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  #1  
Old 12th October 2008, 10:52 PM
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Smile How you all finding the class?

As topic says ^^

I rerolled from Runepriest and am in mid 20's at the moment

i have played around with both 2h and sword and shield, am finding S+S more useful at the moment as i don't see much of a dps increase when i switch to 2h and i play as a defensive tank more than an offensive one

how are the guys in the 30's and whove hit 40 finding it?
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  #2  
Old 13th October 2008, 02:09 PM
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I sincerly love the class, even more knowing that's far from finished (they had to rush it cause they changed it to be more TANKISH towards the end of the beta while before it was more MDPS).
The three mastery lines lean towards really different playstyles and hybrid specs are also viable.
Overall i really like the class, needs, as said, some finishing up to give it a more definitive and unique role.
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  #3  
Old 13th October 2008, 02:24 PM
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Love the class so far. Thought that i would use my 2-hander more but after equipping the shield, and if you play with a good healer, I'm surprised at the beating you can take before going down.

Need to experiment more with the 2-hander though.
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  #4  
Old 13th October 2008, 02:57 PM
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I have a 25/22 SM, really loving it, it's a little different than my IB as the magic styles are devoted to debuffing the enemy instead of buffing the friendlies, so his task is more to disrupt and soak damage in the frontline rather than guarding, knockbacking and knocking down that my IB seems to do better. You can switch playstyle rather quickly, as you have good defensive styles (+parry etc) and higher dps ones well mixed in all three balance stances.
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  #5  
Old 24th October 2008, 05:58 PM
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I really like my SM!

I'm sword and board as well, doesn't seem to be much point in going 2-h atm... Lvl 34 now and it's when you get a chance to start toying with mastery paths the SM starts to come around. Currently a mix of Vaul and Hoeth, with Aethyric Armour and a couple of tanking tictacs from Vaul. My main goal for now is survivability, and i can sure take a beating with a pocket healer... PvE is a breeze as well, i just tend to farm PQ's (i often play weird hours, early morning and late night when there's not much scenario action) pulling 10-15 mobs my own or a level higher and aoeing them down.

A very good thing to increas your own effectiveness is to go apothecary and scavenger to be able to make your own heal pots (ingredients from humanoids) and thorn pots (gives a damage shield, anyone who hits you take damage, ingredients from forest spirits, dryads and such.). Helps a lot when mass pulling.
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  #6  
Old 24th October 2008, 10:08 PM
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My main is a SM and I like him a lot. Wish I had dumped Talismans and gone Scav/Apoth though, the pots are very handy.
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  #7  
Old 21st November 2008, 09:17 PM
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You people miss the point, the main reason people likes the class is becouse it looks sexyawesome! (at least mine does!)


(yea, and its more fun to play then my BW )
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  #8  
Old 2nd December 2008, 02:25 PM
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Struggling - i can take a kicking (but not as well as an IB) but struggle to dish out any real even (tried out Ether dance - it's very "meh").
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  #9  
Old 2nd December 2008, 03:40 PM
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Coming new patch having WoH as 2nd in chain and Quick Incision dealing dmg as dd mainly will help dishing out more dmg (also will snare people after GW lands).
My "proposed" spec comes 1.06:
Swordmaster Career Builder - Warhammer Online.
I tried hard to play defensive (pre 1.06), but Sm isn't really suited to that, our role will be even more offensive, either in train with 2h (see spec above) or harassing around with aoe and silence etc with s&s and higher survavibility:
Swordmaster Career Builder - Warhammer Online

Quote:
Originally Posted by TheBinarySurfer View Post
Struggling - i can take a kicking (but not as well as an IB) but struggle to dish out any real even (tried out Ether dance - it's very "meh").
Debuffs and HIGH strenght are the key to dish any half decent dmg, else it's harassing the deep lines with s&s imo.

Last edited by Gahn; 2nd December 2008 at 03:43 PM.
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  #10  
Old 4th December 2008, 08:20 AM
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Are you planning on changing your style rotation?
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  #11  
Old 4th December 2008, 10:52 AM
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Basically can't spam no more QI as far as i can see cause they raised AP cost.
At a wide guess i'd go
PoH -> QI/DS (depend if Caster Type or Melee) -> DT
PoH -> WoH -> ED
EB -> QI/DS/EF -> ED
That's my idea atm.
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  #12  
Old 4th December 2008, 01:32 PM
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Quote:
Originally Posted by Gahn View Post
Basically can't spam no more QI as far as i can see cause they raised AP cost.
At a wide guess i'd go
PoH -> QI/DS (depend if Caster Type or Melee) -> DT
PoH -> WoH -> ED
EB -> QI/DS/EF -> ED
That's my idea atm.
Actually tis can't be done, following rotation is possible:

EB -> QI/DS (depend if Caster Type or Melee) -> DT
EB -> WoH -> ED
EB -> QI/DS/EF -> ED
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  #13  
Old 25th February 2009, 09:26 AM
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Check the new changes to the SM on WHA and the patch notes. Looks like i'll be dusting mine off. Still thing the mechanic needs tearing apart and rebuilding but for now i'm quite happy with the changes (especially the changes to:

Natures blade - applies the stat buffs to whole the group now apparently!!! (that's about +130 at full spec or +90 odd unspecced). Stacked with the RP buff this could mean an extra 150-200 in a stat. Possibly to multiple stats too if in a close-quarters fight.

Whispering wind - will mean that gusting wind has a 5 second cooldown (so is almost spammable)

Gryphon's Precision (tactic) - effectively greatsword mastery increasing parry and damage while using a 2h weapon.

Looking forward to trying this out live!
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  #14  
Old 10th March 2009, 11:24 AM
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Just a tip for any SM's playing now - i'm finding that very few destro have much spirit resist so my dps rotation is now pretty reguarly EA-WoH/QI/PW-ED/GW.

Potent enchantments is crazy in the twisting tower - hits nearly everyone in your half of the room (and oddly seems to be unaffected by stairs/walls a lot) - my SM joined 5 minutes into a scenario and still walked out with 140k damage
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  #15  
Old 10th March 2009, 11:26 AM
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Quote:
Originally Posted by Gahn View Post
Actually tis can't be done, following rotation is possible:

EB -> QI/DS (depend if Caster Type or Melee) -> DT
EB -> WoH -> ED
EB -> QI/DS/EF -> ED

I like EB with EA slotted for tanks/healers too, but i've found GL hits disgustingly hard against r/mdps and squishies (usually 250, 400-600 with a crit which it does a lot).

Do you agree / disagree?
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