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The main difference between shaman and zealot is the same as the difference between runepriest and archmage.
Shaman and Archmage are 'hybrid' healers. In that they can heal reasonably well but also do not bad ranged dps. Zealot and Runepriest can heal a lot better than shaman/archmage can but do really quite poop dps. The above is only based on level 1-15 tho.
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There was a young sailor called Chilly, Who used to stick pins in his willy, One day in a bar, He took it too far, And now we all call him "Lilly". |
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I played both Shaman and Zealot rank 30 ones during beta and heal spells where practicly the same on both classes.
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Drakan Templars - Albion - Excalibur Catana -Cleric Notirt - Pally Superbeast - Merc Catcab - Caba |
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RPs/Zealots choose which type of healing/damage to specialise in (single target nukes/heals, dots/hots or group heals/aoe nukes)
archmage/shaman have a heal line, a damage line and a debuff line. RP/zealot will have a larger range of heal spells, and if you spec in the single target heal line probably heal more on a single target. Archmage/Shaman have to balance their damage/heals but RP/Zealot damage didn't seem far off in beta at level 31 (in fact the RPs in my group were nuking harder than my archmage, they specced in single target nukes, I specced in the damage line...)
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Quote:
Too many factors really to make a broad statement, the stats itself at the end of a scenario have little meaning. I come on top of the heal stats 95% of the time with 5 times the damage of the other classes you've mentioned. And I just spam HoTs for the win... with the occasional single target heal or morale emergency heal . The might be the strength of the AM in comparison, at low levels he has already 3 HoTs (one does also damage and the other has a strong first tick) and a single target heal.I like the Zealot alot too though, the seems to have more instas which makes it more suitable for kiting. |
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IMO Shaman is the better "Oh crap...DPS spike"-moment healer. I usually shift between damage and healing spells quite a bit. So once a DPS spike hits a poor sod, there is a good chance that I have some Mork Waaagh built. That sometimes saves people. I can cast the big heal in 1.2 to 1.8 seconds and give the other healers time to stagger their stuff on the receiving end of the assist train.
However I think playerskill matters much much more than class choice. Play whatever you are more comfortable with, that ll help the most in the long run.
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Karag Orrud Deesasta ~ Shaman Deesaucer ~ Magus Deesaster ~ Disciple of Khaine Deestroyer ~ Marauder <Cry More> Karak Eight Peaks Deesaster ~ Runepriest Deesastar ~ Shadow Warrior Deesastarr ~ Warrior Priest <Cry More> This shit aint rocket surgery... |
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I agree with Dee really, need to play the class and see how it feels to you.
I'm really enjoying being a shaman atm, best played by dropping between dps/healing to really max your potential. I'm normally sat at the back in scenarios, spamming dots at anything that moves in range just so I can bung maxed out dot heals/damage absorbs/heals on whoever needs them (grouped or not). I'm pretty much constantly casting something. Good fun. Shagrat - Shaman Karag Orrud
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DAOC - retired jkhaynes147 on xBox360 "A coeur valliant, rien impossible" One day the world will look up and shout, "Save us!" and I will look down and whisper "..no". |
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The tactic "Run Away!" that shamans get at lvl ~21 is amazing. I don't know if any other classes get it but I basically never died anymore.
25% chance when hit that you will get a 30% improved run speed buff. I can kite melee players till they die, they never catch up (especially since you can remove the slow with your decurse thingy).
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Currently having some alone time with King's Bounty: The Legend - Vips - Shaman - R39/RR34 - Karak Eight Peaks <Divine> [Inactive] -- Zebolt - Runemaster - RR10/ML10 - MoM5 - 870 dmg DD cap - Prydwen <Maelstrom> [Inactive] Zebolt - Blademaster - RR5/CL5 - Glastonbury <Public Enemies> [Inactive] |
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Atm im a 26 Shaman and specced/geared for healing and i really love the spec, its fun and i got quite alot of utilty spells aswell. Group heals + hots really does amazing amounts of healing, and i can even survive being focus fired quite well due to the 2 hots and shield combined with knockback to get mele of me
![]() Atm im not using the Run Away! tatic since i rarely feel the need to run, i just cover and go on with the healing, works better for me that way
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WAR -- Eight Peaks Ralgedi Shaman Lequin Sorcerer Daoc -- Mid/exc Inactive Ralgedi Smurf RR7l3 RM Lequin Smurf RR6l7 SM |
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