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I agree but I am not surprised that a lot of the DAoC simpletons don't like EVE. It has a much more complicated conflict, zerging some keeps and taking relics in the night when no ones is around to defend it and smacktalking on forums with no proper way for it to backfire in game is not everything.
What I like about EVE is that some wealthy punk can spend a few billions ISK to make his opponent suffer without moving a muscle. I've heard of some funny market warfares, people buying out entire regions and putting the stuff for 5% more and then someone rebuying the region. Add some nasty take over heists and stuff like extortion, deception, generally speaking corp politics and you have EVE, no game has come close to it yet.
In my opinion EVE Online is the only one true PvP MMORPG out there.
What I don't like is the ISK race, what once was the Battleship is now ship x and will be ship y. The blobing is shite too but it's human nature.
If you give someone the possibility to use two assault rifles with grenade launchers that are one-hit-iwin-wonders people will use it. That's the problem with most games, a lot of people go the way of the least opposition and as a developer one should be careful. In my opinion large entities in EVE should suffer from a few disadvantages and if you ask me, the alliance thingy was a bad stuff to implement in the first place.
Also, EVE should have rewarded long time corp membership somehow. I too often fought a megacorp who just thought they could own a place without speaking to the locals first, after a few weeks they would disband their 1000 members and play with alts for some time and form a new corp again. Maybe one could have implemented combat fleet bonuses and the longer the corp plays together the better they would be. This way people would go together through bad times also.
Anyway, CCP owns Island from what I've heard, huge and deserved success for them, hope that the Vampire game will be as good.
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