Thread: [GAMES] Star Trek MMO
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Old 18th June 2008, 11:17 AM
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Faeldawn Faeldawn is offline
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Quote:
Originally Posted by Dreamor View Post
Faeldawn
Its not been dropped at all, its just struggling to find people to pick up the game full time (Cryptic have it right now.)

personally I think they are going about it the wrong way with taking on too much to soon. Yes it would be nice to have ship AND planet combat but right now nether are very good. My thoughts are doing it similar to SWG and perhaps have an expansion for space combat but alas its fallen on deaf ears. The problem you will have with making a space-based MMO is EVERYONE will be captain of a whopping big ship and it will end up being Eve with a Star Trek skin job.

Click to:
Right now Starfleet and Klingons (although I didn't get it working) are in and the crew are pretty decent, NPC quests etc are pretty decent enough.


I'd post pic's but then I'd probably get shot ... by
a phaser no less
As i said above, i agree they need to focus on something specifically, not try and fit it all in as it's 30 years of history and a huge undertaking trying to make space, land and ships all work at once in an MMO.

If you are trying to market a Star Trek MMO you have to realise everyone will primarily want to experience starship play, thats what it's famous for. If it's land-based then your only essentially making another mmo with a Star Trek flavour, same as Lotro, DDO, SWG etc etc. Sure add this content later, but i think you would be making a huge mistake if this is the basis of the game.

I think your dead wrong btw about everyone wanting to be the captain (reread my opinions above on how to make this work) . If a starship crew is run in the same way as a guild it will work as you need a good mix of crew types to make it all work properly. You just need to have smaller fighter-class ships for those intrepid soloers and other types of ships for players who play in small groups. Also you'll have a large number of players who want to experience being part of a large starship crew and thats best experienced for some as an engineer, tactical, medical or science officer.

Starships and their crews are the key to making this successful, it would be something new and unique AND something thousands of gamers have been waiting for since the days of Elite. You'll tap the MMO market, mainstream gamers and Trekkie fans alike.
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