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Don't forget that Warriors will wield Hammers while Hybrid Armsmen gimp themself in 1H-mode if they do not go slash. Without slamming & Defender's Rage an Armsman will always lose to a Warrior, unless the Warrior is seriously gimped is a. From group perspective it fuck all matters, Armsman would have to be close to a Paladin all the time to more damage than a Warrior does with Aug Healer celerity. |
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I'd run 1x bard - cc, rupts, spd, af buff 1x Body sorc - rape dmg, debuff, when needed aoe mezz interrupt spam + amensia, blue pet? 1x Cabalist, tri spec - ns, disease, body debuff, single stat debuff, pet 1x Druid - resis, roots, aoe dot vs box, pet, spec buffs, 1x Auger - celerity, haste, resis, 36 pac so will have aoe gellow mezz 1x Armsman - high dmg, high surv, have slam 1x Armsman - same as above 1x Theug - rape interrupts, aoe root, roots, decent dps on runners Would be a nice setup. It is alot of albion classes, caster as you see. It works so good b/c the other classes have the right skills on the right classe so to speak. You don't even need the bard to play endo since armsmen can live on blue endo + lw1 and end pots, they still get celerity from the auger. |
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Well not really. You brought up the thing about casters in alb beeing so inferior that they needed a theug to do the job, that wasnät the point really. But more that the group dynamic is diffrent in albion and doesn't let the other casters do their thing without the theug ( obviously they still do stuff, but it is so much harder to find that window of oportunity when you meet a split assist grp makig you constantly move and try to kite ). |
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Merc/BM/Zerk Champ/reaver/valk Pally for BG and endurance(can prolly swap to a heavy tank these days) Cabby Bain Sorc Cleric Druid Sick dps all buffs solid interupts
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Currently MoCloltapping on Grasp the VWer! Originally Posted by Manisch Depressiv How would you know anything about this group? You only played some asshole stealther duo on Dyvet. True story! |
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Lose the pally, lose speed 5 tho.
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Tuorin 11X Warden ML10 Mesch 11X Hero ML10 Tuo 6X Banshee 0 time |
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You are still yet to point out what is so different between alb casters and hib/mid casters? They will encounter exactly the same problems as alb caster encounter on Origins. |
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Formerly known as Chimaira the Mercenary & Riddermark the Mercenary
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interesting posts about camlann setup
but i was asking for a potential mid / hib (thats easier) caster grp in origins does any grp of these come close to alb ones? Quote:
wow, 2 sides 9 classes to both of them, mere details in races and yes in DAOC you can have perfect balance in Camlann, but not in normal classic servers the the discussion is about balancing the realms on a brand NEW server there are many many details unrevealed, but many ppl think that albs would struggle without theurg and mids will better off with valk current status quo shows that alb casters in origins server are far superior to mid ones sorc >>> sm in utility wizzy > rm in damage caba > sm damage + pet wanna add theurgist with 16 pets? a popular setup : 2 sorcs + 2 pets, 2 cabas + 2 pets, minstrel + 1 pet, theurg with 16 pets? all alb casters have at least 1 bolt range spell to interrupt valk has inst 1500 range and 700 aoe insta / pulse shaman has 1 crap bolt runemaster has to interrupt ns 2 sorcs, when 2 cabas hav to ns 1 healer what kind of mid grp can beat that at low rr and how hard it has to push?
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PIROUNI OF DESTRUCTION HAS TAKEN THE FLAG /BAUBLE /ORDER'S PANTS! Partyanimal caba 6L5 Glaston fun while it lasted 7 x 50lvl mid exca dead n buried Pirouni bm 9L5 - Fshield chanter 9L4 - bard 6L5 - champ 6L5- ani 6L and an army of pimped out hibs and albs on Limors and Temair |
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Well i cant rly say how it works on origin but on normal servers a good mid grp normaly beat the good alb hybrid grp, atleast till aes dana came up with a new uber interupt setup. we struggled like mad vs ikeas/GaLs 2 BD setup, never found a good way around it, if we went for pet/BD first just qc a new one and 1 perma out of our grp. and thuerg petting is a bit overrated imo, spend 20 sec petting up spend 1 sec with a qc pb/aoe nuke to clear em.
