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#1
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patch 1.1 highlights
from the vault:
VN Boards - Patch 1.1 - Highlights and More Quote:
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Humberton Blackguard - http://www.roguishness.com/war/ "Flim's idea of emo is noticing he's ran out of beer and yawning" - Roo War of Alts |
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#2
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Ah well, full on assist trains will be back in force. I haven't missed these. Dying in 2 seconds without getting a chance to fight back is less fun than a very un-fun thing.
Fixing the armour stats will be more than welcome. I find weapon skill really quite a numb nuts stat for a Magus.
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WAR: (U)Roo Stercogburn, Magus, Karak-Norn WoW: (U)Roo, Warlock, Horde DAoC: Roo Stercogburn, Dark Gimp of Mid/Pryd Proud servant of Ancient Shadows and assist-train fodder. Janitor to the Evil League of Evil |
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#3
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I agree Main assist sucks bigtime, its what ruined some of the RvR joy for me in DaoC
![]() Now people dont have to think them self, just click mainassist and follow the other people, foolproof. Very sucky. Other than that sounds ok. Gotta work hard to get me statue up in capital, holding BANJO the Deity of Puppertering.
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Member of Uranicus Phalanx Karak Norn Lubbock, Blight Wizard Talmont, Witchhunter Cordio, Runepriest Jermainefive, Ironbreaker "Rhaegar fought valiantly, Rhaegar fought nobly, Rhaegar fought honorably. And Rhaegar died."..........Ser Jorah Mormont |
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#4
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The /assist thing is not something that bugs me even tho I wouldn't want to see it, but seeing that there are mods and macros that allow players to assist it's no biggie. Regarding the rest... remains to be seen.
Talking about orvr, well I really hope they do something. Scenarios are boring (they're ok for leveling, tho the same thing could have happened with daoc-like BGs as it's been mentioned many times already) and as it stands at the moment they do take out something from the end-game. Then again, I don't know how it's going to work. The lack of realm pride which is simply not promoted the way the zones are made can be a bit of an issue. To promote orvr I'd love to see things like more quests in those areas that will make people go there. It would be also nice to see that when a zone gets locked, the realm that loses it will also lose it's warcamps, or the quests associated with these zones, anyway, something that will push people in the rvr lakes. Too early in the morning to write more, still on my 1st coffee
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Celtic Fist |
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#5
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Sigh, main assist is lose.
Hopefully there will be enough people who say how shit it is on the pts, but I doubt it.
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DAoC - Pikeh - rr6 NS - Long Retired
WAR - Piikeh - r40 rr5X SH - Retired What to play? Me; Psychlops Illustration | MyBrute; Piikeh |
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#6
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Actually, one thing I hope they do is to retroactively apply the armour changes to existing armour pieces. I got the rep piece from Bastion Stair and have diligently kept it in my pack hoping the stats get changed. Potentially a decent epic, currently less use than green items from random drops or quests.
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#7
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main assist is fail
rest looks promising, can only hope and Roo, why would you want a decent bit of armour ? might people then be misled into thinking you are able to do something competent and useful for once ?
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quit WAR again... back on US DAoC (Mid/Morgan][Alb/Lancelot][Gaheris) Last night we played poker using tarot cards, Someone got a full house and 4 people died |
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#8
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I still have horrible visions of Troll assist trains from DAoC.
Now it will be replaced by half-naked elf trains which is atleast some improvement
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Now playing: LotRO |
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#9
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Can't see all tis fuss, there are already AddOns out there doing pretty much the same thing.
Fluff Notes ... waiting on the actually real ones.
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Ex War lagged / zerged / Wind of Changes astonished player. |
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#10
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yes but those were addons, and while they were bad enough in themself, having Mythic add it to just screams "inc /stick and /face"...
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( >.<) Kitty needs a hug! (")_(") http://www.orcnet.info |
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#11
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Quote:
That said I took great pleasure last night in watching Bright Wizards die by the truckload. It was a bit of a bugger though as Mythic have changed a lot of the icons for my mastery spells and I kept hitting the wrong thing. At least thats what I was telling other people. I eventually remembered to slot my tactics after dying for the umpteenth time. Loving the 1.06 changes so far and the brief RvR I got to do last night was great fun. Nice turnout on Karak-Hirn in Dragonwake from both sides. Some nice zerg on zerg action as well as smaller skirmishes here and there. |
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#12
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Assist trains are horrid, they were no fun in DAoC. An organised group can take down a less organised group without /assist anyway. Why make that process less fun for both sides by making it such a dumbed down process?
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Ayam Ganbatte - Karak Hirn Shaman Hentai Tentacles - Karak Hirn Marauder Yes, I listen to love songs while playing WAR |
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#13
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There are several addons that create main assists allready so it's not that big a difference...
Though I have to say I dislike assist trains as well, and with the healing in WAR being as it is, it's just plain depressing being a healer |
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#14
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All its doing is giving everyone an even playing field.
/assist wont be as bad as DAoC becasue theres no /stick, /follow is near on useless in rvr. Its the /assist RDPS classes that going to do the damage now i reckon.
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Xboxlive Gamertag - Soulshade |
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#15
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Sadly the game is dying a death for me at the moment and 1.1 looks like the killer blow, full on assist trains are the last thing this game needs when the DPS is so inconsistently spread across the classes. I thought 1.06 was bad enough but combine it with 1.1 assist trains and I think I will be done with the game early 2009.
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In limbo ad infinitum. | Currently Playing - A Sorceress in Warhammer on Karak Eight Peaks! |
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