1.100 patch notes

BloodOmen

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Dark Age of Camelot
Test Version 1.100 Release Notes
General Changes
December 3, 2009

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New Things and Bug Fixes

Stores which take alternate forms of currency (BPs, Materials, etc.) will now display correct item prices.
A new alternate currency has been added to the game.
This currency drops from most humanoid and draconic monsters found within the Dartmoor, Malmohus and Sheeroe Hills.
These Scales can be bartered with the Order of Dragonslayers for treasure hoarded by the Dragons.
Class Changes and Fixes

Maulers

Maulers will now regenerate power up to 15% of their maximum power pool when not in combat.
The formula that governs power loss when out of combat has been modified. Players will now lose a percentage of their total power every second that they are not in combat.
Vampiirs

Vampiirs will now regenerate power up to 15% of their maximum power pool when not in combat.
The formula that governs power loss when out of combat has been modified. Players will now lose a percentage of their total power every second that they are not in combat.
Omni-Proc: The amount of power that a Vampiir can receive from this effect has been capped at 9% of the player’s total mana.
Wizards

A new Disease spell has been added to the Ice Magic Specialization Line.
Level 17 – Mitigating Cold – 3s cast / 1.5 minute duration – 1500 range / 250 radius – 7.5% Strength Debuff / 15% Movement Speed Debuff – 11 power
Level 25 – Subduing Cold – 3s cast / 2 minute duration – 1500 range / 300 radius – 7.5% Strength Debuff / 15% Movement Speed Debuff – 16 power
Level 35 – Inhibiting Cold – 3s cast / 2.5 minute duration – 1500 range / 350 radius – 7.5% Strength Debuff / 15% Movement Speed Debuff – 22 power
Level 45 – Debilitating Cold – 3s cast / 3 minute duration – 1500 range / 400 radius – 7.5% Strength Debuff / 15% Movement Speed Debuff – 29 power
Camelot Classic World Notes

Darkness Falls Dungeon

All seal items have been increased in quality. Emerald items are now 98% quality, Sapphire items are now 99% quality, and Diamond items are now 100% quality.
Quests

New quests are now being offered by the Order of Dragonslayers to kill the various Dragons of the Realms. Completing the quests will reward a new type of Mythirian.
Item Notes

The Order of Dragonslayers found in the Capital Cities now accept Dragon Scales to barter for Draconic Stones, Dragon remains and Dragon treasure. Please visit the following NPCs to see what items they offer for trade.
Trishy in Camelot
Brohd in Jordheim
Elenora in Tir na Nog
All classic merchant bought armor and weapons have had their quality increased to 100%.
Items - Albion

Golestandt, Lesser Dragons, Dragonsworn, Granite Giants, the Stonecrush and more now drop Dragon Scales.
Timeless Indigo Mail (MeleeVersion): This item has been renamed to Ancient Indigo Mail.
Items - Midgard

Gjalpinulva, Lesser Dragons, Dragonsworn, Drakulv, the Svartalf and more now drop Dragon Scales.
Lost Hauberk of Valhalla (Healer Version): This item has been renamed to “Lost Hauberk of Niflheim”.
Items - Hibernia

Cuuldurach, Lesser Dragons, Dragonsworn, Glimmer Spirits, the Azure and more now drop Dragon Scales.
Netherworldly Scale Hauberk (Healer Version): This item has been renamed to “Veil-Touched Hauberk”.
Shrouded Isles World Notes

Item Notes

Xanxicar and his guards now drop Dragon Scales.
Nosdoden and his guards now drop Dragon Scales.
Myrddraxis and his guards now drop Dragon Scales.
Trials of Atlantis World Notes

General

A new faction of sphinxes, scholars, sages and loremasters have made their presence publically known. They call themselves the Order of Mysteries and have been sharing their knowledge with those who would undertake the Trials by selling mystical items to help navigate the puzzles of Atlantis, scrolls filled with the lore of Artifacts and tales of ancient powers and relics. The Order has recently discovered certain aspects of the nature of Atlantean Glass and have begun collecting it in earnest for more study. Most of their services can be bought by bartering the Glass. The sphinxes will still continue to barter tales of battle for their knowledge.