But on origins there will be no BDs, but when i played in the TT tank grp only grp setups that were pure better then us was GaLs hybrid grp cause vamp+BM just killed our BGer then support, and Allexiel grp with such a good control of our tanks with snares. so i guess a good alb grp with strong snares will survive once they have some basic RAs and win at higher rank given they have equal players, altho its not a give away in any case. my 90342 c(long post)! |
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Here you clearly imply that casters are underpowered in albion since they "need" a theug. When I in all my posts said that Albion casters as whole are very potent, but the group dynamic of an albion group where you need a few more key classes to get base abils is diffrent from mid/hib, hence I think cutting the theug will create some problems for that group dynamic. Think your grasping for straws here mate, trying to implicate me as the one saying alb casters suck, I never said that and I don't think they suck. As you can see by my choice of an "origins" kind of PvP setup ( as i interperated partyanimals request, or whatever ), it has albions casters in it. /edit, Also Cadelin I think you need to work on your reading comprehension. Just b/c I state that in TOA where casters where quite OP'ed due to alot of new RAs and defensive skills from mls, dr and items it doesn't mean that just becuase some of that is taken away they become underpowered. That was my point. Further on in the same post I use more examples, but I guess you don't bother to read what people actually say, in its full context but rather sit there spamming nonesense. Last edited by Patriarch<>Matriarch; 8th July 2008 at 09:53 AM. |
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I did not imply that albs need Theurgs it was a question to you. This was indicated by the use of a question mark at the end of the sentence, maybe you should work on your reading comprehension? ![]() You have on mutliple occasions said that albs need Theurgs to compete. I will list them here for you: Quote:
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![]() As you can see from these post you are clearly stating on several occasions that you think albs need a Theurg to compete and that alb casters can't compete without them. But maybe you think something that you say will always lose is still powerful? I on the other hand think that it was a good move to remove the Theurg and the realms will be much more balanced as a result. There will be an equal number of classes with an equal number of abilities. I can't see why alb will struggle more than hib/mid. |
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What has this to do with you implying that I said Albion casters sucked and therefore need what you think an imbalanced caster ( theug ) to compete. That is not what I said so you fail on all your quotes. Read in all my posts both here and on VN I said that an Albion group missing the theug and the role he fullfilled will in my opinion struggle, I also stated that it is in my own opinion, and I also think there are ways around it but those ways will make the Albion group setup weaker then it was before. And I'm also of the believe Albion 8 mans with theugs where not OP'd since the other realms have abils to deal with pets. It has nothing to do with sorc, caba or casters at whole sucking, it has to do with group dynamics beeing diffrent. - This is quoted directly from your own statement. "If casters in general are underpowered you would suggest that rather than improve casters as a whole you would rather just add a class to alb only? If all the opted groups across all realms are running pure tank setups it saying that casters in general need a boost and you won't fix that by adding one class to one realm." This is you talking here. I havn't suggested or implied any such thing as casters in general are beeing underpowered, and I do not think people will run pure tank groups since you loose out on utility and kiting. You cannot go head to head vs 2 and 3 groups in todays daoc, ppl are too good for that. - You did comment on this with some nonsense reply about ToA. I still think your fishing after semantics and straws here. I think most people who somewhat followed the thread do understand my points and my intent. And if you still fail to see it I will stake it out for you, so you can comment on relevant points in my arguments, and not wether I start an argument with the word ToA in it. 1) I think albion as a realm and 8 man community will struggle to make competative groups without a class who fills the theug role, wich is heavy fnf interrupts to free up the caba, body sorc and cc sorc to do dps. 2) I do believe it is not about sorc, caba, minstrel beeing weak or underpowered but their inherent class roles are diffrent from their "direct" counterparts ( which is a weak comparision since the classes roles even with same basic abils become diffrent by default ). 3) I do think casters in ToA where OPed due to taking advantage of increased dps and defence wich scaled higher then for the support/"tank" hp ratio. 4) I do not think that just b/c ToA made casters abit over the top that they were gimped in SI, they were deffo more balanced in dps and utiliy. Last edited by Patriarch<>Matriarch; 8th July 2008 at 12:11 PM. |
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Alb grp with pwn!
Cleric no comment Friar heal spec Arms slam+snares enemy tanks Sorc CC+assist nuke Cabby Nuke MA Body sorc nuke+backup cc Mincer 4 insta interupts on short timers+twisting a pet Mincer see above Can play just as a hybrid alb grp can today with a mild form of kiting solid dps and great inteurpts |