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  #31 (permalink)  
Old 31st July 2008, 12:55 PM
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i dont care what grafic engine they are using aslong as i can fly my Defiant class starship xD
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  #32 (permalink)  
Old 9th August 2008, 12:08 AM
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I haven't checked on the ST MMO status in last couple of months or so, since I read that the original developer had bombed.

Main problem I think for an ST MMO is dealing with the number of 'comedy' threads for new ways to do "I'm a doctor, not a <insert ammusing filler>"

Oh, and Section 31 ftw
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  #33 (permalink)  
Old 11th August 2008, 06:50 PM
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Gameplay trailer is out!!

Star Trek Online Official Site
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  #34 (permalink)  
Old 11th August 2008, 07:05 PM
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Have to say that its looking pretty neat as it is. probably a long way to go before its released tho.
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  #35 (permalink)  
Old 11th August 2008, 07:07 PM
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I think the game looks "aged", but I'm looking forward to it nevertheless - we need a quality Sci-Fi MMO again. It'll definitely be one of the MMOs I look towards next if Warhammer doesn't meet my needs.
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  #36 (permalink)  
Old 11th August 2008, 07:10 PM
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in what way does it look aged?
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  #37 (permalink)  
Old 11th August 2008, 07:14 PM
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Originally Posted by Ctuchik View Post
in what way does it look aged?
Graphic-wise. Basically the only thing the trailer shows. The "avatar" bit also looked ..... very static. So the fact that it is made entirely by the in-game engine indicates what type of game it'll be.
I do not care much about graphics if the game play is good, however currently - we have no other indications then this trailer and then my first impression was it looked like a decade old game.
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  #38 (permalink)  
Old 11th August 2008, 07:33 PM
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Watching it again i guess i could agree. but i'd guess the game is still about a year (if not more) away from release so hopefully they will get much of it smoothed out.

and i'm not sure they CAN have much better grafics seing as you're flying in space and having fleet battles and stuff.

just look at AoC, that game have some kickass grafics but its extreamly punishing in any sort of large crowd.

i'd say the grafic in STO will be on par with EQ2 and even that games highest settings will make most machines today kneel.

i much rather have a tad worse grafics and actually experiencing epic battles then AoC type grafic and their "counter strike" solution to pvp.
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  #39 (permalink)  
Old 11th August 2008, 07:33 PM
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Originally Posted by Xandax View Post
Graphic-wise. Basically the only thing the trailer shows. The "avatar" bit also looked ..... very static. So the fact that it is made entirely by the in-game engine indicates what type of game it'll be.
I do not care much about graphics if the game play is good, however currently - we have no other indications then this trailer and then my first impression was it looked like a decade old game.
I would tend to agree. Not very impressive visually and it all looked very jerky and, well, old.

I'm a bit confused seeing "This trailer is created with 100 percent in-engine gameplay footage. What you see is what you'll play!" because the game is probably 2-3 years away and it already looks very, very dated.
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  #40 (permalink)  
Old 12th August 2008, 03:23 PM
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Originally Posted by Faeldawn View Post
I would tend to agree. Not very impressive visually and it all looked very jerky and, well, old.

I'm a bit confused seeing "This trailer is created with 100 percent in-engine gameplay footage. What you see is what you'll play!" because the game is probably 2-3 years away and it already looks very, very dated.
i fail to see what there is to be confused about. would you rather they made a rendered video?
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  #41 (permalink)  
Old 12th August 2008, 03:35 PM
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Originally Posted by Ctuchik View Post
i fail to see what there is to be confused about. would you rather they made a rendered video?
I'm confused as to why they will be using what seems to already be a old and reasonably poor graphical style in a game thats not due for up to three years.

Surely these will not be the release graphics as they say? If it is, it'll have to have some pretty incredible gameplay. I for one probably wouldn't pay-to-play based on what i have just seen, yet alone 2-3 years from now.
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  #42 (permalink)  
Old 13th August 2008, 08:14 PM
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Originally Posted by Faeldawn View Post
I'm confused as to why they will be using what seems to already be a old and reasonably poor graphical style in a game thats not due for up to three years.

Surely these will not be the release graphics as they say? If it is, it'll have to have some pretty incredible gameplay. I for one probably wouldn't pay-to-play based on what i have just seen, yet alone 2-3 years from now.
i dunno, i think its looking rather nice. sure its not AoC graphics but considering the lag that game has because of it i'm happy it isnt.

and it probably wont be THAT far off graphic wise. sure a bit smoother i guess but...
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Old 14th August 2008, 03:00 AM
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Some good info came from Cryptics promo the weekend, but incase you missed it:

