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  #31 (permalink)  
Old 20th August 2008, 11:05 AM
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Agreed, i'd be more then happy playing that and would re-sub.
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Most other players give up if they got an underpowerforming toon and roll the next fotm. you make people roll armsman.
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  #32 (permalink)  
Old 22nd August 2008, 06:20 PM
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I'm a bit worried about how the valk will turn out as well, but i'm even more worried about the pally.
They gave valks to mid, because the other 2 realms had 3 healing classes each, or so they said. They also wanted each realm to have the same number of classes.
Maybe it was after they realized that alb only had 2 healing classes, that they decided the paladin should be alb's 3rd healer. Will be interresting with a platewearing class with celerity and heals.
They said they would look closely at the valk and balance it properly, but we all know how well they succeed at those things.

They will also remove thurgs, but i don't mind that.
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  #33 (permalink)  
Old 24th August 2008, 10:08 PM
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Relying on Mythic to balance the game is about as promising as relying on Gordan Brown to fix the economy alas.

Personally I find the removal of Theurgists as rather sad, I liked the class and thought it was a more distinctive spellcaster then the usual cookie-cutter style of spellcasters. I can only assume they will add PBT to Wizards instead.

On hindsight though it may be a good thing, part of albions problem originally was having abilities spread to thinly across the classes.

But frankly I have little hope for it myself, specially after they have just screwed up the polearm style line from release to finish, going from stupidly crap to a good line, back down to underpowered again up to overpowered and finally back down to useless again.
Not bad for 5 years work, so I can't see how they can possibly hope to balance this.
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  #34 (permalink)  
Old 27th August 2008, 07:08 PM
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Should i follow the path of truth and light or the path of darkness ?It`s like the Yin Yang.
pfff so much thinking....
Origin server`s .....
hmmm . . .


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  #35 (permalink)  
Old 3rd September 2008, 08:50 PM
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If warhammer flops (a big IF, I doubt it very much) I am also going to roll on the origins server.

And agree with everybody else here; ToA killed DAoC, totally and utterly devastating.

I was semi-hardcore player, but did not have a hardcore guild...

Never got any character ToA'd
Never even got any character ML'ed (never seen the high ML areas except on Freeshards and videos)

I ended up being in a situation in which quitting seemed the only option, and I love DAoC... then I found myself doing something I had always frowned upon and hated that others did.. I bought a ToA'd ML10 char of Ebay. Basicly it was that or quitting the game at that point.

Don't get me wrong, ToA didn't ruin the game completely; Once I was on a ToA'd character, RvR was totally fun again.
Just a shame one had to go buy a character of Ebay to enjoy a game, specially seeing how I wasn't even casual about it, I played 5-6 hours a day every day of the week, still, ToA was not doable for me.
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  #36 (permalink)  
Old 3rd September 2008, 11:13 PM
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If they offer WAR/DAoC together as one subscription that would be perfect.
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  #37 (permalink)  
Old 4th September 2008, 07:25 AM
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Quote:
Originally Posted by Iceforge View Post
If warhammer flops (a big IF, I doubt it very much) I am also going to roll on the origins server.

And agree with everybody else here; ToA killed DAoC, totally and utterly devastating.

I was semi-hardcore player, but did not have a hardcore guild...

Never got any character ToA'd
Never even got any character ML'ed (never seen the high ML areas except on Freeshards and videos)

I ended up being in a situation in which quitting seemed the only option, and I love DAoC... then I found myself doing something I had always frowned upon and hated that others did.. I bought a ToA'd ML10 char of Ebay. Basicly it was that or quitting the game at that point.

Don't get me wrong, ToA didn't ruin the game completely; Once I was on a ToA'd character, RvR was totally fun again.
Just a shame one had to go buy a character of Ebay to enjoy a game, specially seeing how I wasn't even casual about it, I played 5-6 hours a day every day of the week, still, ToA was not doable for me.
buying a character on ebay just for the ml's is the only thing you should be ashamed of ... if quiting was the only way for you either than doing the masterlevels then just LoL...
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  #38 (permalink)  
Old 4th September 2008, 10:44 AM
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Originally Posted by >.< Pooned View Post
buying a character on ebay just for the ml's is the only thing you should be ashamed of ... if quiting was the only way for you either than doing the masterlevels then just LoL...
Early ToA ML's would take up to 4-5hrs a time.
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  #39 (permalink)  
Old 4th September 2008, 05:30 PM
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I don't condone and would never ebay a character myself.

