The story so far is pretty cool I think

What makes this game really special is not only it's depth of gameplay and design but the unique way in which some (numbers I couldn't tell you?) of the development team actually lived near Chernobyl itself, so a real connection with the art form, if you see what I mean? I also liked in the early stages seeing the lengths the team went to research the project.
The actual story is influenced by an old Russian science fiction book,
Quote:
S.T.A.L.K.E.R draws mainly from the book Roadside Picnic written by Arkady Strugatsky & Boris Strugatsky. In Roadside Picnic, Red Schuhart is a 'stalker', a veteran scavenger and black market dealer of the bizarre technological wonders to be found in the zones.
These areas where the physics of matter are warped in mysterious and dangerous ways, are thought to be the trash piles of aliens who dropped by for a picnic and didn't clean up after themselves. Schuhart lives a criminal/outsider's life in the frontier city near the zone trying to support his wife and strangely mutated child.
After imprisonment for trafficking in looted alien products, Schuhart agrees to one last expedition to the very heart of the zone where resides a Holy Grail-like sphere, capable of granting any wish to the one who reaches it.
Roadside Picnic then influenced the 1979 film Stalker. In the film a meteorite fell to earth and decimated a provincial Russian town, villagers whp travel through this curious area disappear and stories purport that there is an inner chamber within the zone that grants one's deepest wish.
The desperate and the suffering continue to make the treacherous journey in search of the chamber, led by a disciplined, experienced stalker who can stealthily navigate through the constantly changing traps and pitfalls of the zone. Some who ventured into the zone have returned alone and infinitely wealthy, only to commit suicide a week later. Soon, it is evident that reaching there is not their greatest impediment, but the uncertainty over their deepest wish.
A successful Writer, perhaps searching for inspiration or adventure or a scientist searching for the truth, all enlist the stalker to guide them through the zone.
In the zone, nothing is what it seems. Objects change places, the landscape shifts and rearranges itself, it seems as if an unknown intelligence were actively thwarting any attempt to penetrate its borders.
|
Talk about original! Can't wait!
S.T.A.L.K.E.R Jolt UK
I hope Jolt will be running servers for this in the UK