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AoC had atleast 2 patch cycles a week, addressing most of the serious issues, so as usual he is full of shit. Will not bother to comment more of his other off-topic garbish. About the DAoC Originis setups, pointless discussion don't you think? There is simply not enough info on the classes and their abilities, general RAs and so on and it will be the usual mix anyway, some DPS, some utility, some healing, regardless of how it will be balanaced or not. About Originis itself, I might even play it on the US, but for now all I see is yet another ruleset that will leech population from the existant servers and crash and burn like the pvp and classic ruleset servers after a couple of months, after the FG scene has moved on because someone zerged them too much, they got something to do in real life or bitched too much at each other :P. As for it only being something to do until Warhammer arrives for some - those have a nice fix :P.
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Karag Eight Peaks (Order)
Karag Orrud (Destruction) |
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i can hear manisch fart,long before he opens his mouth
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Partyanimal caba 6L3 Glaston fun while it lasted 7 x 50lvl mid exca dead n buried Pirouni bm 9L2 - Fshield chanter 9L2 - bard 6L - champ 6L - ani 6L and an army of pimped out hibs and albs on Limors and Temair aoc wow sux - givf who |
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What is stupid though is people like you, that apparently arent very interested at all, trashtalking it before it's even out. Its even more retarded than people hyping it. Just sit back and allow people to have fun, if you can't manage that just stay out of this thread. |
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I think Mythic has the wrong approach. Instead of fixing broken windows, they're installing new ones and then they ask the crowd to go to the new windows if they don't like the old ones. A broken window can often be just fixed and despite of what you might think most of the Dyvet players just stopped to play because they had no one to play against or with. Most of the other issues DAoC had (leveling/ToA time sink) have been dumbed down heavily and people actually had fun regardless of the layout of the frontiers or the class balance - if they've found someone to group with/against. So yes, DAoC Origins will be a temporary solution for them, maybe even for me, everybody will rush to the new server, leaving blank servers behind, accelerating the downfall of DAoC. The lack of initiative from Mythic/GoA is astonishing: at this stage the game could be given out for trial for a month for free, the subscription cost should be halved and the remaining servers merged. Open as many other ruleset servers as you want from there. I think having some changes accompanying the start of Origins would do DAoC good, for now I see good short-term effects and bad mid-term effects. Time to look up trashtalking in a dictionary I guess. |
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Yeah you got some good ideas I agree. Still doesnt change that some people are looking forward to Origins though, and are trying to plan their gameplay there. I for one look forward to it, and the setups wont be that different, still the same base classes so its quite possible to plan ahead already.
Opted groups will still be opted groups, and I think that is why a lot of people will be rolling on that server, to enjoy opted fg RvR. It's what I missed most about DAoC atleast. Also the levelling and the PvE for nostalgia, it's gonna be great to level up again! Last edited by CedrikWayfarer; 5th July 2008 at 02:06 PM. |
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I just hope that not toooo many will roll Midgard. |
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We are going Hibernia, 6 of us now and I reckon there will be a few more. Providing they don't change the classes too much we'll run with a heavy melee setup, and an eldritch for NS/Dis and some support nukage.
Personally I look forward to levelling a few crafters again, always loved the crafting system in DAoC. The frustration after 120 MP tries and you just want to slit your wrists! |
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bard, bm, champ, hero, druid, druid, eld , ench will be the fotm group for sure. bard + champ and eld do interrupts. Ench, hero, bm do DPS. eld + champ do burst dps when interrupt war is won/under control and classes are locked down/mezzed. Replace hero with 2nd bard -> Hybrid spec on champ (champ does dps) for slam to counter zerg grps. Two bards are hellish interrupt
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I have a feel alot of people will be running mid push tank grps with massive interrupts comming from valks ![]() Albion with no theug, I don't know how that will work at all, but still time for them to figure that out, wether they go ahead and leave theugs out. Main problem there as I see it is: Mids will have : Shaman, pac healer, valk as interrupt. Hibernia will have: Bards, champion, eld Albion will have: Minstrel and??? Can't really run with a reaver they don't have the same damage anymore with Levi nerf, ( same for valks , but valks have alot better rupt and heals aswell ) think albion will struggle, also since they can't fully buff their group with no buffbots. 2x clerics, 1x caba, paladin/2h/hyrbid spec ), minstrel, sorc - only 3 spots left... For full buffs = friar, For remotley any interrupts in the box = reaver Now there is one spot left... won't work. Perhaps a full caster group, 2x sorc, 3x caba, 2x clerics minstrel. And at high rrs add a hyrbid paladin for the slam insead of one caba, OK 2h dmg with celerity, and put in an armsman instead of minstrel, due to rr8+ u can afford not having spd6 and sos. Alb will struggle qq |
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A good sorc can keep the group interupted. Im intrested in a debuff grp on this server tbh as even tho theres no + dex and cast speed etc, old debuff grps used to annilihate alot of grps. I reckon charge maybe a prob then since im not sure if it worked the same in OF as it does now
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daoc thyrza fremstah aoc fremster 80 priest fremen 62 ranger war fremen 24 runepriest |
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