Roo Stercogburn
Resident Freddy
- Joined
- Dec 22, 2003
- Messages
- 4,486
Aye a few people on Dest side have commented they get more RP solo, so it was probably for that.
Had a BW in a scen earlier who changed group twice to be on his own. Not sure if this is something to do with trying to get more RPs? I assumed it was, so kep changing groups to follow him. Not for the RPs, but just to show I'd noticed.
Aye a few people on Dest side have commented they get more RP solo, so it was probably for that.
If that's the best Rugby League can do I wonder why they even bother turning up. After all the hype it was a massive let down. Was actually quite shocking to see just how bad they are. Is this a result of the abundance of Southern Hemisphere players now in Super League.
Marc, Your the last person on these boards I expected to roll a FOTM BW!!!
BTW England were atrocious yesterday, seen school boys with better handling, decision making and defensive skills. They were just as bad against Somoa but scrapped that one. If that's the best Rugby League can do I wonder why they even bother turning up. After all the hype it was a massive let down. Was actually quite shocking to see just how bad they are. Is this a result of the abundance of Southern Hemisphere players now in Super League?
On topic, on DoK I like it when BW's run solo, they usually do themselves more damage than me.
Had a BW in a scen earlier who changed group twice to be on his own. Not sure if this is something to do with trying to get more RPs? I assumed it was, so kep changing groups to follow him. Not for the RPs, but just to show I'd noticed.
Its WE's I hate!!! What a stupid class. Comes to something when a WE 6 levels lower than me can jump me and kill me before I even get fire cage or stop drop and roll off!!
As for the rugby, it was gash. There was just no aggression. As for being the best it can offer, i can name you 20 english players who would get in to the rugby union England national squad.
If they fuxor the BW up totally then yea, we have a problem. I dont think they will do that though. DAoC had parameters that doesnt exist in WAR at all, I sometimes felt as if Mythic wanted to shaft some classes when they brought out the nerfbat too, some "fixes" they did sure as hell wasnt balanced at least and I think a part as to why was the IDIOTconcept with teamleaders. I thank the gamingods that they doesnt reuse that concept again and I hope they never will. One of DAoCs flaws was the multitude of classes, WAR doesnt have that problem at least, hopefully that makes it easier for Mythic to balance things better than they did with DAoC.
I always solo in scenarios. After all, all they are for is helping you to level. XP is so much better solo as a BW.
While you quote me you don't answer anyhing in the post. Its just a random snotty comment for internet win
Wish there was an easy way to identify non-grouped DPS'ers and blackmark them. They can rot in hell before I'd put a single hot on them. Admittedly most of my healing is with a group based heal but I will generally drop hots on the wizzies and other people I see outside of my group.
Might have to rethink that now.
So, if you see a WE popping on the bauble carrier and taking a battering whilst doing their damndest to get the carrier down, do you throw in some heals or not whether in your group or not? What I mean is, for the team, isn't it those making an effort that should get the healing?
What is basically happening is your team fucked up. You were trying to kill the wrong thing or were probably not even assisting....
BW's ARE overpowered, the sheer fucking numbers of them playing would be enough evidence for anyone, but aparently not.
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BW's ARE overpowered, the sheer fucking numbers of them playing would be enough evidence for anyone, but aparently not.
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It also happens to be a human class, which also increases the player base that it appeals to.
It does? You think Mythic were counting on more dwarves and elves signing up to play their own races?
Well I don't play a dwarf!!!
(Thought I'd better say it before someone else did!)
So, if you see a WE popping on the bauble carrier and taking a battering whilst doing their damndest to get the carrier down, do you throw in some heals or not whether in your group or not? What I mean is, for the team, isn't it those making an effort that should get the healing?
So the fact that there's lots of bw's makes em overpowered?:> okeh okeh, today i played in a scenario and there was 5 engineers, and well.. i think they're far from being OP, YES the BW dmg is pretty awsome, and YES any melee would be insta-pwned when there's 4 or 5 assisting on him ( HINT HERE ) no matter what class the 4 or 5 are, and i think, lots of ppl can agree, not only the ppl playing the bw's, that the chaos rift and magnet abilities ( u see, both sides ) is quite overpowered, sad thing is, if magus dont goes that expect, its a pretty crap class as far as i know, engineer aint that bad cause still got some ( not much ) other viable specs if im not wrong.
The number of them is a problem but the main issue is the fact that they can run up to nuke distance and waggle their arms and 2 secs later your taking 1k+ damage a tick. The DoTs should not all be Insta's. As keeps getting pointed out Sorc's do alot of damage to. However, to do that they have to be alot closer and on 3 sec casts. That in essence is the issue. Watching BW's in Serpents last night run up 3 shakes of the hand and run back. 3 or 4 of them and the healers can't keep up with it. The DoT's need addressing. Make 1 insta - same as Sorc and others on cast timer. Hardly nerfed but a hell of a lot more balanced.
To repeat Insta and Range is the issue not just how many there are. The numbers are due to easymode playstyle imo. Bit like Whorecocks in DAOC. Valk and WL get created, 100 times as many WL's simply because the were totally OP.