However before people are quick to judge those that did i'd like to point out that the early ToA patches drove a great many to quit in dispair.

Back then the majority of encounters were bugged, had to be completed in set orders and frequently would not give credit to everyone involved. The frustration was unbearable for many.

Of cause after several months things improved slightly as some of the more stupid bugs were fixed and alot of the restrictions on order completions were removed but by then it was to late for many.

If I did not love RvR so much i'd of quit as well, and then they brought out New Frontiers and fucked that one up too !
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  #40 (permalink)  
Old 5th September 2008, 10:57 PM
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I went through the same problems with ToA. I was still in my Sorc's epic set while others were building up Artifact gear. I played (at the time) close to 10 hours or more a day. Hell a good run in RvR would last from 7pm to 10am if we were trying to save a keep. In the end I got my Sorc templated with all his ToA gear but DR was nearly out by then. Luckily I "aquired" an ML10/ToA templated Avalonian paladin and BB accounts that kept me in the game. Played them for a long long time before rerolling on classic Glastonbury. But then the server went german...I couldn't read my own name nor find a trainer
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  #41 (permalink)  
Old 9th September 2008, 02:41 PM
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TOA was a pain in the arse for many.

A lot of my friends who played DAOC were after the insta rvr/counter strike mode of playing. That is, get to rvr level asap and play.

In the end, they got pissed off and stuck to thid for a few months, as Thidranki was the only play you could more or less insta rvr, without all the crap that goes with level 50(cl, ml, template etc)
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  #42 (permalink)  
Old 10th September 2008, 04:54 PM
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I think there are some posts what you can expekt from the server, but from point i dont care really 2001/2002 date set is OK for me emain,odins no fakking mambo jambo CL's etc oh will kick ass i think.

Good is there be only 1 server as i understand it this far, i know ALOT of EU ppl heading to the server once it is up, and overall all we need is 2-3k prime to have one huge zergfest....

Gah i cant wait for it...all bullshit ToA brought to game etc goosh...But atleast they DO understand they totally screwedup on ToA,cata expansions and there for correct it with server "origins"

If you be playing WaR or going orgins way up to you....ill be picking nr 2 and will hopefully see you there
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  #43 (permalink)  
Old 11th September 2008, 02:08 PM
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guess you lot keep forgetting x mg camping , stealther groups running on stick near mgs and choke points, OP "event weapons" that wouldn't disappear after event and dude would come forward 6 months later and 2-shot everything in rvr zone, etc, etc, etc.

believe it or not, game evolved with toa cata etc, still, as hard as it were with toa items and stuff, still people kept on playing afterwards, and im not talking about randoms here, talking about average+ players

saying that you could start playing from scratch in a bling-blingless server might actually prove a good idea, but remember one thing, game for dyvet players wasn't ruined by expansions, but by the community that went from bad to worse in a very short time.

ps : wasnt glastonbury and the rest of classic servers blingblingless also? remember what happened to them


edit : what happened to my old rank?
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  #44 (permalink)  
Old 11th September 2008, 07:45 PM
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Originally Posted by toxii View Post
guess you lot keep forgetting x mg camping , stealther groups running on stick near mgs and choke points, OP "event weapons" that wouldn't disappear after event and dude would come forward 6 months later and 2-shot everything in rvr zone, etc, etc, etc.

believe it or not, game evolved with toa cata etc, still, as hard as it were with toa items and stuff, still people kept on playing afterwards, and im not talking about randoms here, talking about average+ players

saying that you could start playing from scratch in a bling-blingless server might actually prove a good idea, but remember one thing, game for dyvet players wasn't ruined by expansions, but by the community that went from bad to worse in a very short time.

ps : wasnt glastonbury and the rest of classic servers blingblingless also? remember what happened to them


edit : what happened to my old rank?
Absolutly true imho. In fact i believe some comments that were throwed where correct, that FH did more damage to Dyvet then TOA, just look at german servers...no FH and they still have high pop.
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  #45 (permalink)  
Old 11th September 2008, 10:47 PM
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There are german boards aswell for daoc. I've been there. Didn't understand shit so I left again.
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  FreddysHouse > Role Playing Games > Dark Age of Camelot > Excalibur & Prydwen > RvR Discussions

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