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![]() I'm not arguing with you, Faeldawn, I'm simply trying to make sure everyone in the game gets a fair share of the action... whatever they are doing.
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< We're waiting on WAR!!! > Quote:
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Am a big ST:TNG & DS9 fan myself, so comment away with ideas mate
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The entire point of mmo gaming for the vast majority of players is to play with other players. There is a great opportunity for this to work with Star Trek on Starships, but it will take a lot of development and a lot of original thinking. Comments like "it'll just be EvE with a Star Trek skin job" annoy me, it smacks of the usual blinkered mind-set we have come to expect from the modern gaming monkey. Lack of imagination plagues modern mmo's, I fear such companies take the easy options rather than actually thinking about the process or trying to come up with a new concept that works. I know the current formats work and sell well, but thats really besides the point. You can break the mould and still be successful. IMO in making a Star Trek land-based game there is a good chance it'll be a cop out, it's the easy option and the one eveyone else takes to cash-in on a brand title. If it's done right im sure it can work, but in all honesty whats the chance it'll be anything other than Planetside with phasers? Try something new, or just go ahead and take a slice of the WoW pie, don't procrastinate
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Formerly Zinzan, RR8 Druid of Excalibur Currently Zinzan, Rune Priest of Karak Hirn |
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![]() You sell a normal game, you make one sale, you sell an mmorpg, you have the same sale plus a monthly input for minimal additional effort ![]() It's the golden goose all over again
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. I'm just saying that as of RIGHT now or any Perpetual/P2 ideas provided to the press ,search the web (for there 'art plenty), the engineer role sucks. And regardless of how you shape it up, if you can't make everything as exciting for all classes or be in a position to shape it early on people will get bored and whine. yes you can't please everyone all the time I know. The issue is really down to games like Star Wars whereby people enjoyed it as it was and when the changes Lucas Arts made with going from 40+ classes to just 9 (iirc) then it was really a question of 'who wants to be Luke' and 'who wants to play Han Solo' as apposed to a really decent class. I can see the same happening in Star Trek. People will play other classes, granted, but who will want to be Gerodie Le Forge when you can be Juan Luc Picard? (The TNG Universe/Series had better characters) or worse U'Huru (spelling) - who will want to sit there taking Comm' calls? I think the game all depends on what part of the franchise they pick early on, Deep Space 9 is totally different to The Next Generation as much as The original series is to Voyager. Like I say Faeldawn, I'm not against your ideas, I AGREE with you in part, but your looking at it from a player point of view. Anyway, I'm off to watch more 'stills' for some of this and see what happens
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And im not trying to rip your posts apart, im trying to respond. If i wanted to rip your posts apart i'd do it line by line, but thats not my intention. You asked: Quote:
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I disagree with your opinion that it should be land based with space as an afterthough, personally I would like to see something that has some originality instead of the same old cop-out cash-in. Star Trek has the potential to explore something completely new and totally original that could work well. In all honesty, if this is turning into a discussion about the actual mmo that PE started, then dropped, as your last post indicates, then it's a speculative subject at best until July 27th at the earliest. |
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There are also more marketting opportunities with a MMPORG compared to a stand alone game. It also allows games companies to release unfinished games and in such a competitive market that extra money is a huge help to all but the largest companies. I think most software is heading towards a subscription based approach. The actual software will be free but you will have to pay a small monthly fee for updates and support. |
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If i might add that also with the wide availability of broadband and consoles being able to connect to the internet the market for multiplayer games is rocketing. |
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Online Wii Fit anyone? ![]() Don't forget a lot of these development companys are now getting finances from the publishers now, so the developers have something more to work with as they reach milestones etc. I think with a subscription game its easier to warrant money being spent on expansions/extra content because the bulk of the finances has already been done in box sales and then topped up with the monthly sub's. The only thing I hope is that people don't start asking ridiculous prices monthly. |
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been a while since i visited the page and OMG its been updated!
![]() Star Trek Online Official Site wonder what the timer is for tho ![]() /edit: oh man just LOOK at those screenshots!!!
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( >.<) Kitty needs a hug! (")_(") http://www.orcnet.info |
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From the art style it looks more like a mmo of a cult sci-fi show, like Farscape for example, rather than a mainstream sci-fi. Star Trek is very clean-cut in both appearance and morals, this just seems a bit too "cool" for the title. |