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I wouldn't play on this server at all. Only been playing the game for 3 years or so and I like the ToA bonuses, the BB's and I LOVE my Theurg. There are of course a few things that can, IMO, be done to make the game better.
1: Make levelling to 50 easier and quicker, that way it won't take so long for any new players to reach a point where they can be competetive in RvR. 2: Leave NF as it is for the most part but reduce the size, with 7 keeps and 4 times that number of towers things are far too spread out. 3: ADVERTISING!!! Look at what happened when LoTM was advertised before it came out, there was a boost in the player base. Granted a lot of those were old players coming back to find out what it was like but there were new players too. If GOA started advertising properly then you would probably, especially in the UK, see a huge boost in the number of new players. Which would in turn see a lot of the old players who left because of dwindling population return. Just a though...
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Preatorean guards (EU) (Retired for good )Dingallot Lvl 50, CL10 ML8 RR3 Air Theurg. Wallker Lvl 50 CL6 RR3 Fire Wiz. Charmalot Lvl 50 Spirit Cabby. Sunnysideup Lvl 50 CL7 Friar. Bowshot Lvl 50 RR5 CL10 ML7 Sniper Scout. |
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Im just waiting to see all the "OF sucks" threads that come out once the nooblets realise it's a choke-point controlled zerg fest
![]() You'd think if they were putting the effort into making a new server type, they might take the time to learn from 7 years of experience and redesign the entire frontier? See if it works, then maybe roll it out on the main servers? Still, too little, too late.
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Formerly Zinzan, RR8 Druid of Excalibur Currently Zinzan, Rune Priest of Karak Hirn |
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I'll be playing this one on the US servers. Really looking foward to it
Yes, it won't be the 'old' times, but its exactly what I want from the game.
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Yurka [Na Fianna Dragun] [Amicitiae Renatus][Royal Bavarians][Excalibur Allstars]
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I just get the feeling that, as with life and in a game, nostalgia clouds the vision. I played on Instant 50 for a while and whilst it was nice to see the Old Frontiers, getting zerged by the best groups was too similar to DAoC as it is now.
Then again, an OF server ran by Mythic might be different, I will definatly check it out. |
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Having had some time to think over the past couple of days, I would like to retract my previous statement. ;p
I think no SC might be kinda fun for a while, using old epics and DF stuff. Can always be added again later!
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Formally.. Kobold Flammen Herra of Prydwen Fame World of Warcraft Farstriders-US - 70 Human Priest |
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i joined the game in 1.58 and spellcrafting and SI were in already.
edit: by reading old patches it seems that 1.54 introduced spellcrafting and alchemy and 1.56 was Shrouded Isles.
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* anioal - chanter 8L0M10C10 * noobinhood - ranger 8L7M10C10 * noobinette - vampiires 7L2M10C10 * noobinscales - hero 5L1M10C10 * goip - valewalker 4L2M9C5 * /subs expired ------------------------------------------- * bufinel - druid 6L5M10C10 * aniolina - nightshade 8L2M10C10 * /subs expired Last edited by anioal; 6th June 2008 at 02:17 PM. |
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what made the game fun back in the days were that you HAD to compromise. either you went for damage OR survivability (resists). there was no way you could get both. when the epics were the best you could get, then the game was fun. classes were balance ALOT better back then because there were alot less shit mythic had to concider. and you didnt die from a caster in ~4 seconds. there are however a few classes i wouldn't like to see on that server. and those are the non classic ones. having those would just totally destroy the server because they aint made for a classic enviroment. they are balanced with SI and ToA in mind and i dont think one can rebalance them for a classic enviroment without making the class unplayable.
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( >.<) Kitty needs a hug! (")_(") http://www.orcnet.info |
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Anyway from reading the Dev chats and such, they will be using the new epics and items by the sounds of things...so bonuses will not be truly classic as it is. Dev chats also revealed that SC is certainly going to feature, but they are tweaking it considerably. |
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Is spellcrafting really that bad? I'd consider it to be one of the better parts of DAoC.
Shortly after it was introduced it was fairly easy to cap resists with a simple template, none of the ToA bonuses were introduced and there weren't that many decent items to choose from. If you had the cash you went for a 100% quality template which took you a little bit further, if not the 99% template was pretty damn good for most people. Ever since ToA and every expansion and patch afterwards just made it more complex to try and improve your template. I really don't want to spend hours on a new template comparing hundreds of items just to get my character ready for RvR - spellcrafting helps prevent this.
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Ouroboros <Groove>, Zealot of Karak Eight Peaks Legions Players - Latest news and updates on Fallen Empire: Legions |
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Unfortunately it demeaned the pve content, rendered 99% of all drops useless overnight and began the min/max slide into elitism. It's been said that this will not be a pure classic server, you can play all races except Minotaur, you can play the Valk and there will be a new frontier ruleset for open world pvp protection for low level players and archers are not having their skills rolled back, it'll be stealth mages in armour still. So for this server type, where the focus is very definitely on rvr, SC is probably worthwhile. That being said, they have also said that it will not be in the initial server launch but might be added later. |
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The min/max attitude will be there from the start, just because it's an old style server doesn't mean hundreds of noobs will be flooding it!
It's a question of if you want to force people to farm drops to maximise their template, or allow them an easier option. |
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| bit-fucking-late, daoc, server, time, toa or dr or lotm |
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