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#1
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The eagerly awaited Land of the Dead
From the recent FAQ:
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Epic Fail! And I resubbed for this... ![]() Last edited by Grotnob; 10th June 2009 at 07:09 AM. |
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#2
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If they didn't put in the cap what then?
The zone would crash constantly, the current RvR areas would be deserted. Its a good thing, IMO.
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nuffin
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#3
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It's pretty clear by now that the Engine just don't cope it.
From the balance pov i'm double sided on the matter; putting a cap will force part the overpopulated Realm out of LOTD meaning that it'll be even more hard for the underpop to switch and conquer it, on the other side the few times the underpop gonna actually be able to enter, they won't get zerged to oblivion the second it switches hands.
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Gahnister LoneWolf Celt Seraph Thunderer Ywain7 Gahnistar Grove Protector Blademaster Ywain7 Gahn LoneWolf Celt Seraph Tiarna not sure what to do with him ^^ Na Fianna Dragun On Hold |
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#4
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It's a way of them masking the fact the system can't handle it. Fuckin disgrace. |
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#5
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The game is a joke full stop.
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DAoC Theodoric RR9 <Inactive> Shower RR10 <Inactive> Warhammer Shower |
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#6
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I didn't say they shouldn't fucking fix it did I? If they pretty much know its going to crash then put a fucking cap on it to stop it constantly crashing. |
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#7
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Or provide the right level of service for the game.
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#8
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If it were the hardware - the "system" - that GOA's maintaining, then one might reasonably expect there to be a pop cap in the EU, but not in the States - cos Mythic's machines are sooo much better, right? Fact is, the pop cap's being implemented both sides of the pond, indicating that it's not hardware, it's shitty, clunky, rushed, bug-ridden coding which is leading to the performance issues. It's Mythic's fault. In fact, more than likely, it's EA's fault. |
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#9
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I really would love to know what they did with the engine,daoc had problems but it feels like it was totally perfect engine compared to this.
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#10
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now i know that "DF2" isnt concidered a tier but i bet both my arms that they still only have 1 server for it, and as far as i've understood it, that dungeon is HUGE. so obviously its gonna crash when things heat up.
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( >.<) Kitty needs a hug! (")_(") http://www.orcnet.info |
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#11
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![]() .001 FPS and 1 minute lag followed by zonecrash after zonecrash after zonecrash ![]() but then again, there were 600+ ppl there. not less then 200 that makes WAR's servers go tits up and die. |
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#12
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War is everywhere .... because people can't stay and fight in one zone, so they have to spread out due to population cap and lousy game engine.
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Inactive from a whole lot of MMOs. Waiting on something new to be inactive from. Last edited by Xandax; 12th June 2009 at 09:22 AM. |
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#13
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They should cancel this and put their resources into a new DAOC engine, I'm no longer playing either but if I were to resub - it'd be to US DAOC servers.
Flogging a dead horse with Warhammer as frankly they're taking the game in the wrong direction and making the same mistakes they made with DAOC - they haven't sorted out what they've got in game, and are too focused on adding more poorly thought out pap to the game.
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#14
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It's just shocking how clunky the code is for this game. But remember ladies and gents, firing HALF of their testers and QA people had no impact at all on the quality/testing...
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DAoC US RR8 Chars+ When did mediocrity and banality become a good image for your children?Fuck that!I want my rock stars dead!I want them to play with 1 hand&put a gun in their other fucking hand&go"Hope you enjoyed the show!"*BANG!*YES!YES!Play from your fucking heart! ~Bill Hicks |
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#15
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Is it just me or does this seem like another rushed and desperate fix to bring in revenue. I mean the game is still buggy (granted not nearly as bad as it was), but the population caps are unacceptable, the engine is obviously faulty and puts too much stress on servers and both mythic and goa are way behind on the subscribers predicted for war.
Releasing an expansion at this point seems like it is just going to compound the problems they are already having.
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"We would love to stay and help. Only we're not going to!" Ford |
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