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Well hands-on info here from Y-2ANO. The 8th of January the northern coalition (MM, BRUCE, SMASH, PURE. ++) knocked out all 8 BoB towers into reinforced. Due to come out 2 days later at EU times, 10th of January. For the coalition this would mean success in Y-2 taking these BoB towers, setting up own POS then the station would be ours within a week and docking rights would be abled after downtime on the 11th of January.
Situation atm is a stand-still with BOB sieging coalition POS due to low coalition numbers. At the same time they are probably repairing their 2 POS that have come out of reinforced. Although with a smaller capital force this will not go fast (about 60 BoB in system, 115 local in addition BoB has about 60 pilots 1-2 jumps around Y-2 to catch loners that want to come help but fail miserably since they don't read intel channel), however they are strong in the EU time and people are starting to trickle in when people get home from work. If this situation continues we will be back to square one in Y-2ANO due to BoB's ability to field pod pilots at the silliest of hours.
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Uncarian - EVE ONLINE Uncron/Uncarnir - White Lion/Rune Priest - <Full Flex> - WARHAMMER ONLINE Last edited by LordjOX; 10th January 2008 at 05:23 PM. |
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Okay at about 2330 EVE time a 200 ship PURE. , RK, BRUCE etc fleet jumped into Y-2ANO backed up by 80 more in system and about 100 IRON / RAZOR versus 150 BoB camping the LGBI-2 gate with BS snipers, support and 17 Carriers.
Horrible lag ensued, those jumping through gate unable to load grid at all. Finding out one hour later that they were in a pod. False intel set by a spy or a confused guy said that a Titan was on grid and had fired DDD. Those that already had loaded grid got the order to warp off. When people could confirm that there was no Titan, people warped back and spent the next 30 mins loading grid. Thus BoB won that fleet battle even with horrible odds. They did have capital backup and was heavily entrenched but won out in the end because noone else could do fuck all. (those already on grid have a much easier time) So much for fleet fights in EVE. CCP needs to get their heads on place and fucking optimize the game for big fights instead of making bullshit new improvements. (or maybe answer petitions to reinforce nodes where there's obviously going to be fights) All in all about 200 or more coalition dead and the odd 10 or less dead BoB in a 380 vs 150 fight. GG |
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Fantastic, the situation was the same back 2004, I still wonder why people do the blob fights? Because they utterly suck in 1 vs 1 or 1 vs 2 or 4 vs 4 or 8 vs 8 or what and seek protection in the mass?
They should have sharded at 25k maybe, like it was the initial plan at some point. |
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having the DAoC mentality in EvE is asking for it tbh
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( >.<) Kitty needs a hug! (")_(") http://www.orcnet.info |
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There are those out there who go for the smaller fights but they are very rarely 'even'. They are usually referred to as 'more even'
.Your absolutely right looking to have an 'even' fight is asking to get shafted royally up the arse. After all they loot your corpse. It puts things in perspective. Nat |
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![]() If you mean small as in less than 15 in your gang. Anyway Poag is entirely pissed off with EvE and is gonna stop playing for more weeks. After chekcing out a BoB tower is a highly laggy system. 6 Guns around the tower of which 2 are online, great..its laggy i think so I will slow boat down and make a warp in, keeping about 10km from everything on a kinda roundabout course. After traveling about 20km cloaked suddenly i decloak and get insta pop'd...looking behind me theres a whole sea of guns [about 12] that I must have passed through....testament to the lag is that my wreck was about 30km away from the guns :P Horray for laggy systems and CCP GM team..horray! In other news BoB has an extra 8-12 towers in reinforced in lower delve.
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boX? TF2 Clan - Poag
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First rule of EVE should be never fly alone. I see now why some people left for DAoC since they were unable to adapt in EVE. Second of all, you can't avoid fleet fights when doing POS warfare. Taking down POS needs alot of manpower and coordination, just too bad current EVE technology doesn't support it. I also think it has something to do being a part of incredible fights like you saw in movies like Star Wars, with lots of ships shooting up everything. And yeah. Usually pirates have small fleets, 10-15 people in nano ships and when they finally meet resistance and not the odd hauler or macro ratter in belts they go home to their mommy and cry. Cry so hard over the 0.0 alliances with their blobs and "carrier poo-poo's ". In any regard BoB had to leave Y-2ANO at some point and managed to rep a few of their towers. We then promptly started destroying their towers that were due to come out US time, count was 2 when I logged so it's not over quite yet. |
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When reading the responses here I have to think that you're some kind of sado-masochists guys
.I always despised blobbing for obvious reasons, lag and lack of individual involvement. I disagree on your first supposed rule LordjOX, I had plenty of fun out solo, but this was when the server had 7k people top. If it changed so badly, that you cant go out alone if you know the tricks then the game is in a wrong state and I am glad I didn't come back. Also, maybe you didn't meet any class pirate players that wouldn't from an equal sized fight, maybe those kind of players are extinct. I remeber the same argument from a local chat back in 2004 where a CA corp fleet met us in G-5EN2 and they said we would not attack, we would run, which we didn't, so I guess it's more about what kind of pirates you meet. In the endless small fleet versus blob debate my perception was that people who wouldn't be able to compete versus small fleets blobbed, leaving the small fleets no choice but to hit and run. |
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![]() i mean, ur trying to compare EvE with DAoC rvr. or atleast thats what it looks like. and its just not possible. you NEED a big fleet to get somwhere in EvE. sure u can run around solo ganking the odd macrominer but you aint gonna take and hold any systems that way ![]() and you can still run arond solo in 0.0. i do it every day, and not only in the systems my alliance have controll over. ofc i aint gonna stay and fight if a group of 5 or more reds enter the system i'm in, but theres still plenty of solo action going on. just need to pay more attention to the map. and you can probably find even more 1v1 in 0.4 to 0.2 thats closer to empire. but anyway, about the blobs. i hate those to when the lag gets going. but thats unavoidable when 2 alliances wants he same thing bad enough. i dont think ANY mmo can have it lagfree when enough players are on the same map/zone/whatever. EvE just takes it to the extreme as they have the odd 30.000 players online on the same "server". sure they could split the server but how fun would that be? EvE universe is MASSIVE and u'd be hard pushed finding much of anythng to fight if it dropped to the "normal" server populations every other game has. |
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One thing Ctuchik though is that you could turn this around and argue that in fact what was missing in DAOC was a place where players could stake their claim. Where you could hold your own keeps and maintain them 24/7 for special bonuses. That way a lot of the 'issues' we had would have possibly been eliminated.
I totally agree those big fleets are essential to hold onto all that lucrative space. |
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Anyways, lets try stick on topic guys. If you know some new war stuff, conflicts in EVE, battlereports or whatever post it here
![]() In Y-2 we have knocked out more towers into reinforced after BoB repped them and most corps in my alliance have put up a tower to pull sov. I am POS manager myself so gonna have fun anchoring stuff the next few days... Damn logistics getting to fountain with carrier nerf and no rorqual / jump freigher in range. |
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I heard it on the grapevine that some of the attacking corporations were losing members because of the tactics Bob have been employing. A fleet of 100 attacks a system. Bob then shows with 450. Lags out the system and bascially makes the game unplayable.
Some corps are losing excellent players to these kind of tactics. What can you do? Blame Bob? I honestly don't think anyone can blame any of the playerbase for something that is really a client side problem. ![]() Shark/Nat |