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Old 6th July 2008, 09:11 PM
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Faeldawn Faeldawn is offline
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Quote:
Originally Posted by Patriarch<>Matriarch View Post
Why a warden ? Last I checked they are useless in train even with celerity, their heals not needed ( can't really heal while following tanks with celerity ), buffs not needed all get full buffs from 2x druids and 1 bard.
Wardens are very versatile, post ToA wardens became BG bots when they have a lot of very useful tools. Wardens are not an assist tank train class, but they can take any healer out of the game. Get a warden on yer ass and you'll need to call in help to scrape him off, you can't outrun him. If one player can tie-up two or even three opponents then your effectively 7v5 for a while.

Don't knock their use as a backup healer/rezzer either, if your healers are interrupted a good warden can kick out decent single line heals if needed.

A good, well played warden who knows what to do and reacts well to the situation is a great asset to have in a hib 8-man. They cannot take or deal damage like a hero or champ, but they bring a lot more to the party.

Side note, pre-SI wardens did not have celerity, hots, shield spec etc so a lot depends on what Mythic decide to do with them and all the other classes as it's unclear at the moment if they will all be current, pre-SI or some combination of both.
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