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I Aint to keen on Tor Anroc.. altho i do play it all thetime as its faster and better exp than others.. may not be as fun as others but me personally trying get to 40. and Tor Anroc beats other Bg's hands down for EXP Turnover over time.
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Bwtch - R40 RR36 IronBreaker Cwtch - R23 RR20 RunePriest Newb - R21 RR19 Shadow Warrior Xtc R17 RR15 Witch Hunter <The Sylvan Blades> Karak Hirn <Order> |
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I mostly do that, unless I'm desperate for PVP or XP. Otherwise it's no TA for me. Tho I must say that it's gotten better since the changes.
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<Ancient Shadows> Karak-Hirn Bonegnasher - Black Ork Shaver - Shaman Gaurak - Squig Herder Belsameth - Zealot |
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We did a small group in T4 without serpents passage last night, the results were interesting.
Each time we zoned in half the order team upon seeing that it wasn't the afore mentioned serpents passage left the scenario ending it early or refused to leave their spawn. Is this really what the game is going to boil down too, for the love of god I'm hoping for some reasonable world rvr.
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"We can categorically state that we have not released man-eating badgers into the area." -UK military spokesman Major Mike Shearer Badtoof (Black Orc) Karak Hirn <Savage Conclave> Gwydion (Tauren Druid) WoW: Hibernating in the emerald dream. Gwyd (Guardian) Tabula Rasa: Decommissioned. |
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I've heard of that type of thing happening in T3 too. A good idea would be to apply a debuff that prevents entering a scenaro again for x minutes, similar to what was done in WoW. The deserter debuff stopped people repeatedly optimising the battleground they enter. Its not perfect as people that CTD will suffer, but overall it will prevent this.
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It think the issue stems from a fundamental flaw in the renown and exp generation, as it stands the majority of renown and exp comes from kills leading to the popularity of frag fest themed scenarios (Tor Anroc & Serpents Passage). Perhaps we'd see more diversity if we re jigged the numbers to give and increased team wide reward for completing objectives while toning down the rewards for kills.
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Easy solution would be to reduce all rp made from scenario player kills to 1-5 points and then up the RP bonus for winning the game. That way it doesn't matter which scenario you play as the end result is that you get more for winning the game than the farming of players.
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Nicodemus Apothecary to the mostly dead. |
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Quote:
Unless it's to bash, ofcourse. I'm sure, however, that he's "racing" there as fast as his zimmer frame allows
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Ive been doing that since the patch went in and you have to wait about an hour for any of the other tier 3's.
I had to resort to going back on Tor Dwarf Knockback agan today
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Fink Barton Disciple of Khaine. Constantly running out of soul essence Fink Love DAoC Pryd/Mid<-Forgotten-> I am not logged it!!! |
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I'll hit 22 this week as well Jup. I still have not actually seen you in tier 2. Where the hell are you hiding? I will make sure we meet in tier 3
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// Fight the opression! Fight the ****! Fight Mystic G! Join the war now! <CptDoom> pfft <mazling> pfft <Spinky> pfft <Kryt> pfft <Deadmanwalking> and i walked into a busstop
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