Quote:
Originally Posted by Chimaira
Valk usefulness will depend on what they keep and what not.
Uncool to remove theurgist. along merc my favourite class. ;-)
For pure nostalgia ima roll Alb for sure.
|
Them removing classes like this will create some wierd imbalance in the interrrupt department I think.
Mid should have: Bds, healers, valk, shaman.
Hib should have: anis, bard, champ, ( 2x bard grps is <3 ).
Albion should have: Theugs, minstrel.
All pet spam can be killed with Pbaoe, all realms except alb have that as a valid option in an 8 man. Albion cannot be submitted to petspam, so works out good.
Only thing they will need to do is to adress savage quad dmg as it is currently, savage 2h dmg as it is currently ( was lol is SI ). BD's should not be allowed to Quickcast pets, neither should theug.
Old SI loot. SI zones. SI classes. Old frontiers, old keeps.
Think they can even use the current RA's, the rr5s will just make things more interesting.
They should lower the CC duration, and the effect of determination. But they need to make sure they don't lower CCs in a way that it is gone after 10 seconds, a zerg should be vulnerable to something, CC is the only thing that will give you the upper hand. Obviously "skills" has to be able to match "nummbers" in a game, else there is no incentive other then to zerg, wich in the end will result in status quo.
I honestly think Mythic are incapable of making this happend
The bullshit with higher levels not beeing able to attack low levels is laughable. Not like anyone put a gun to the lvl 11 minstrels head and made him go Emain. That need to go if anything lol
/edit, Also the Porting times need to be no longer then 5 mins. No porting time at all might lead to nonestop clusters around the portal keeps wich makes for zergs and tag/follow groups, wich might become very frustrating.
/edit2,
Zergs are fine, but the game should not be coded or made in such a manner that zergs is the result of normal playing. If you want to zerg you make an active decsision to do so, and if not you make an active decision to not. Freedome of choice is the key in MMOs imo.