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#16
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Good luck with it Aiteal. Even in its current state its awesome!
__________________
Player>> Where did he go? Player>> We could have raised him! [GM]Dave>> I doubt it. [GM]Dave>> My sword just deleted his character. Player>> WHAT?! [GM]Dave>> I'll get to you soon. [GM]Dave>> Damn the delay on this sword. |
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#17
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Cool! I need this app to check if it's worth having the pvp gear on me or if my green/blue gear with willpower, tougness, wounds actually are better
![]() Can't wait for the release!
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WAR Urme - Shaman (Server: KEP) AoC Inactive: lvl 80 HoX on Dagon DAoC Inactive: 8 level 50 chars on Exc. SM on US Classic WoW - Stormscale Flurme 70 Troll Rogue - Inactive |
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#18
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I added code last night to check for the default icon for an item from Wardb
So when you download the item details you also download it's icon to be shown in the paper doll. I was hoping to get it all ready and an installer finished today But looks like it will bethe middle of next week as I'm away getting langered all weekend |
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#19
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Here's the icons bit
http://www.my-ennui.com/icons.htm So you can easily see which slots are filled and which are not |
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#20
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How's it going with Warforge, Aiteal?
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#21
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Overall, positive feedback for far
the beta is at Warforge Beta version 1.0 download - Warforge I'm working on a few things still performance/painting improvements and new classes, DPS cals etc and I should have wildcard search based on item name as opposed to ID from WardB ready very soon |
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#22
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Ah cool, will download the beta and try it out tonight when I get home
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#23
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Quote:
I'm gonna do a release next week with a big overhall of the GFX code in it as well as DPS calcs, a full report on stats and how they effect your block/parry/evade etc and the ability to search WarDB based on item name as opposed to item ID |
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| beta, warforge |
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