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the way you play it must be fucking boring, thats for sure
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When i stay on a hill at Dl, The range alloud to shoot the Tp area.....don't think that a tank can rush me in a short time too, surely more time to reach me than when i'm on a rock of Stygia, the small difference is that first spot is alloud, not the second
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On Ultima online (felluca) you can't go through the body of the man you fight, on WoW never hear any texture bug... Here you can shoot through water in ToA , not in RvR zone, soon bug abuse ? What about an arrow (or any cast) who follow target behind a wall like a missile? or a pet who can see you after restealth (and not if vanish ?) or if he walk on a trap ? Like snipers in medieval age, why is it impossible to climb on trees ? It would be better to work on these (and a lot of other) than giving new god mode class or expansion where nobody go....
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Well what would you have happen? the arrow's or bolts casted/shot at someone before they hide behind a wall just fall down?
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Back again.. <Kissing the Shadows> World of Warcraft - Magtheridon - Bloodelf Paladin - Inactive <Vogon Poets> World of Warcraft - Magtheridon - Tauren Druid - Inactive |
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I mean that if their is so many stange things without solutions in program, let players free to go where their char can go, what they can do, without using lag cheat...and work on new update to kick those old bugs It would be more fun not to have to think that you are perhaps using a bug just playing with what the program alloud you to do...
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I always wondered who started that shit about "texture bugs" (what do textures have to do with collision detection?) and I'm not surprised at all that it was GOA customer support ... they obviously have no clue of the technical details of the game. But their words are the law on their servers, so it's pointless to discuss it.
My conclusion is that there are places in the game world where you are not supposed to be because GOA said so. You have to know where all of these places are because there are no clues which indicate whether there may be a mysterious "texture bug" involved or not. (Lagjumping is a different story ... I never figured out how it works. I tried screenshots, /craft macros, everything I've heard of - nothing worked. Maybe my 2 years old PC is too fast for this game )btw I don't understand why anyone would want to climb this wall. If you stand on top and get nuked/shot at, all you can do is jump off and probably kill yourself that way. The holes in the wall are much better for sniping. And they are perfectly legal spots too (at least I've seen no sign "TEXTURE BUGS - NO TRESPASSING"). @Kiasean I hope u have arrows summoned next time we meet so u don't have to slam and run away
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DAoC: Feylamia - Ranger - Camlann [R.I.P.] |
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the post makes .. makes makes me wanna crap on your door welcome mat m8.
P.S: Everyone here is a leecher skold ..
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Camlann Kindrid warrior rr10 Vasagu druid 7l0 Glastonbury Bulldozer merc 7.5 <Bloodshed> Kindred cleric of doom 5.0 <Bloodshed> Excalibure Kindrid <Black Company> Ctpax <Red Guards> |
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