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75 stats with some extra stat caps, we are not sure how much etc. (noone wants this so noidea why mythic want to implement it) RAs - Old / New (mixture apparently) Dragon Drops will remain but obviously be scaled to other items which wont be overpowered Styles will be the latest all of this i read from vn somewere so if u want proof go find it yourself ;=]
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daoc thyrza fremstah xersoq aoc fremster 80 priest fremen 62 ranger war fremen 24 runepriest |
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Kinda sad when a game has to revert back to it's old roots in order to improve.
It's pretty much them putting their hands up and admitting 'yes we fucked it up !' However anything that lessons the damage is a good thing, i'd come back in an instant if they took the game back to the Shrouded Isle days with old frontiers, that for me was DAOC at its peak.
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Lord Kagato's Siege Guide I know that I shall meet my fate, Somewhere among the clouds above; Those that I fight I do not hate, Those that I guard I do not love. Ouch! Quote:
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Toa rox!!!!!11
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Albion Bufferer(cleric) RR11l3 CL10 ML10 shinue(sorc) RR8l3 CL10 ML10 meseth(wizz)RR7l4 CL10 ML10 shinzor(sorc) RR4l1 CL10 ML2 peir(merc)RR4l0 CL10 ML3 shinuee(mauler) Hibernia evadna(valewalker)RR7l3 CL10 ML10 karak-azgal shinue(archmage)RR44 level40 |
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Maybe they realized people donīt want to spend ages and ages on PvE. They want to get it over with asap and get to RvR. If I wanted PvE, I wouldnīt be playing daoc.
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[Tedious Ten] --Dyvet-- Paladin, Cleric, Healer, Theurgist, Minstrel --German Supercluster-- Thane, Cleric Boored. L F G |
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Anyway 1 of the things that hit daoc as hard as Toa was Nf since the realm with highest population, could dominate the whole of the others realms frontiers. That ended up in pointless boat rides, not being able to port anywhere and all the shit that followed. Easy relic raiding over night by 1 fg didnt eccactly help either ![]() Nm me im totally off topic. Gn
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ToA was the biggest blow since the difference between a non ToA:ed character and a ToA:ed one is just silly. and then add that the design of ToA was so incredibly bad* you had to grind for hours on end to get what you wanted. * you could argue that it was never mythics intention that every character should have a fully ToA:ed template with all the toys and that's why they made it so tedious to get. but the problem is that if you implement the possibility of getting it all, some will spend all that time aquiring it and thereby "forceing" the other players to do the same. |
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| (no prefix), daoc, originsquestions |
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