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Old 18th April 2007, 09:41 AM
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Spellcrafting Legendary Weapons

Just curious as Its Patch day

I know the old procedure for spellcrafting legendarys was that many didnt overcharge them as the 4th slot was counted as a 94% gem with chance of losing the weapon etc.

But now we get the full 37.5/32 on 99%/100% weapons, gem quality not affected anymore and we cant lose the weapon, only blow up now and again, so I assume for templating purposes that we can go for the full 37.5(3 slots)on Legendary Weapons from now on?
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Old 19th April 2007, 10:00 AM
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Quote:
Originally Posted by Tip View Post
Just curious as Its Patch day

I know the old procedure for spellcrafting legendarys was that many didnt overcharge them as the 4th slot was counted as a 94% gem with chance of losing the weapon etc.

But now we get the full 37.5/32 on 99%/100% weapons, gem quality not affected anymore and we cant lose the weapon, only blow up now and again, so I assume for templating purposes that we can go for the full 37.5(3 slots)on Legendary Weapons from now on?
Can't see y not
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Old 20th April 2007, 10:47 AM
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Tryed a few last night, Works a treat
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Old 20th April 2007, 07:17 PM
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just get a Golm on your spellcrafter to recover all the lost con at the end =)
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  FreddysHouse > Role Playing Games > Dark Age of Camelot > Excalibur & Prydwen > Crafting Discussion

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