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With my job i dont have the time for any mmos
but i vote i would come back because DAOC is the best game i have ever played and i miss it and the people i played with.Long live DAOC and all its players
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Ouroboros <Groove>, Zealot of Karak Eight Peaks Legions Players - Latest news and updates on Fallen Empire: Legions |
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but if you remember the "Classic Server" wernt not bent ot be a classic server which is why there were orignal named the alternative rules server, the player based named them the classic servers, they are just no TOA. ------- This server fromw what I can understand will be Just Classic lands, just classic classes, and no expansions. anything else what they do on the server is till pure speculation.
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Playing - Daoc - 4x Theurgist Albion Devon Cluster Playing - Warhammer Beta Oh hold - Final Fantasy XI (7x Bard / 37 WHM / 28 SMN) Waiting - Aion Online |
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Same old faces posting "yeah Id play it" who said the same about classic, then abandoned it a year later.
Too little too late IMO, sod grinding more to 50 again in spind rogs or waiting my turn while the uber setup groups farm TG and rape our wallets for cash to buy the drops, or queuing at moderna for a spot in a group that never comes. Only good thing about this at all is the buff solution, but they dont tell you if that will be some crappy timed buffs from an NPC thats a milllion miles from where you want to XP and will cost $$ everytime you use them. Something tells me those people I mentioned at the beginning, havnt really thought this through, and will help vote in yet another DAoC lemon.
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FINALLY QUIT DAOC AFTER 7 YEARS!! Former Excalibur/Kay Midgard Dragons of the North - RIP Realm Defenders - EU- RIP Sarumans Hand - EU - RIP Sarumans Hand - US- RIP AGE OF CONAN Cron - Tempest of Set - Shat game WARHAMMER ONLINE Squiggin my way round on US Servers babeh! WAAGH!!
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Leveling to 50 really shouldn't be an issue. If they keep the exp the same as it is now (or even just give some exp bonuses) then it's less than a day's playtime. Anyone who's going to be put off by having to do 20 hours of exping really isn't going to play for more than a month on the server anyway now are they.
The problem is we don't miss old frontiers. We miss the fact that the game was new and the attitudes towards zerging was different. There was enough new players that set groups could kill the zerg, and rp's were hard enough to get that your average DAoC newbies didn't have purge and stuff to stop them. Fast forward to today and people won't accept being RR3 for 2 months. There won't be a constant churn of RR1 players for the set groups to zerg surf and what will happen is a big zerg v zerg v zerg stand off in email bowl. Zergs were only fun in OF because the players in them were new to the game and the experienced players could still fight them and win. The 15 minute wait for porters has to exist for old frontiers or else you'll get the equivalent of putting 700 people into thidranki and watching what happens. What the porters did was mean that when you killed someone they stayed gone for 15 minutes, so the good groups were the only ones around 10 minutes after the porter had done his magic. The mistake of NF was in allowing zergs to port back 3 seconds later so you couldn't kill them. Make that mistake on an old emain map and you'll kill it. Yet everyone here is wanting the porters removed.. So you want 300 people at each milegate all the time without any way of removing them?? Some people really are clueless.
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Back in the US of A - Long live the Dej People only tend to remember the bad things that happen. Be remembered!
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no, get both. because if you take one or the other ppl will still die to fast. and again, especially to casters. because even with either half damage or double the HP they can still dish out WAY more damage then you will have HP for in a matter of seconds.
now tank vs tank combat might be balanced somewhat, or melee vs melee in general. but caster vs melee sure isnt. mostly because of the insane casting speed they have. tbh they should look at WoW for that. there the casters spells take longer to cash the higher level the spells are. sure they got spell haste there to but its no where near as overpowered as it is in DaoC. mostly because for anyone but healers its more or less useless in pvp. and their instant spells only gain 50% of the bonus damage they have. not that theres any abundance of insta cast spells in DAoC but still. should be a simmilar idea to the spells in DaoC as there are for the tanks. the faster they cast the less damage they do. because 2000+ HP in DAoC right now isnt anything a caster cant deal with in about 4 - 5 casts. and with around a second cast time thats really no time at all.
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( >.<) Kitty needs a hug! (")_(") http://www.orcnet.info |
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For a moment i thought "shite, GOA actually thought of something new".
It was a very brief moment tho.A whole 2 seconds.
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Albion, Dyvet <Forgotten Legends> Overmind, 10L2 Sorcerer Purificator 6L7 Paladin Pharaun | Theurgist Castaway | Minstrel Shadowflame | Wizard Stand | Armsman Nimor | Merc Hibernia,Limors <Nocturne> Nerfable R5L2 Druid Midgard,Temair <Greektards> Goodys | Healer |
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the teleporter itself built the zerg all ppl who died the last 15 mins teleport and leave the keep at the same time there are only 2 choke points for all server in emain as we know daoc pve sux and many ppl left the game just for that most ppl who still play, stay only for the pvp the only way to satisfy all player no matter how they want to play (1v1 , small grps , fg or zerg) , was duel after challenge and instance pvp like wow i read in a magazine there will be 75 vs 75 in war together with other stuff i dont know if they could actually do such thing in daoc or they didnt do it just because it would spoil the feeling of the game
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Partyanimal caba 6L3 Glaston fun while it lasted 7 x 50lvl mid exca dead n buried Pirouni bm 9L2 - Fshield chanter 9L2 - bard 6L - champ 6L - ani 6L and an army of pimped out hibs and albs on Limors and Temair aoc wow sux - givf who |
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Irvr in NF has shown us exactly what would of happened, you'd have 100 mids on one side the the chokepoint and 100 albs on the other side.. You'd storm in and kill 50 of them, then 30 seconds later that 50 would be right back there again. Except there was only 2 choke points so the ability to walk round the perma standoff would be none existant. |
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| bit-fucking-late, daoc, server, time, toa or dr or lotm |
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