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HereŽs another one...
Anyone remembering the outdoor levels in Unreal 2? There was this organically looking surface, which looked as if you were running around on an open brain or some gibs. Making a surface like this is pretty easy actually. 1. Create an image, fill it with dark-ish red. ![]() 2. Set your dodge/burn tool to 20% and highlights, get a decent sized brush and start making some highlights and shadow areas ![]() 3. Continue this process until the entire image is "scupltured" and youŽre satisfied with the structure. ![]() 4. Add a plastic wrap filter to the layer, set details quite high and play arouhnd with highlight strength and smoothness until youŽre happy.
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| effect, nice, photoshop |
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