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4Right, X3: Reunion....
now that i have quenched my thirst for tank sims i decided to actually give this little gem a go. finding it horribly complicated but i'm determined to give it a shot as i never even finished the first 4 missions before giving up in frustration.
now, having searched google for a while i cant actually see any decent guides out there, not so much mission walkthroughs as economy ones, IE how to set up shop to develop better ships and stuff. my "newbie" ship is starting to become obsolete i think (just finnished the spy drone mission) and i cant seem to find a station that sells any. i know there out there i'm just to blind to spot them. so i figured i'd try and get my "empire" going. also, is there a good keyboard/interface map out there? the ingame one and the one in the PDF file that came with the disc is just so horribly confusing.
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( >.<) Kitty needs a hug! (")_(") http://www.orcnet.info |
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hmm had most of the X games but not this one. I'm thinking of getting it but I hope the story is a tad better than the X2 one, cos that really put me off (even though I know you can completely ignore it) it was so bad :/
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ah, cheers Lethul. gameplay seems much the same as X2 then, though I seem to remember in X2 I could auto-claim the captured ship and just send it on it's way to the closest shipyard. Naff when some failed to make it, but selling captured pirates certainly made me lots of lovely credits, until I captured a Xenon ship (apparently that became possible with a certain patch Egosoft released). After selling that I was 3.5 million creds in the black
o0
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If you don't wanna fight pirates yet just do manual trade runs until you can get Trade MK3 for the Mercury. There might be some more requirements if its not possible to make him Sector Trader after you installed MK3. But then just google it and you should get some Sector Trader/Universe Trader guide. Click to:
And i don't think you can Fubar up the story to much actually. Maybe you just had to work up your reputation a bit to be able to land? What step are you on?
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![]() The big money earner seems to be "illegal" factory complexes such as space fuel and weed. Or lots of UT (there seems to be a cap around 20-25 tho then they start out compete themselves which aint good )With that said i personally find capping the best way in early game, since it both give you better piloting skills (irl). Net you nice cash and manual trading can be a bore sometimes Also remember to check bulletin board in stations for assassin missions. Nice fast money and rep
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i'm on missing girl mission. and after blowing up pirates left and right on my OTHER missions i dont think they like me all that much anymore. so trying to get them to allow me to land on their station looks kinda pointless. and afaik you need to land to be able to read the BBS to get those missions that gives you rep. |
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You are supposed to get your female friend to land there. If its the same mission. The plot is badly designed imo, i couldn't finnish it without a walkthrough The joy in the game is the freeplay imo |
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oh and another thing. does this work with factions that have me KOS? |
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![]() With one plot exception What kind of start did you select to already be on KOS lists?
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