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it didn't get me hooked sadly.
main reason for this is the healers.. u just cant kill the little fuckers and all they do is heal them self, building up power and then unleashing hell on earth on the poor tank/caster thats trying to kill them.
faced a team consisting of only healers a few times and suffice to say WE died a whole lot and they didn't die at all. having the carrier being assisted by 3+ healers that can cast while running is just so fucking sad.
healers are gonna be even more FOTM then they already is if they don't nerf the casting while on the move. and giving the tanks better interrupts would be nice to. having 1 second stuns on insane cooldowns as only interrupt is kinda useless.
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To all of you rejects of decency, I hope you trip and fall and land face first in the pile of horse dung you love to fling about. I hope it creeps so far into your nostrils you're smelling it in your graves.
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( >.<) Kitty needs a hug!
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http://www.orcnet.info
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