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General Information
# Star Trek Online is set in 2409, roughly 30 years after the events of the 10th Star Trek film, “Star Trek Nemesis”. In the 30 years since the movie, many enemies have become friends, and some friends have become enemies. Specifically, the Federation and the Klingon Empire are at each other’s throats once more — as it should be.
# Anything considered canon in the Star Trek universe (i.e. live-action TV, films) will not be altered, but STO will take “inspiration” from some of the non-canonical Trek lore (i.e. novels, comics, etc.)
# There will only be two factions to play as at the game’s launch: The Klingon Empire and the United Federation of Planets. However, Cryptic has promised that other factions such as the Dominion and Romulan Empire will become playable in the future.
# There will not be separate servers for PvP, PvE and RP. PvP will be restricted to certain sectors (open PvP in unclaimed territories,consentual PvP in neutral zone, etc.).
# Competitive PvE will occur in the neutral zone, with both sides fighting over the same resources and territories. There will also be a PvP option for these instances.
# Guilds will be included. They will be referred to as “Fleets”, and as your Fleet grows in size and posterity, your Fleet will eventually be able to build their own shipyards.
# You won’t have to have a top of the line PC in order to play Star Trek Online (JW: But it’ll help).
# Unfortunately, no Mac or Linux support at this time. But they certainly made it sound like they would add it later on.
# As of now, Cryptic hasn’t decided on how much green we’re going to be charged each month.
# Cryptic Studios is working with former Star Trek writers to help pen some of the missions and events in the game.
# PC and Console gamers on the same servers? It’s a distinct possibility.
# We can expect to see Star Trek Online in “less than 3 years”.

Character & Ship Creation/Customization
# When you begin your game as a new Ship Captain, you won’t automatically be given the rank of Captain. You will have to earn your rank through play.
# Your first ship will be rather small, and as you play through the game and complete assignments, you will be able to obtain larger vessels.
# When you create your character, you will be able to select from a list of different species that include Humans (duh?), Vulcans, Bajorans, Ferengi, etc. If you want to try your hand at creating your own race for your character, you are able to.
# Customization translates over to your ship, as well. As you complete missions and build up the skills of your character and crew, you will be able to customize aspects of your ship that include the ship’s nacelles and saucer, amongst other things.
# Every Ship Captain (aka your character) will have a specialty, much like games like WoW have character classes. You will be able to specialize in things such as “Medical”, “Diplomacy”, “Navigation”, “Combat”, etc.
# STO will not be a level-based MMO that will take hours upon hours of mindless, pointless grinding that would go against everything Star Trek stands for.
# When you get your first ship, you will have to recruit your bridge crew. Your bridge crew plays a lot like pets play in other MMOs. They will be AI controlled, and as you play with them, you will have to increase their skill sets.
# You will also be given a general crew which will be made up of several species. Depending on the race and position of certain crew members, you will get small bonuses towards your ship (i.e. smart races as engineers, strong races as security).

Exploration
# You won’t be confined to the already discovered universe. With Cryptic’s “Infinite Exploration”, you will actually be able to discover never-before-seen races and make first contact.
# As you discover more races, you will get the opportunity to recruit them to your crew. Once they are a member of your crew, they could potentially “buff” your ship with upgrades to your shields, weapons, etc.
# When you beam down to the planet’s surface, you will have to select which members of your bridge crew to take with you. Depending on the members of your Away Team, your mission will either go smoothly or be a terrible pain in the ass.
# No word on whether the Prime Directive will come into play.

Combat
# STO will have you fighting in space, on the surfaces of planets, and possibly on-board ships.
# The space battles will be much more tactical than the MMO standard. You will be able to issue orders and target specific ship systems to disable the enemy vessel.
# Ground combat will be much more fast-paced, playing like a third-person shooter.
# PvP? Hells yes!
# The game will be designed so that those of us with lives will be able to hold our own against those sad, sorry individuals who sink 60+ hours a week into their MMO.
# “Outrageous death penalties” will be done away with. In other words, if you die or your ship is destroyed, you won’t go through hell and high water solely to get back to where you started.
# Certain actions in the game may trigger dynamic events. In short, expect random events like a Borg invasion, or an outbreak of plague, or… something.
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  #44 (permalink)  
Old 14th August 2008, 08:41 AM
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Originally Posted by Ctuchik View Post
i dunno, i think its looking rather nice. sure its not AoC graphics but considering the lag that game has because of it i'm happy it isnt.

and it probably wont be THAT far off graphic wise. sure a bit smoother i guess but...
I guess i probably shouldn't compare it graphically to games like EvE, but EvE is a pretty decent benchmark to use and the vid looks light-years behind that.

In all honesty i think I probably wanted this game to look incredible more than I might have considered sacrificing looks for playability.

I just think that on first look it has the feel of an RTS rather than an MMO, but im sure time will tell.
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Old 15th August 2008, 06:46 PM
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Originally Posted by Faeldawn View Post
I guess i probably shouldn't compare it graphically to games like EvE, but EvE is a pretty decent benchmark to use and the vid looks light-years behind that.
yeah it has. but even the old grafic engine has some insane issues in fleet battles and the new one, while looking better isnt THAT much nicer to the lag issue.

but i agree, compared to EvE it DOES look bad. but STO still look pretty ok and i will be more then happy with it if it isnt lagging to bad in fleet battles
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