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  #16  
Old 8th February 2010, 10:43 AM
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i love this whole debate all the time about pad vs mouse and keyboard. Its almost as yawn tastic as 360 vs PS3

Just settle for the fact people prefer to play on what they play on, and stop going on about it please
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  #17  
Old 8th February 2010, 11:20 AM
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I love the whole "well I don't have any problems with the control pad, I must just be really good at it" you can imagine the thought process to be something like "Well I'm not having any problems with the control pad, wait a minute, maybe that makes me some sort of computer game playing god, the universe is mine to command, hahahaha bow before me mouse and keyboard lepers!!! I have achieved a level you will never understand hahahaa!!!!"

If the idea is that the marine can defeat an alien in hand to hand then it seems the developers haven't been watching the movies. That would put the alien at a great disadvantage.
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  #18  
Old 8th February 2010, 01:09 PM
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Originally Posted by Big G View Post
I'm with dave that keyboard and mouse is superior, particularly if you're the Alien and need to 360 quickly - you just can't do it on the console. However, I disagree that the marine is at a disadvantage; effective use of the motion tracker and the abilitiy to take down enemies from afar stack up against the Predator's need to sneak up quietly (unless you have the boomerang thingy / laser).
Why would you need to 360 quickly? You'd be facing exactly the same direction

Downloaded the demo for PC anyway, and god damn I'm shit at FPS on PC's these days.
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  #19  
Old 8th February 2010, 04:05 PM
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Originally Posted by 00dave View Post
I love the whole "well I don't have any problems with the control pad, I must just be really good at it" you can imagine the thought process to be something like "Well I'm not having any problems with the control pad, wait a minute, maybe that makes me some sort of computer game playing god, the universe is mine to command, hahahaha bow before me mouse and keyboard lepers!!! I have achieved a level you will never understand hahahaa!!!!"

If the idea is that the marine can defeat an alien in hand to hand then it seems the developers haven't been watching the movies. That would put the alien at a great disadvantage.
Your not killing them in hand to hand combat your simply shoving them off giving you that 2 seconds to light them up with the pulse rifle.

I don't have problems with the pad either but that's because the pad is second nature for me these days I would probably suck arse with a mouse/kb simply because I don't bother with pc gaming anymore.
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  #20  
Old 19th February 2010, 11:07 AM
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Well if you thought modern warfare single player was bad, wait until you get a load of this shoddy excuse. Not tried mulitplayer yet but I get the feeling that this is a multiplayer game with a few single player levels glued on at the last minute.
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  #21  
Old 19th February 2010, 04:06 PM
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it got poor marks on review sites so not bothering with it
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  #22  
Old 20th February 2010, 01:09 AM
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Yup finished the alien missions today and now played a bit of multiplayer. Hugely disappointed with this game, it's certainly the worst of the 3 games so far without a doubt. Controls are clunky, graphics are hardly xbox 360 worthy, level design is basic and the multiplayer menu is just stupid. Hopefully colonial marines will get released soon and show sega why they make games made of wank.
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  #23  
Old 20th February 2010, 01:52 PM
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But SEGA didn't make it, they only published it.
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  #24  
Old 21st February 2010, 11:06 AM
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The publishing company are often responsible for rushing the designers, this game feels very rushed too me ie lots of work done on cinematics but halfarsed gameplay. So I still blame sega for this disappointment.
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  #25  
Old 21st February 2010, 02:51 PM
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You're blaming a company for something you feel is their fault when you have no idea how they or the industry works? Well played.
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  #26  
Old 21st February 2010, 03:32 PM
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be silent or be gone gimp
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  #27  
Old 21st February 2010, 03:50 PM
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Yet again wazz has a point, you can't blame sega without any proof. Massive assumption is making an ass out of you.
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  #28  
Old 21st February 2010, 05:03 PM
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Sega ruined their own console line IMO, funded medieval total war and ruined it IMO, and now have funded avp and that appears to be ruined too IMO. IMHO (<---- make note of that) sega can't seem to grasp what their consumer wants and that effects the outcome. If you've played the game then you will notice how rushed and clunky it feels, developers don't rush games publishers rush them. If you haven't played the game then why are you here commenting?

If you want evidence that the funding company have an direct effect on the outcome of a product ask yourself this, who is responsible for the shitefest that is alien 3 David Fincher or 20th century Fox? (I don't care if you though alien 3 was good, you're clearly wrong and your opinion is null and void )
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  #29  
Old 21st February 2010, 05:25 PM
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Alien 3 director cut is fantastic, back to the roots of what made Alien good. None of this all out action popcorn bollocks of Aliens.
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  #30  
Old 21st February 2010, 05:35 PM
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David Fincher has gone on record as saying that for there to be a directors cut of alien 3 he would have to make a new film. The alternative cut is slightly better than the original but still shite
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