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Hey pjuppe. Well there are discussion going on on VN about buffs. Thing is mid cannot fully buff a group with only a shaman if not running the end chant wich last time i played mid wasn't ace, like 1000 range. Might have changed. Alb group also need 2x clerics to fully buff a group and even then it is tight to get everyone spec af and int if your caster heavy. Friar + cleric = not many specs on people, would be a nice mix though with heal friar + cns cleric, but then buffbot npc is needed. ![]() P.S The buffbonus items are ( according to rumour ) taken away 100% so for good buffs you need to go for red red specs kinda. "Best" would be to bring back them old buffbots xd then the poor sobs can be fodder again and the leetmans pew pew
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And im playin druid
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So to continue with this wonderful discussion, mid setup(as we are most likely rolling mid due to it being years ago sience we played it)?
Pac no brainer Aug no brainer Shammy guess we will have to settle for 1 buffer+charges/self buffs Zerk tank MA Valk pain in the ass Warr nasty with 2 h Rest? RM+SM RM+zerk rm+skald rm+thane thane+skald Any ideas are welcome!(appart from the poor ofc!)
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Currently MoCloltapping on Grasp the VWer! Originally Posted by Manisch Depressiv How would you know anything about this group? You only played some asshole stealther duo on Dyvet. True story! |
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I would go with: 2x healers 1x shaman 1x warrior 1x sm 1x rm -- Reason is they can either go spirit debuff or cold debuff, if cold deuff you split spec the rm for -30% cold debuff and get gellow ns, and the sm can get 49 pbaoe, both using baseline dd's. 2 spots left for offensive melee, one given is a 1x Bers imo and the last spot is either for Skald if you prefer spd6 ( my US classic skald had 420 str and 6.0 spd dragon hammer 50 hammer spec 43 bs, he did serious dmg with celerity. ) Or a Valk, though if they loose their cones, dmg proc of ragnar, pin spam etcetera I'm not sure I'd use one over spd6 and the higher damage a high rr skald will provide ( sos2, purge3, mop3, str3, aotg2-3 ). /edit, For tank group you swap out the SM for a Zerker imo keep the rm with debuff 30% cold spec since on hibs that will do more dmg since they will all have red cold resis, also gellow NS does the job. Last edited by Patriarch<>Matriarch; 9th July 2008 at 03:00 PM. |
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Well not sure what you mean here. But I meant th SM will got for 49 pbaoe and use his baseline cold dd. The RM can go for -30% cold debuff and his gellow ns. You gain the Pbaoe and decent nukes comming of -30% debuff cold with 180 value dds. I'd guess on debuffed targets 550-650 dmg depending on rr and dmg RAs. Without the debuf looking at 350 dmg nukes wich are qq. But going red ns on rm and spec nuke ain't much better either since spec nuke is slower and no debuff for either one, and if the SM goes for spirit debuff the RM needs to use his baseline spirit nuke, so you end up with the same dmg but with no pbaoe. So I'd vote Sm with 49 pb spec and rest in dark for variance, and rm speccing 36 supp and 34 rc. Though, I havnt tested this but having rm go for last spec nuke, red ns and then use the -10% dd + the sm skipping pbaoe going for 190 value lifetap cold dmg could be equal or higher dmg ( compared to 2x 180 value baseline on 30% debuff where you gain pbaoe ). /edit, Or I have actually tested above, but I don't remb the result. (classic server ).Might add we had a diff setup then going with sm to debuff for valk ragnar spam, and rm used his baseline spirit nuke. Last edited by Patriarch<>Matriarch; 9th July 2008 at 05:00 PM. |
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Yah that was the spec I had in mind. 38 pac, 31 mend and 18 aug. But I had forgotten one thing and that was the CNS. So you would need to spec 40 mend ( qq ), 27 aug (might aswell get resis since you have to lower pac anyway ), and leftovers in pac, 22ish.. can will still have blue aoe and your red baseline stuff for 2ndare getto cc, but most importantly it works as interrupt regardless of level, and the druid can heal aswell with a 31 spec. |
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