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The more they "tweak" this server just a little bit the more they will tweak it some more. Eventually we'll get something close to our current "classic" server. Just dump it back to an early patch, change 1 or 2 major things and that's it. Who cares about low levels anyway? You can't change the player's attitudes - no one is going to go out to the frontiers anymore, everyone knows that they should level to 50 beforehand.
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Zephina Zewhina Banbharun Druid of Prydwen DAoC gone |
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![]() I'm joining the thread pretty late but just wanted to add that mid and hib has had somewhat of an advantage since albion has had more classes before catacombs was released. Which meant mid and hib had all their key abilities on fewer classes which helps when trying to get as much variety into a group of 8 players (mezz on a healer for example... don't flame me if that was a bad example, you know what i mean )I'm pretty curious about this though: Addition of the Valkyrie class to Midgard. The Valkyrie class, introduced with Catacombs, provides a unique flavor to Midgard without introducing increased challenges to balance. As it is now, it would be considered a powerful class for this server type, but please keep in mind that we are also retuning balance of all three realms across the board (more on this later). With its melee and mending skills, we believe the Valkyrie will round out Midgard’s abilities fairly well by adding a third healer with heavy melee damage potential to the realm. This will balance the healing capacity between all three realms, whereas before Midgard had only two healing classes and the other two realms each had three. Furthermore, this class will complement Midgard’s strong melee capabilities. In hindsight, this would have been a good class to release when we launched the game in 2001. This is why it was chosen. First of all, valk is like the best solo class ever, with charge, slam, insta interrupts, insta heals, normal heals, 2hand dps. They will have to balance it ALOT for it to fit in. What i really don't get is how they can say the other two realms has 3 healers each... Unless they are going to implement heretics (which they aren't) Alb only has cleric and friar (or am I missing something?). Midgard should get the savage, and if NF RAs are being used it should get charge, I still don't get how valk (a tank) and vampiir (a stealth class or something. Atleast a class that may have seemed fun but maybe wasn't really thought through and seems to have been developed by an 8-year old) can have charge and savages don't? I mean they're called savage and weild light armor and fist weapons ffs! |
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You're forgetting the mighty Paladins chants!
The savage as it is today (or at least when I last played), might be better than Valk I guess. I don't see why they're mssing with the classes personally. I mean theurgs were hardly THAT popular in RvR at least as far as I remember. Sure you have some PvE advantage but who the hell cares, everyone is going to get 50 eventually and I doubt we're going to have a server full of Thuergs! Z.
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Formally.. Kobold Flammen Herra of Prydwen Fame World of Warcraft Farstriders-US - 70 Human Priest |
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Oryon SwordMaster 39 rr32 Gahnelion Archmage 26 rr24 Karak Eight Peaks Na Fianna Dragun |
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Yah. Still doesn't make sense to me though, I mean Midgard never got a pet spamming class we just had to make do and always did. I remember running a regular ML10 farm in Mid, and you had 40 people turn up minimum or it didn't happen. Then Puppet at the time making a wtfpwn fg Hib ML10 farm video to show me "how its done Hib style!" As I said though, it was expected, sure you get some whine about imbalance but people get around it.
Animst I can see being problematic, just because of relic/keep defences etc, but with no SI classes it won't matter anyway. We'll see what happens anyway but they look hell bent on removing it. Last edited by Zedenz; 10th June 2008 at 08:30 AM. |
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That was PvE wise ofc. |
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I do remember them adding those abilities to Thanes to increase the hit bonus on epic mobs. |
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p0x has twisted my arm and I finally gave in, I shall be returning to DAoC for this server. Currently gathering interest from oldies on Prydwen (from all realms) and also from our WAR guild, Merely Mortal. We've got a good 10-11 people interested so far.
I think we will be rolling Hib, but this will be up for discussion closer to the server release. Can't wait tbh, really looking forward to it!
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<Merely Mortal>
A Warhammer Online and DAoC Origins Guild Currently playing: WAR - Karak Eight Peaks Jarakin - Bright Wizard |
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The best thing they could do for a server like this is allow people to copy characters there but I think they've ruled that out? Shame, would be great to go back to the point of toa with your chars of that time and even some of your old opponents as well as new ones. Something simple, so you can just step into the game every so often and just rvr on a active, competitive server. Daoc should really have catered for this some time ago.
Alas!
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Tuorin 11X Warden ML10 Mesch 11X Hero ML10 Tuo 6X Banshee 0 time |
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i'm still going to try the server
I think it will turn out shit tho.. my reasons as to why follows:1. They're listening to feedback from people who started playing the game when TOA came out more than PURE old school people that have been here since the start. 2. They're trying to over complicate the server when a simple design would have worked perfectly fine. 3. Farting around with classes way to much when they should be concentrating on other things. 4. Leaving CAPS/cast speed/spell damage/melee damage etc IN the game (Was told this by a mythic employee that was in my guild on Gaheris, don't know if its 100% true although it sounds about right) 5. Overall theres nothing 'Classic/Orgins' like on this server apart from OLD emain (which i'm also told is getting changed abit.) So in short its just a "Classic(glastonbury etc)" server without CL's/DR/CATAS etc, it sounds utterly bollocks if all of the above is 100% true. So claps to mythic for attempting to ruin DAOC.... AGAIN.
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Warhammer - is pap. World of Warcraft Ever Quest Ever Quest 2 Dark Age of Camelot Eve Online City of Heroes City of Villains Final Fantasy XI Legend of Mir II Legend of Mir III Tabula Rasa Lineage II Rappelz Last edited by BloodOmen; 10th June 2008 at 03:45 PM. |
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