Please visit the members of the Order of Mysteries in the Ruins of Atlantis to turn in Atlantean Glass for Master Level Credit, Artifact Credit and Scroll purchases. Please note, more Atlantis based items will be added to these stores over time and merchants that sell Atlantis items for Bounty Points are still functional. The members of the Order of Mysteries which accept Atlantean Glass are as follows:
Albion: Scholar Caradoc, Scholar Eurwen, Scholar Iolo and Scholar Betrys
Midgard: Loremaster Alfr, Loremistress Urdr, Loremaster Eitri and Loremistress Saga
Hibernia: Sage Gilda, Sage Cethin, Sage Tegan and Sage Morcant
The Order of Dragonslayers will no longer accept Atlantean Glass.
Item Notes

Astral Blades and Maces/Hammers have had their proc chance increased.
Illusory Blades and Maces/Hammers summoned by the Astral weapons can now be targetted and killed.
Illusory Blades and Maces/Hammers summoned by the Astral weapons have had their duration reduced from 24 seconds to 15 seconds.
Illusory Blades and Maces/Hammers summoned by the Astral weapons have had their level increased.
Illusory Blades and Maces/Hammers summoned by the Astral weapons cannot be crowd controlled.
Illusory Blades and Maces/Hammers summoned by the Astral weapons now correctly style based on the weapon type they represent. They do not style crowd control or bleeds.
Atlantean Glass: These items can no longer be sold and can now be traded.
Draco and his guards now drop Dragon Scales.
 

BloodOmen

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AoE disease on ice wizzies :eek: 3 minute duration. Buying artifacts/mls with glass now aswell is kinda good.
 

CorNokZ

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Fucking ace patch!

No more BP hungry faggots charging 2g/bp, no more 140p a dragon item, ice wizard love and easy access to mls
 

Jarahl

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ML10 Swords can be killed!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :england:
 

Sneakers<>Matriarch

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Nothing good with ML10 weapon nerfs, means caster grps are gonna be even more powerfull.

Not like banelords can hold a caster for that long anyway :(


Gonna be hard to advocate having a BM in the grp after this, not sure what their edge will be vs vw, vamps and champs after this.

Sure have them to be killable but 15s duration :l?
 

Soazak

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Increased proc rate though so... meh..


Dunno just have to wait and see, don't think it will be that huge of a change, but like Sneakers says, it's just one more thing to make BMs less desirable in comparison with other hib melee :(
 

Twoeye

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Sweet patch notes (not for ML10 weap swinging BM's tho)
otherwise nice notes :D
 

BloodOmen

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yea that new (well old but new) guy said things would just get better now hes in charge of the patches etc, if this is a taste of what he has in mind I can't wait to see 1.100a-b-c- etc.
 

Dvaerg

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Hopefully they will change their mind about the astral weapons :(
 

- English -

Resident Freddy
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no info on the release date hmm

i guess it will go to pendragon then 1-2 weeks later?
 

BloodOmen

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no info on the release date hmm

i guess it will go to pendragon then 1-2 weeks later?

well those were taken from pendragon page so it might be active now, dunno tho.

On a side note I reckon it'll be atleast 2-3 weeks before it goes live.
 

CorNokZ

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It's live on pendragon now so 2-4 weeks from now I'm guessing
 

Sneakers<>Matriarch

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I honestly doubt it'll make a huge difference if the proc chance is increased alot.


If the proc chance is like raised ALOT, and the pets are quite tough to kill, forcing enemy tanks to pull back and help kill the ml pets then yah it won't make that much of a diff.

But if the proc rate is pritty low, then it is just like having 2x traitors, I mean I don't leave a target with one mist on it, kinda pointless to waste 15-20s on one guy and he clears it with ml styles in 3 hits :/

/edit

I guess we will see, else I'm taking the champ out instead, so no biggie.
 

BloodOmen

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If the proc chance is like raised ALOT, and the pets are quite tough to kill, forcing enemy tanks to pull back and help kill the ml pets then yah it won't make that much of a diff.

But if the proc rate is pritty low, then it is just like having 2x traitors, I mean I don't leave a target with one mist on it, kinda pointless to waste 15-20s on one guy and he clears it with ml styles in 3 hits :/

/edit

I guess we will see, else I'm taking the champ out instead, so no biggie.

Well the proc rate is already reletively high and they're making the weapons yellow con iirc, unsure how much hp they'll have but for yellow con they should be quite high and take time to kill.
 

Mithradir

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The whole idea is not how long it shall stay alive. If the proc rate is increased and it needs another caster or melee to go kill it in order to free him, then his purpose is complete. From my point of view this ain't bad news for melee players
 

CorNokZ

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Herald said:
* Benthic Great Sword: the DPS for this weapon has been adjusted to match other Legendary Great Swords.
* Destroying any Legendary Weapon will now result in receiving the primary component used to create the Legendary. Destroying a Lithic Weapon will give you a Dust of Creation for example.
* Please note that to get the full benefits of a Legendary Weapon, such as the 3% damage bonus, you must fully Spell Craft each of the slots (3 total). After that has been done, you will see all the appropriate bonuses when you /bonuses.

FUCK YEAH!! I'll be spitting out legendary weapons to Eul 24/7 now :D
 

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