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Old 4th February 2008, 04:23 PM
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Mask of the Betrayer..

so after caving in and bought this expansion i have some serious problems with the shadow part of the first town, basically its those ancient vampires thats giving me a hard time. even with UtD spams i cant kill them fast enough :/

so i figured i was missing a feat or more but i can't for the life of me figure out wich one i need.

even my ickle half celestial blackguard with his axe of the bear king can't do much of any damage to them no mater how much i bless up first :/

even rest in peace feat gets resisted >.<
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Old 4th February 2008, 04:46 PM
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You thought about coming back later? Some parts are hard to do until you've leveled a bit (and there's a whole optional section for that), particularly if you've taken a template like you have!
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Old 4th February 2008, 08:26 PM
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Originally Posted by inactionman View Post
You thought about coming back later? Some parts are hard to do until you've leveled a bit (and there's a whole optional section for that), particularly if you've taken a template like you have!
yeah i have thought about it. but they SHOULD aparently be doable befor you leave the town to follow the main quest line as afaik u wont go back down there before the mobs in between there and the locked door at the bottom of the vault are worth the trouble

besides, if i'm having trouble with THOSE now, imagine the utter PAIN i'l face doing the quest line that have even harder mobs hehe
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Old 5th February 2008, 12:49 AM
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My char rocked (ranger/berserk/blackguard) but the game crashed at the same spot every time. So i didn't get passed the beginning when you get out of the theater and meet the 3 witches. Game froze there every time
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Old 8th February 2008, 01:46 PM
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did you have anyone else but your own toon selected? sometimes that makes me crash.. tho whatever companion you have that is causing the crash wont stick around once u zoned out. found that out the hard way when i lost okuu. but he came back after i saved and restarted the game.

kinda sad that theres still so many critical bugs in this expanson concidering the ammount of patches its had.

i dread to think how fucking bad it was unpatched.
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Old 8th February 2008, 02:05 PM
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gah, didnt manage to edit before timer went out >

anyway, restarted again, and this time with a sorc/palemaster. and i still fail misserably killing those vampire ainchients

been through most of the normal + prestige classes for that area and theres just no killing them the normal way. even if i go back after i have gone through half or mre of the game i still can't kill the fuckers.

i mean what the hell. their reflex and will saves and shit and through the fucking roof. not to mention their AC and immunity feats. not even with epic spell penetration + undead to death and any of the other so called "undead and vampire killing spells"can i beat them!

even my 42 AC fighter couldn't survive more then 10 seconds against them. blessed to my teath or not.

usually it goes like this. i pick whatever rogue toon i have available to disarm the door trap, pick the lock and open the door. select my healer to run in first (so she wont get pummeled after the first heal) enter the corridor with her first and instantry get swarmed by 5 or 6 of those vampires. usually my caster dies before i even manage to cast my first heal or she manage to cast her own version of UtD, and the spirit shaman soon thereafter after he's sumoned his "uber elemental" or casting whatever AE he's got off. after that the only thing left standing is my tank (thats usually me) and the healer cleric. and as the cleric is the only thing left standing that even have a chance at killing those vampires fairly fast with undead to death and what not. its a choise of either sacrificing my tank, hoping he'll survive long enough while the cleric is spamming her AE spells hoping to win the rolls or keeping him alive and see the sub 10 damage he's doing to those mobs.

and suffice to say that neither is working as the cleric aint got enough heals no matter what and my tank cant do enough damage while the vampires can dish out truckloads and still be able to take the same from reflex saves, their insane AC and whatnot.

/edit: theres probably not much thats worth going there for but thats no why i try anymore. now i just need them dead for the sake of it!

Last edited by Ctuchik; 8th February 2008 at 02:09 PM.
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Old 19th February 2008, 12:12 AM
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Originally Posted by Ctuchik View Post
did you have anyone else but your own toon selected? sometimes that makes me crash.. tho whatever companion you have that is causing the crash wont stick around once u zoned out. found that out the hard way when i lost okuu. but he came back after i saved and restarted the game.

kinda sad that theres still so many critical bugs in this expanson concidering the ammount of patches its had.

i dread to think how fucking bad it was unpatched.
Can't remember. I deleted it after the 5th try
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Old 20th February 2008, 09:19 AM
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I remember finding that part very, very easy on my Human Cleric which I had from the normal campaign. Probably had something to do with me autoattacking with Battletide and spam healing myself though
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Old 23rd February 2008, 02:58 AM
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well i tried again and this time with battletide spams. and it went pretty much as it always does. no matter what spells i used i ended up losing.

even tried it with a monkeys grip feat berzerker wielding two 2 handers xD
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Old 13th March 2008, 12:01 AM
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I had to leave some of those vampire areas as I couldn't get through the doors... R I Teh stoopid?

It's easy with Divine Chumpion (an even easier mode of Cleric).

The "Hunger" thing sucks ass. The ending is abysmal. The shadow town is fun, but not properly explained - though I suppose it doesn't have to be. The loose ends don't tie up, and here's a >>>> spoiler <<<< ...

That "Wall of the Dead" thing was annoying, you're supposed to be able to hack it to pieces, but they changed the end so the guy just says "Nuh uh, you can't do that", and there's no option to disagree. I think they must have run out of time when making it.

It's a shame really, apart from these gripes, I really enjoyed it.
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Last edited by svartalf; 13th March 2008 at 12:02 AM. Reason: Errr... I didn't mention anywhere that this was my review of the game. This is my review of the game.
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Old 13th March 2008, 01:12 PM
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Does the campaign take decent time to finish? ie alot of content, quests, whatever
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Old 13th March 2008, 11:38 PM
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yeah it takes maybe 2 - 3 days to go through it. pretty much the same as the other NWN games.
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Old 15th March 2008, 12:08 PM
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woooo long time since I played this game! thanks for inspiring me to give it another go, guys
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Old 17th March 2008, 10:46 PM
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just wish you had more options for group setups in this expansion. the complete lack of a decent NPC tank bar that bear doesn't really give you much of a choise if u plan on getting one of many :/

did that on my sorc and later in the game ur really screwed if u dont have a decent meat shield.


really miss all the extra NPC's you got to choose from in NWN2.
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Old 22nd August 2008, 02:23 PM
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Did the betrayer in two days, 2x6 hour sessions. The area with the vamps is nothing more than exta lewt/xp if you can handle them early on. Its later in the quest when you got your "pointy stick" you go down futher. I had no big problem when i positioned my paladin in a door opening, my other chars behind, vamps infront. The mage nuked while i blocked. Got nice xp off all the blown up urns
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  FreddysHouse > Role Playing Games > Neverwinter Nights

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