Flimgoblin
It's my birthday today!
- Joined
- Dec 24, 2003
- Messages
- 8,324
Original in german:
http://www.gamona.de/index.php?sektion=magazin&ausgabe=30&seite=93#anfang
A translated summary by IarnGreiper:
http://www.gamona.de/index.php?sektion=magazin&ausgabe=30&seite=93#anfang
A translated summary by IarnGreiper:
Since the interview is printed in German language I will condense the important stuff in english (or what I suppose to be English), my comments are in brackets, some parts are difficult to condense since they contain only marking gibberish:
Release: first week of October (US), maybe Dezember in Euope [I bet not before February]
beta: starting tomorrow, colsed beta for one or two weeks, then more testers are added [sound pretty strange to me, maybe we are the people to be added]. The added testers have to register [?? at least in German this is worded very vague].
Euro patches: Mythic and GOA want to reduce delay to a single month. Mythic takes the responsibility of the long delays inbetween US and EU patches
DR goals: new possibility to acquire weapons. Weapons will be tailored towards the class
Horses. Advanced horses are part of the champion quest.
DR content: Most of DR will blend into existing zones, which are almost forgotten. At a certain point the quest will turn underground and players will discover new zones.
instancing: Most of DR will not be instanced and in normal outdoor zones. However there will be a few instanced dungeons for specific quest parts. Aditionally there will be a large dungeon for every realm, which is not instanced.
instanced RvR: Matt dodges a little, however instanced RvR seems to be dead.
[I skip some unimportant stuff about the delay of horses and if doac is sinmply following the mmorpg trend]
DR level target: highlevel, Champion quest starts at level 45
DR and RvR: Champion weapns will impact RvR since they will be more accesible than artifacts for a number of playsers. DR will not impact the game in the scope of RAs otr MLs.
bringing back retired players: Catacombs already aimed for bringing back players and acquiring new players because of ease and fun of leveling
DR distribution: Us download, EU to be determined
state of daoc: more competition on the marktet, after WoW player numbers took a dent, but are rising again
classic servers: not aimed to improve the player numbers [Matt dodging again], nothing new
level 50: RAs, MLs and champion levels all give the oportunity to develop without rising the level 50 threshold
[some I,perator stuff skipped]
WO: in the pre production phase
EU office: no info yet
sony station exchange:
(amusement), never be implemented in daoc ow WO no comment on future games