SPEC 47 Runemaster = 78.6 dmg/CT sec

(CT = Casting Time)
Then add Smiting being the arguably worst dmg type, shorter range, no chance of critical hits and no focus items. Shocking aint it...

Tilde, rather than nerfing Armsman (the high dmging class) it's the lowest dmging class (Paladin) that gets nerfed here putting it even more sub-par.

By all means Clerics wear chains, have buffs and heals and aren't cloth casters. But powerful spells aren't restricted to cloth casters, Midgard Healers have more CC than the Albion Cloth Caster CCer. You'd think higher spec required, lesser range, no chance of criticals, no quick cast and easily interrupted spells was enough limitations for putting a DD in the hands of a non-cloth caster. Now instead we're seeing Smite dmg creep dangerously close to HALF a RMs effective damage. I've always seen Cleric Smiting as a sledgehammer, with 4 second cast (compare to a slow DPS weap) we do much on each individual hit but for those who run they're almost certain to get out of our short range and for those who attempt to cast/shoot at us they're certain to interrupt it.

Now we're more like those inflatiable plastic hammers you get at tivolis, that you spend a fortune on getting in hope you would get a more grand prize while the ticket salesman all along knew those prizes are just for show.

BTW: It's utterly disgusting reading not only how many whine their teeth out but worse how many come to Cleric boards to gloat and laugh. I'm sensing those feelings aren't in US alone.
 
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Cadwallon

Guest
For smiters this has not been all that bad a nerf...it, and the subsequant testing has just clarified the speccing options for people who want a Battle Cleric and are not prepared to pay a monthly sub to sit at the back in RvR and watch a mini window.

Respec smite to 50.

This gives you the best AOE with the new increased radius (and cool fire graphic)

It also gives you the best self dmg adder as you will now be whipping out the hammer more.

Drop Rejuv to 11

This still gives an instaheal and the second insta can be compensated for with RA's

Dump the leftovers into enhance .


With Realm Abilities you can get the following:

Avoidance of Pain - Yeh...second insta back but even better

Master of Magery - Increase smite damage

Bunker of Faith - Neutralise melee damage



Then again, 1.51d hasn't yet gone live and the TL's reports outline that smiters got that damage to compensate for short range and long cast times. If range is increased I would accept the dmg reduction.

Just don't think increasing healing effectiveness will make people want to respec as healers...it won't. Those people that can endure that sort of boredom are already specced in rejuv.
 
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Flimgoblin

Guest
Gloating that another class has been toned down is more lame than those whining they've been made completely useless by a 20% reduction. (storm in a teacup brigade)

I'm not taking the smite changes as a 'haha take that you clerics' but as a

"fair enough, they were better than everything else out there, guess it's better for the game"

I'd probably find that hard to think if I was a smite cleric too though, it's only human.
 
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Ifalna

Guest
Originally posted by LandShark
edit: Bubbles, dear god no. Give albion an extra runspeed class? I can see "mythic favors albion yet again" posts from here.

That was a vaguely sarcastic post. :)
 
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c0ngo

Guest
I would be pissed off by the nerf but as I'm unlikely 2 still be playing by the time we get this patch I'm really not 2 bothered at all.

If I wanted to play a healer I'd have rolled in Mid or Hib but having healing as your main ability is just 2 boring.

SWG or Eve will be about b4 we ever get this this patch though so who cares ;)
 

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